[port/brew idea] any way to port mari0 [mario w/ portals] to n3ds

Discussion in '3DS - Homebrew Development and Emulators' started by Pecrow, Sep 30, 2015.

  1. Pecrow
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    Pecrow GBAtemp Maniac

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  2. NuikopeaDemon

    NuikopeaDemon Hello Darkness

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    I doubt it but it would be awesome as :D if it is possible
     
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  3. Pecrow
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    Pecrow GBAtemp Maniac

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    its awesome, it also has level creation like mario-maker-kinda
     
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  4. NuikopeaDemon

    NuikopeaDemon Hello Darkness

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    I saw and hell that would amazing if it can be ported that way we dont need mario maker for the 3ds LOL
     
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  5. Pecrow
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    Pecrow GBAtemp Maniac

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    i know that would be awesome
     
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  6. The_Meistro

    The_Meistro GBATemp's "Official" Hank Hill

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    Is the source code available for this. And is this a Rom for news or a standalone game? One more, Whats it written in?
     
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  7. Pecrow
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    Pecrow GBAtemp Maniac

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  8. bobmcjr

    bobmcjr GBAtemp Advanced Fan

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    The game is written in LÖVE which has a lot of dependencies and currently requires OpenGL/ES among other things.
     
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  9. The_Meistro

    The_Meistro GBATemp's "Official" Hank Hill

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    Then a port is NOT possible. (At the moment)
     
  10. shinyquagsire23

    shinyquagsire23 SALT/Sm4sh Leak Guy

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    It seems to use love, that one game SDK/program which lets you develop in Lua, and iirc someone was porting that to the 3DS, so it could probably run.
     
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  11. The_Meistro

    The_Meistro GBATemp's "Official" Hank Hill

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    Or maybe it is (at the moment)
     
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  12. Pecrow
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    Pecrow GBAtemp Maniac

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    never have my hopes crashed and revived in so little time lol
     
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  13. shinyquagsire23

    shinyquagsire23 SALT/Sm4sh Leak Guy

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    Well, it depends on a few things really. Like it was said earlier, LÖVE uses OpenGL/OpenGL ES, which depending on how extensively it's used, could be interfaced with something like Caelina. Although Mari0 uses shaders, so a shader compiler would need to be done for any OpenGL stuff. SDL2 and OpenAL could be problematic, though. It's certainly not impossible by any means, it's just missing work done to have the libraries run on 3DS.
     
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  14. TheCruel

    TheCruel Developer

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    This has already been discussed. Twice.

    None of the frag shaders could be used (not supported on 3ds), for starters, but that's just some icing on the cake. You should check out the LÖVE implementation on the 3ds if you want to port it directly, but you would likely need some workarounds for functions not yet implemented. I'm personally not interested.
     
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  15. cere_ender

    cere_ender Member

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    Löve is being ported by a Love forum user. It's called LovePotion and it's awesome. Only works some functions but it's going very fast.
     
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  16. SLiV3R

    SLiV3R 3DS Friend Code: 0473-9069-2206

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    Cool. I would like to have a mario maker on the 3ds :)
     
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  17. NuikopeaDemon

    NuikopeaDemon Hello Darkness

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    dont US (3ds) users wish that too lol its like awesome as :)
     
  18. Pecrow
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    Pecrow GBAtemp Maniac

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    Any brave soul wanted to give this a try?
     
  19. MasterFeizz

    MasterFeizz GBAtemp Advanced Fan

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    I believe many have tried to port this, but once they reach an obstacle they give up.
     
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