Hacking Possible to Disable the Wii's (De)Flicker Filter?

NoobletCheese

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Using SearchMyFiles app it found the gxD binary in 3 files:

gJ8mRF.png


I only patched main.dol and it worked so it appears the game doesn't use soccerslam.dol/dsf.

But I only tested the game going into main menu and starting a practice session, so maybe there are other parts of the game where it uses soccerslam.dol/dsf?
 
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Maeson

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Yeah, GCR is the one to go to, it's easy to use and you can import and export both single files and the entire data.

I've been using it for several GC mods I've done and it always worked great. Only complain would be that if you're using shrunk isos, importing files sometimes can't be done as the program says "file too big".

But for start.dol files shouldn't be an issue because the size is always the same, we're changing data, not adding or substracting it.
 

mive

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how big is the filesize of your start.dol/main.dol?

because, again I cant find the string in either of the dols no matter what I used for searching

also I cant use windows tools, but again I'm sure the script, as bless hex editor search function works like it should
 

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NoobletCheese

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how big is the filesize of your start.dol/main.dol?

Code:
Extracted with WBF
main.dol        2,234,304 bytes   md5: 17f0eebe193f1b245d790a9830e79389
soccerslam.dol  2,234,304 bytes   md5: 17f0eebe193f1b245d790a9830e79389

Extracted with GCR
start.dol       2,234,368 bytes   md5: 84341908999aeaf77ab038338927963b
soccerslam.dol  2,234,304 bytes   md5: 17f0eebe193f1b245d790a9830e79389

gxD version is found in all of them.
 
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mive

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it really strange, with wii backup fusion extracted dols it works and i can find the string.
With wit wfuse mounted iso it wont work, although they have the same file size (but md5 differs). So maybe its related to a mounting option

Code:
# extracted = wii backup fusion extracted files
$ find extracted/ -name "*.dol" -exec ~/py_search_bytes_in_file_test.py -f {} -s 7C 08 02 A6 90 01 00 04 94 21 FF C0 BF 61 00 2C 98 61 00 08 7C 9E 23 78 98 A1 00 10 3B 66 00 00 \;
found 1 results with pattern ['7C', '08', '02', 'A6', '90', '01', '00', '04', '94', '21', 'FF', 'C0', 'BF', '61', '00', '2C', '98', '61', '00', '08', '7C', '9E', '23', '78', '98', 'A1', '00', '10', '3B', '66', '00', '00'] in file extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/sys/main.dol
1: Offset: 1710580 0x1a19f4
...
found 1 results with pattern ['7C', '08', '02', 'A6', '90', '01', '00', '04', '94', '21', 'FF', 'C0', 'BF', '61', '00', '2C', '98', '61', '00', '08', '7C', '9E', '23', '78', '98', 'A1', '00', '10', '3B', '66', '00', '00'] in file extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/soccerslam.dol
1: Offset: 1710580 0x1a19f4
...

# extracted2 = mounted is with wfuse and copied files
find extracted2/ -name "*.dol" -exec ~/py_search_bytes_in_file_test.py -f {} -s 7C 08 02 A6 90 01 00 04 94 21 FF C0 BF 61 00 2C 98 61 00 08 7C 9E 23 78 98 A1 00 10 3B 66 00 00 \;
found 0 results with pattern ['7C', '08', '02', 'A6', '90', '01', '00', '04', '94', '21', 'FF', 'C0', 'BF', '61', '00', '2C', '98', '61', '00', '08', '7C', '9E', '23', '78', '98', 'A1', '00', '10', '3B', '66', '00', '00'] in file extracted2/main.dol
...
found 0 results with pattern ['7C', '08', '02', 'A6', '90', '01', '00', '04', '94', '21', 'FF', 'C0', 'BF', '61', '00', '2C', '98', '61', '00', '08', '7C', '9E', '23', '78', '98', 'A1', '00', '10', '3B', '66', '00', '00'] in file extracted2/soccerslam.dol

