Preview GC Backup Launcher for Wii

WiiPower

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Feature request:
The gamcube memory cards are formatted with the region, right? I mean, if you play a PAL game, format the memory card with it, the card is PAL then. If you try to store a NTSC save on it, it will be formatted by the game to NTSC and erase all saves by that. If that's true, would it be possible to implement a warning screen into the loader like: "Your memory card is PAL, but the game you are trying to load is NTSC, if you save inside the game, all saves will be lost, press A to continue"?

bob1342678 said:
so ya scince no one answered before: what do we do with the file links you gave us??

I'm sure i already told that's just the nintendo MIOS, and you need it on your sd card, because the installer patches the original MIOS. Oh, it's not needed on the sd card, the installer will have a fallback to wifi download function, like the Gamma cIOS installer i guess.
 

bob1342678

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WiiPower said:
Feature request:
The gamcube memory cards are formatted with the region, right? I mean, if you play a PAL game, format the memory card with it, the card is PAL then. If you try to store a NTSC save on it, it will be formatted by the game to NTSC and erase all saves by that. If that's true, would it be possible to implement a warning screen into the loader like: "Your memory card is PAL, but the game you are trying to load is NTSC, if you save inside the game, all saves will be lost, press A to continue"?

bob1342678 said:
so ya scince no one answered before: what do we do with the file links you gave us??

I'm sure i already told that's just the nintendo MIOS, and you need it on your sd card, because the installer patches the original MIOS. Oh, it's not needed on the sd card, the installer will have a fallback to wifi download function, like the Gamma cIOS installer i guess.
tyvm
 

WiiGator

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MIOS installation is same as cIOS installation, regarding the location of the files on the SD card. It will automatically download the files from internet, if any of the files is missing.

Regardless which MIOS version you install, Action Replay should start if it is a backup. I don't think that my code patcher is working with this disc. When you insert an original disc, it will only start if you have the old MIOS version. There is one problem: You can't change the disc. So you can't use it. When this problem is solved, there is another problem: The game need to be patched. This type of patcher is not patched into any started game. The short answer is, it will start but not work.

@WiiPower if you tell me how to detect it, I will add the code.
 

bob1342678

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WiiGator said:
MIOS installation is same as cIOS installation, regarding the location of the files on the SD card. It will automatically download the files from internet, if any of the files is missing.

Regardless which MIOS version you install, Action Replay should start if it is a backup. I don't think that my code patcher is working with this disc. When you insert an original disc, it will only start if you have the old MIOS version. There is one problem: You can't change the disc. So you can't use it. When this problem is solved, there is another problem: The game need to be patched. This type of patcher is not patched into any started game. The short answer is, it will start but not work.

@WiiPower if you tell me how to detect it, I will add the code.
but the patcher is not out yet right? and you can still play regular gamecube games right? you just cant run them on the backup launcher channel?
 

Slowking

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WiiPower said:
Feature request:
The gamcube memory cards are formatted with the region, right? I mean, if you play a PAL game, format the memory card with it, the card is PAL then. If you try to store a NTSC save on it, it will be formatted by the game to NTSC and erase all saves by that. If that's true, would it be possible to implement a warning screen into the loader like: "Your memory card is PAL, but the game you are trying to load is NTSC, if you save inside the game, all saves will be lost, press A to continue"?
PAL and NTSC-U memcards share the same format. It's only NTSC-J cards that are formated differently, I guess because of the different charset. And the game will ask you if you want to format your memory card or not. The problem is, that this warning is in japanese and so most people don't understand it and just click ok.
Just use a different card for japanese games. How hard can it be?
 

Capn_Makeveli

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I've been waiting for this for a long time. Very excited. Truth be told, I expected to wait longer. And patiently I might add, major respect for you guys. Awesome work!
 

