thanks for your reply, so it seems like only a handful of games on wii actually use dithering? According to that post, games that render in 6 bit or less (GX_PF_RGBA6_Z24 or GX_PF_RGB565_Z16), actually use dithering, but how would i determine that? by looking at the dol via hex, and text string searching for those two parameters?I was thinking about it so a few days ago I asked Maeson about it in DMs and figured it wasn't worth the effort given his thoughts (@Maeson I hope you don't mind me quoting this DM snippet, I cut out the personal bits)
to prevent having to re-patch/re-inject multiple times, i'm trying to determine if it's worth it to do "remove dithering" on the handful of titles that have it, or if i should just do it to every title for posterity. if i could determine if the game is actually using dithering, then i could decide to pass on it if the feature isn't there.