New Signature moves
Swellow : Aerial Ace - Becomes a 70 BP move that doubles its power if the user is poisoned, burned, or paralyzed.
Exploud : Roar - Becomes a 60 BP move that knocks away the target and drags out another Pokémon in its party, also boosts Sp.Atk.
Mawile : Hyper Fang - Becomes a 80 BP Fairy-type move that prevents the user and the target from switching out until either of them faints, ignores defense.
Mega Mawile: Hyper Fang - Becomes a 50 BP Fairy-type move hits twice and ignores defense, may boost attack.
Honchcorw : Beat Up - Becomes a 25 BP move that hit the target up to 5 times using its Murkrow cronies to attack, each hit may lower the target's defense.
Probopass : Magnet Bomb - Becomes a 90 BP Steel-type move that can paralyze the target and is super effective against Steel-types.
Serperior : Wrap - Becomes a 70 BP Grass-type move that prevents the user and the target from switching out until either of them faints and leeches the target.
Emboar : Heat Crash - Becomes a 130 BP move with 90% accuracy, If this move misses the user takes damage instead, has a 20% chance of burning the target.
Samurott : Razor Shell - Becomes a 90 BP move sets up Spikes when used, ignores the target defense changes.
Hisuian Samurott : Night Slash - Becomes a 90 BP move sets up Spikes when used, ignores the target defense changes.
Togedemaru : Pin Missile - Becomes an Steel-Type move that boosts the user's Speed stat but lowers its Defense stat.
Dugtrio: Dig - Becomes a 35 BP move that hits the target 3 times, can flinch the target.
Doduo : Peck - Becomes a 40 BP move that hits the target twice, can raise the user attack.
Dodrio : Drill Peck - Becomes a 35 BP move that hits the target 3 times, can raise the user attack.
Magneton : Discharge - Becomes a 35 BP move that hits the target 3 times, paralysis chances becomes 15% per hit.
Changed Signature moves
Honedge : Slash - Becomes a 85BP Ghost-type Move that ignores the target's defense and steals half the damage inflicted.
Doublade : Slash - Becomes a Ghost-type 45 BP Move that ignores the target's defense and hits twice.
Aegislash : Slash - Becomes a 90BP Ghost-type Move that ignores the target's defense.
Blastoise: Hydro Pump - Now hits both enemies at once
Mega Blastoise: Hydro Pump - Now hits both enemies at once
Lapras: Surf - Now hits only the enemy and not its allies
Mega Lapras: Surf - Now hits only the enemy and not its allies
Staryu: Swift - Now hits only one target, boosted its power to 50
Starmie: Swift - Now hits only one target, boosted its power to 60
-Added an extra team to each Jotho gym leaders
-Buffed trainer exp skill, now its 10x times better but costs more too
-Added Galarian Zapdos as mystery gift, now each weekday may have a different mystery gift including re-runs of old mystery gifts
-Added a note to the summary screen telling you if that pokemon is immune to ground type moves, for pokemon that used to have levitate
-Changed Rayquaza and Moltres wild encounters to make them easier to catch by removing roost and life orb from them
-Fixed trainer exp shown not being the correct one
-Fixed some signature move descriptions
-Fixed New game plus lowering the trainer level if it was above 255
-Fixed a Pokemon in your party becoming rayquaza or other after battling certain legendaries
-Fixed some dive areas taking you to an area that would soflock you
-Fixed lag while chosing a move in random ability mode against a trainer
-Fixed Aegislash not changing its stats as you changed forms
-Fixed catching rate being wonky on some legendaries or hard to catch mons
-Fixed dunsparce evolution method not being shown in the summary screen
-Other small fixes