Porting a Japanese AR code to US version?

Discussion in 'NDS - ROM Hacking and Translations' started by squall23, Jun 28, 2008.

Jun 28, 2008
  1. squall23
    OP

    Member squall23 GBAtemp Regular

    Joined:
    Nov 19, 2002
    Messages:
    240
    Country:
    Canada
    OK, I'm trying to port codes from the Japanese version of Megaman Star Force 2 to the US version. The Japanese Code Address + 0x5840 = US Code Address. Now, say I have a long ass code like the Have All Cards code

    CODE94000130 FCFF0000
    C0000000 00000092
    2211441A 00000063
    DC000000 00000004
    D2000000 00000000
    94000130 FCFF0000
    C0000000 00000029
    221146E6 00000063
    DC000000 00000004
    D2000000 00000000
    94000130 FCFF0000
    C0000000 0000000E
    221147AE 00000063
    DC000000 00000004
    D2000000 00000000
    94000130 FCFF0000
    C0000000 0000005B
    221147FE 00000063
    DC000000 00000004
    D2000000 00000000
    94000130 FCFF0000
    C0000000 0000000E
    2211498E 00000063
    DC000000 00000004
    D2000000 00000000

    What do I do with the 0x5840? I know for some lines of the code I'm suppose to add 5840 in hex, but which lines am I suppose to do that with because I don't think it's all of them.
     
  2. DarthNemesis

    Member DarthNemesis GBAtemp Maniac

    Joined:
    Feb 19, 2008
    Messages:
    1,208
    Country:
    United States
    Only the 2211xxxx parts, and cross your fingers that they didn't change the number of cards.
     
  3. squall23
    OP

    Member squall23 GBAtemp Regular

    Joined:
    Nov 19, 2002
    Messages:
    240
    Country:
    Canada
    Wow, thanks! It works!
     

Share This Page