1. PabloZ4

    PabloZ4 Newbie
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    delete this message please...
     
    Last edited by PabloZ4, Dec 29, 2020
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  2. PabloZ4

    PabloZ4 Newbie
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    Hello Kobazco, thanks a lot for your work, you are a wonderful person :):):)

    Please, can you add the follow to the instructions?

    Instructions:
    • Download the Pokemon Sacred Sword & Kings Shield.rar in the gdrive folder.
    • Rename the folder in the .zip file to the proper titleid if needed. Sword: 0100abf008968000 Shield: 01008db008c2c000
    • Place this titleid folder in atmosphere\titles "or atmosphere\contents (depends the version of your atmosphere)" or sxos\titles depending on what cfw you use.
    • Launch the game with CFW active!
    • If you want only the trainer edits, go into the romfs folder and delete the folder titled "pml"
    Because I really try the instructions without results... until I saw one post about the mods and the folder of the mods, so, to help new players, if you want, add this lane please :)

    Sorry for my bad english.

    Thanks a lot.
    Pablo.
     
  3. sanderdsz

    sanderdsz Advanced Member
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    Awesome work!
    High hopes for your updated version.
     
  4. ShadowHunter27

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    I've got custom firmware on my switch. but I can't seem to get king's shield working. Does it work on game card
     
  5. krandyman

    krandyman Newbie
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    Super late to the party, really looking forward to completed version.

    I am having a problem: I'm playing on yuzu and it works fine on the 1.0 base game EXCEPT that whenever I do a rival fight (hop, marnie, bede, other set battles) the opponent sends out whatever pokemon is first in MY party. And then when I attack, the battle is instantly over and results in a win. Alternatively, if it is a double battle, the game locks up and I have to reset.

    Anyone know why this is happening?

    Edit: Just finished the first gym. The bug doesn't seem to affect gyms, only the periodic "rival" battles with hop, marnie, and bede (so far). Not sure yet if it affects other set battles like Rose. Thanks in advance

    Edit 2: After leaving the city with the first gym, the problem now happens with every trainer and its unplayable :(

    FINAL EDIT: Going to leave this up for anyone experiencing the same problem. The solution is to go into the RomFS folder and delete the "message" folder. This completely fixes the issue without changing anything within the game that I can tell. Hope these ramblings helps someone out. Cheers
     
    Last edited by krandyman, Jan 21, 2021
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  6. Luxmoa

    Luxmoa Newbie
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    Soooo update?
     
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  7. Kobazco

    OP Kobazco GBAtemp Advanced Fan
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    Both developers are busy with work and school so I can't say anything other than we figured out what we wanted to do ideas wise and how to implement them for a lot of things but haven't had time to start implementation
     
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  8. Magnus2314

    Magnus2314 Newbie
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    Does this mod have verison exclusive Pokémon?
     
  9. Luxmoa

    Luxmoa Newbie
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    Thanks for the reply. Listen man no worries. I get that this is passion project, you have a life, and there are more important things. You don't even have to be doing this and you certainly don't owe us anything. Though, if you don't mind, can you update us with what's happening every month or so? Just like a sentence "working on it", "haven't started yet", stuff like that. Even if the status is still the same. I know a lot of us are really excited to play this hack because of your past work. I'm sure when you get around to it, it'll be worth the wait.
     
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  10. Slorac25

    Slorac25 Newbie
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    Kobazco I wonder if it´ll be possible to include the uniforms in the gym leaders, thank you for your time
     
    Last edited by Slorac25, Feb 22, 2021
  11. Kobazco

    OP Kobazco GBAtemp Advanced Fan
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    Happy Pokemon Day!

    I plan to hopefully get quite a bit of work done as soon as I have some free time as school, although that might take as long as waiting for my spring break. In the meantime, I thought I'd share some of the big stuff we started work on/theorized at the start of this year.