# filesize
$ find extracted/ extracted2/ -name "*.dol" -exec ls -l {} \;
#extracted (wbf)
-rw-r--r-- 1 mv mv 2234304  9. Okt 12:44 'extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/sys/main.dol'
-rw-r--r-- 1 mv mv 1312  9. Okt 12:44 'extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/spotlite.dol'
-rw-r--r-- 1 mv mv 2234304  9. Okt 12:44 'extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/soccerslam.dol'
-rw-r--r-- 1 mv mv 2112  9. Okt 12:44 'extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/dots.dol'
-rw-r--r-- 1 mv mv 96  9. Okt 12:44 'extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/black.dol'
#extracted2 (wfuse)
-r--r--r-- 1 mv mv 2234304  9. Okt 12:47 extracted2/main.dol
-r--r--r-- 1 mv mv 1312  9. Okt 12:47 extracted2/spotlite.dol
-r--r--r-- 1 mv mv 2234304  9. Okt 12:47 extracted2/soccerslam.dol
-r--r--r-- 1 mv mv 2112  9. Okt 12:47 extracted2/dots.dol
-r--r--r-- 1 mv mv 96  9. Okt 12:47 extracted2/black.dol

# md5
$ find extracted/ extracted2/ -name "*.dol" -exec md5sum {} \;
17f0eebe193f1b245d790a9830e79389  extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/sys/main.dol
8e30bd63cc9b1053c10907e96ba3f9fc  extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/spotlite.dol
17f0eebe193f1b245d790a9830e79389  extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/soccerslam.dol
874c15856936a01665a07410141e1ee7  extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/dots.dol
b712d31dbe15f0e44aba4d0f618c505e  extracted/Sega Soccer Slam [GSSE8P]/P-GSSE/files/black.dol
ca107469d697657ca6fc4097bcb30156  extracted2/main.dol
8e30bd63cc9b1053c10907e96ba3f9fc  extracted2/spotlite.dol
ca107469d697657ca6fc4097bcb30156  extracted2/soccerslam.dol
874c15856936a01665a07410141e1ee7  extracted2/dots.dol
b712d31dbe15f0e44aba4d0f618c505e  extracted2/black.dol

edit:
main.dol and soccerslam.dol are the same file
Code:
$ LANG=en diff -s soccerslam.dol ../../P-GSSE/sys/main.dol 
Files soccerslam.dol and ../../P-GSSE/sys/main.dol are identical
 

NoobletCheese

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maybe its FUSE realted, as wii backup fusion as wfuse should use the same wit stuff?

The Windows version of WBF appears to be using only wit.exe and wwt.exe, which are the only executables inside its wit subfolder.

WBF log
Code:
(Sat 9. Oct 21:45:37 2021) Wii Backup Fusion 1.1 started.
wit: Wiimms ISO Tool v2.00b r2855 cygwin - Dirk Clemens - 2011-07-13
wwt: Wiimms WBFS Tool v2.00b r2855 cygwin - Dirk Clemens - 2011-07-13

Starting image extraction.

WIT command line:
wit EXTRACT /cygdrive/c/Sega Soccer Slam/Sega Soccer Slam (USA).nkit.iso --dest C:/Sega Soccer Slam\Sega Soccer Slam [GSSE8P] --psel DATA,UPDATE,CHANNEL --section --progress
 
578 MiB in 0:01 extracted (342.2 MiB/sec)
Extraction successfully!
 
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fledge68

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blackb0x

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im not sure but I think that happens when you select 'off (extended)'
@blackb0x

That won't disable dithering and I deliberately didn't add the option to USB Loader GX and WiiFlow since it makes most games look worse (colour banding and crushed blacks).

If someone wanted to disable dithering on a specific game then they can patch the DOL file or create a cheat code.
 
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ReveriePass

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That won't disable dithering and I deliberately didn't add the option to USB Loader GX and WiiFlow since it makes most games look worse (colour banding and crushed blacks).

If someone wanted to disable dithering on a specific game then they can patch the DOL file or create a cheat code.
Could you add the removal of dithering? It looks good on specific games. (Animal Crossing, NSMBW).
 

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