NeoNight

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Does this work with the small GC discs also? I have a bunch that are already burned from the GC days. Not to mention the orginals are long gone lol. (thanks to my little destructive nephews... *sigh*)
 

Miles

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NeoNight said:
Does this work with the small GC discs also? I have a bunch that are already burned from the GC days. Not to mention the orginals are long gone lol. (thanks to my little destructive nephews... *sigh*)
MiniDVDs should work fine, but wait for Wiigator to confirm that.
 

goku1980

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why is this?:
my wii is kept up to date softmii setup no chip, now thile this is an awsome setup i have ne prob with all of this it loads gc games in the channel but it wont play the game so how do i fix this
 

ppc_gba

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I'm not sure why wiigator is having people download the mios from the internet, I used his mios hack installer to install from wad and it worked just fine. Also, I had read on tehskeen that you should install european mios, and i had to do this to run a pal version of mario kart from sdboot (yes i bought a wiikey lol). I also had to use the modded version of gchomebrewbooter to start in pal video mode. I'm not sure if wiigator's launcher has the same issues, I haven't tried it yet since I'm having some compile issues with libogc.
Now that it doesn't matter, I'll admit I didn't get that far with the gc backup launcher, I was too busy playing all those wii games and doing other stuff.
I'm hoping to see if I can help Wiigator to make a multigame disc launcher, but it could already have been finished by waninkoko. it would be cool if it were possible to make a banner+embed the launcher like gcos was embedded in original gc multigame discs for wii menu support.

In semi-related news, emu_kidid said he'd rework sdboot for more compatibility+extra wii support, maybe if he fixes audio streaming in his application it can be ported to wiigator's.
 

GexX2

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I'm glad this was finally done, and not just talked about. Thanks Waninkoko+WiiGator. I think I'll hold off on this one though. Waiting for Multi-boot support. don't like wasting DVD's :
 

WiiPower

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Slowking said:
WiiPower said:
Feature request:
The gamcube memory cards are formatted with the region, right? I mean, if you play a PAL game, format the memory card with it, the card is PAL then. If you try to store a NTSC save on it, it will be formatted by the game to NTSC and erase all saves by that. If that's true, would it be possible to implement a warning screen into the loader like: "Your memory card is PAL, but the game you are trying to load is NTSC, if you save inside the game, all saves will be lost, press A to continue"?
PAL and NTSC-U memcards share the same format. It's only NTSC-J cards that are formated differently, I guess because of the different charset. And the game will ask you if you want to format your memory card or not. The problem is, that this warning is in japanese and so most people don't understand it and just click ok.
Just use a different card for japanese games. How hard can it be?

Thanks for the info. I don't have any NTSC games, and i heard somewhere about this issue and i was just scared.
 

big_danmahony

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I'm confused,what are the MIOS files for?
How do you use them?


WiiGator said:
There is only one MIOS version required. So just download what you can download.
The MIOS patcher will download MIOS and you can select the version to install.

It runs in GameCube mode. It runs not in Wii mode. It is started from Wii mode.

The MIOS patcher allows you to choose between 2 version:
1. MIOS with homebrew and DVD-R support.
2. MIOS with homebrew and DVD-R support and GC Backup Launcher included.

The second version can be started from Wii Backup Launcher 0.3 gamma and from the Wii disc channel (Rebooter from Backup Launcher 0.3 gamma).
I don't have tested it, but it should work with the CIOSCORP stuff. If the GC game is started from disc channel, the power off button will work. Otherwise it will only reset the Wii.
 

big_danmahony

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Ah I see.
I can't wait for this! I've been trying to load my backups from the SD gecko,this seems like a much better alternative :)
thanks for the reply.

P.S is there any way to be notified as soon as it is released?
 

Jran Sakarra

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Thanks for letting me test it.
I have tested Multi game disc and they work to some point... AKA I got it up but game did nto run, I might have used the wrong program when making the ISO.
Pokemon Box being the one game I really wanted to work did not.
Pokemon XD... Did not work but the copy of SSBM did work like with the other video.
Only glitch I ran into once or twice before the video was that green pixels appeared and it froze.
No harm to my Wii or anything, so minor glitch.
Video coming soon.
I recoded 9min and it was 8gig........ X.X
 

Wiimote

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uff, as the first release the backup luncher gc?
shy.gif
 

big_danmahony

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I've been stalking this page for hours today,I heard it is being released on Friday but I could be wrong.
Does anyone know of a release date?
I would be happy to do some testing if it is still a while off,I have plenty of backups to try.
 

--=ZerO=--

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big_danmahony said:
I've been stalking this page for hours today,I heard it is being released on Friday but I could be wrong.
Does anyone know of a release date?
I would be happy to do some testing if it is still a while off,I have plenty of backups to try.

Wiigator wrote "this week"...

Could be today, tomorrow or saturday...
wink.gif
 

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