    • All EXP candy from raid rewards are being replacing by "wing" items based on the raid type. This is meant to provide an easy way of EV training, as well as prevent the insanely easy grinding the Sword/Shield enables.
    • Raid Rewards will also include items such ability capsules, patches, and nature mints (although on the rarer side)
    • Easy access to ability patches and capsules means some Pokemon might now have 3 potential abilities, etc.
    • Repurposing unused abilities for new unique Pokemon. Some fun examples we thought of was taking Protean and renaming it "Genetic Instability" and giving it to Eevee in order to make Gmax Eevee/non evolved Eevee builds a thing. Also distributing unused abilities where they make sense, such as giving Bellossom Dancer.
    • The full removal of healing items from the game, by changing them into various normally unobtainable Pokeballs, etc. (Cherish, Park, Sport Balls, etc)
    • X Items turned into items that lower your Pokemon's EVs. Example, X Attack becomes Attack Down, lowers Attack EVS by 10.
    Of course, item research was my biggest focus back at the start of the year, and I do wish I documented things more so I don't have to go off of memory when I come back to this. But all above are our ideas that are REASONABLE and will definitely make it into the final product. As in, we've already done most of them to some extent.
     
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  12. Maxwellkiwi

    Maxwellkiwi Member
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    Thanks for the update looking forward to it
    Take care
     
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  13. Kobazco

    OP Kobazco GBAtemp Advanced Fan
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    Another small update.

    I got Pokemon Sword working on Yuzu, which means its a LOT easier for me to try out the changes I make rather than turning off my switch and taking the SD card out everytime.

    Also, I figured out how to move medicine items to the "Other Items" pocket, so I won't be changing them into pokeballs anymore. Potions and such will still exist, they just will not be usable in items.

    I also got X Items to successfully be EV reducing items, so I'm going to work on Pokemon changes next.

    EDIT: An image featuring said changes
    [​IMG]
     
    Last edited by Kobazco, Mar 1, 2021
  14. Legend Of Kay

    Legend Of Kay GBAtemp Regular
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    Is there going to be like a “basic” version that’s just similar to the original release? Like just say if you’re only interested in harder opponents with full teams, better level curve and in-game trade evolution solutions like what is mentioned on page 1 (as well as region exclusives available in both games?) but not interested in all the other stuff you’re adding/changing eg items not being usable, raid rewards changes etc will there be a version that supports just that? Or is that too much work?
     
  15. Kobazco

    OP Kobazco GBAtemp Advanced Fan
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    I'm really not 100% sure on it all yet, but here are my thoughts on this:

    • Without modified raid rewards, exp candies will always ruin the intended level curve. This is true in base SwSh and is entirely reliant on the player having restraint etc.
    • Because of this, I can't ensure a challenging experience
    • There are already separate mods that edit trade evolutions etc.
    • There are also already separate mods that make version exclusives catchable in either game.
    My goal here is to make a difficulty romhack originally inspired by Blaze Black/Volt White, and more recently Radical Red. Of course, I can't fully match it (stuff like modifying the EXP formula and catch levels are beyond me).

    So I hope you understand when I say my personal goal with this romhack is to either go all in, or not at all. For people that want to be able to do trade evos without trading, or catch version exclusives, there are already mods out there that do that. In terms of harder trainer battles, stuff like the Major Trainer Overhaul exists already. So sorry, I think basically my answer is no.
     
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  16. Legend Of Kay

    Legend Of Kay GBAtemp Regular
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    that’s cool dude I completely understand. Make the romhack want!
     
  17. Kanasuke

    Kanasuke Newbie
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    hi Kobazco any chance you can write instructions on how you got it working on yuzu? havent been able to find anyone who's figured out how. this wud be much much easier for me than playing on the switch >.<
    ty in advance
     
  18. Kobazco

    OP Kobazco GBAtemp Advanced Fan
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    To use mods in Yuzu, you simply need to right click the game you want to use with mods with, then click "Open mod location"

    Put the romfs for the mod you're using in a new folder in the folder it takes you to, and then it should work.
     
  19. sanderdsz

    sanderdsz Advanced Member
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    So good to see the project getting updates again.
    Keep the good work @Kobazco !
     
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  20. Kobazco

    OP Kobazco GBAtemp Advanced Fan
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    Just as a small update report:

    Raid Rewards have finally been edited meaning early closed beta testing has finally begun! :)

    Also we're going to be removing double team and sand attack from all movesets.

    [​IMG]
     
    Last edited by Kobazco, Mar 9, 2021
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