ROM Hack Pokemon Emerald Romhack: Pokemon R.O.W.E. - an Open World Version of Pokémon Emerald(Gen 8, Following Pokémon, Costumes and much More)

Rioluwott

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Sorry if I forgot about to post here directly but the update 2.0 has been released some time ago, you probably saw it directly on the news on this site so I hope you guys play it and give me feedback on your experiences while playing the game
 

anotherthing

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I hope you guys play it and give me feedback on your experiences while playing the game
I've been playing it. So far, my only real complaint is that you can't see a move's PP on the battle screen.

I did pick up ROWE Home last night. I haven't played around with it, but I was curious if it only works with ROWE or does it also work with other third party utilities or official cartridges?
 

Rioluwott

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share news and updates on here instead of keeping it all hidden on a discord and I'm happy to play it and give feedback
I share most of stuff in the pokecommunity or some reddit post, there is no need to join the discord to get news, I just post news there first
 

4d1xlaan

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I share most of stuff in the pokecommunity or some reddit post, there is no need to join the discord to get news, I just post news there first
I'm asking because I saw several different versions of the 2.0 patch the past week, on the patcher website. all with a different file name referring to some kind of fix. and zero information about any of those hotfixes either on here or on pokécommunity. I assume all those hotfixes get announced on discord, so if you're not in there and don't want to have to join a discord for every little thing then you never know when there's a new patch

even now 2.0.1 says "zigzagoon fix". what is that? who knows. no documentation
 
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SorrowfulCrow

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Hey new to the scene, was wondering what was up with the fork of mGBA in the patcher tool. Is it still worth using, and do I overwrite the mGBA folder I already have?
 

Rioluwott

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Hello everyone, today I would like to share a new update focused on adding more signature moves and bugfixes along with adding an extra team to every jotho leader plus some small stuff, please enjoy

New Signature moves
Swellow : Aerial Ace - Becomes a 70 BP move that doubles its power if the user is poisoned, burned, or paralyzed.
Exploud : Roar - Becomes a 60 BP move that knocks away the target and drags out another Pokémon in its party, also boosts Sp.Atk.
Mawile : Hyper Fang - Becomes a 80 BP Fairy-type move that prevents the user and the target from switching out until either of them faints, ignores defense.
Mega Mawile: Hyper Fang - Becomes a 50 BP Fairy-type move hits twice and ignores defense, may boost attack.
Honchcorw : Beat Up - Becomes a 25 BP move that hit the target up to 5 times using its Murkrow cronies to attack, each hit may lower the target's defense.
Probopass : Magnet Bomb - Becomes a 90 BP Steel-type move that can paralyze the target and is super effective against Steel-types.
Serperior : Wrap - Becomes a 70 BP Grass-type move that prevents the user and the target from switching out until either of them faints and leeches the target.
Emboar : Heat Crash - Becomes a 130 BP move with 90% accuracy, If this move misses the user takes damage instead, has a 20% chance of burning the target.
Samurott : Razor Shell - Becomes a 90 BP move sets up Spikes when used, ignores the target defense changes.
Hisuian Samurott : Night Slash - Becomes a 90 BP move sets up Spikes when used, ignores the target defense changes.
Togedemaru : Pin Missile - Becomes an Steel-Type move that boosts the user's Speed stat but lowers its Defense stat.
Dugtrio: Dig - Becomes a 35 BP move that hits the target 3 times, can flinch the target.
Doduo : Peck - Becomes a 40 BP move that hits the target twice, can raise the user attack.
Dodrio : Drill Peck - Becomes a 35 BP move that hits the target 3 times, can raise the user attack.
Magneton : Discharge - Becomes a 35 BP move that hits the target 3 times, paralysis chances becomes 15% per hit.

Changed Signature moves
Honedge : Slash - Becomes a 85BP Ghost-type Move that ignores the target's defense and steals half the damage inflicted.
Doublade : Slash - Becomes a Ghost-type 45 BP Move that ignores the target's defense and hits twice.
Aegislash : Slash - Becomes a 90BP Ghost-type Move that ignores the target's defense.
Blastoise: Hydro Pump - Now hits both enemies at once
Mega Blastoise: Hydro Pump - Now hits both enemies at once
Lapras: Surf - Now hits only the enemy and not its allies
Mega Lapras: Surf - Now hits only the enemy and not its allies
Staryu: Swift - Now hits only one target, boosted its power to 50
Starmie: Swift - Now hits only one target, boosted its power to 60

-Added an extra team to each Jotho gym leaders
-Buffed trainer exp skill, now its 10x times better but costs more too
-Added Galarian Zapdos as mystery gift, now each weekday may have a different mystery gift including re-runs of old mystery gifts
-Added a note to the summary screen telling you if that pokemon is immune to ground type moves, for pokemon that used to have levitate
-Changed Rayquaza and Moltres wild encounters to make them easier to catch by removing roost and life orb from them

-Fixed trainer exp shown not being the correct one
-Fixed some signature move descriptions
-Fixed New game plus lowering the trainer level if it was above 255
-Fixed a Pokemon in your party becoming rayquaza or other after battling certain legendaries
-Fixed some dive areas taking you to an area that would soflock you
-Fixed lag while chosing a move in random ability mode against a trainer
-Fixed Aegislash not changing its stats as you changed forms
-Fixed catching rate being wonky on some legendaries or hard to catch mons
-Fixed dunsparce evolution method not being shown in the summary screen
-Other small fixes
 

Rioluwott

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Hello everyone, today I would like to release an update focused on adding some trainer skills, more signature moves, changing how level caps work, some changes to the rock smash feature and of course polishing and fixing bugs for the game, please enjoy
-Reworked Trainer skills levels, skill points per level and exp you get so everything should cost a lot less but you get less skill points per level
-3 New Trainer Skills
Rock Smash Boost: Boost the chances of getting an item by smashing rocks
Max PP Boost: Boosts the max PP each move of your mons can have, it applies to every Pokemon in your party or boxes old or new
EV Cap Boost: Boost the modification Cap for manual EV spreads in the Pokémon Summary Screen letting you use the EVs slider no matter your mode or difficulty but the max EVs you can modify is tied to this skill, Grindless mode will also implement this but trainers will use limited EVs like in the other modes making Easy and Normal modes in grindless different
-Added more items to the rock smash item pool, now it includes items like evolution stones, type gems and made shards easier to get
-Added an option to change your level cap style, like choosing between the 3 level cap systems we had before but you can't chose a level cap style that is easier than your current difficulty(Example: Easy can choose between the 3 styles, Normal can only chose the Strict level cap or the Stat level cap while people in Hard mode can only use Strict caps), make sure to change your cap system in the settings since past saves will have Strict level cap as default.
-Made it so you can't go over the Gym leader that you have to beat after you beat the next gym leader level no matter your level cap system to avoid people overleveling in easy mode by just exploring
-Added more items to the Eight Island shop like Terrain Extender, Metronome, Zoom Lens, etc
-Nerfed the Trickster Ability, now will only give 4 turns of Trick Room and 6 with the Terrain Extender
-Made it so you gain extra experience if your Pokémon is below the past level cap to make it easier to pick up weak mons and add them to your team
-Signature move changes and additions
Venusaur - Solar Beam: Always charges in one turn, becomes a 140BP move in the sun.
Mega Venusaur - Solar Beam: Always charges in one turn, becomes a 140BP move in the sun.
Hypno - Hypnosis: Becomes a 35 BP move with 85% accuracy that makes the target sleep and becomes stronger in psychic terrain.
Inteleon - Snipe Shot: Becomes a 95BP move that ignores the target defense and can flinch the target.
Cinderance - Pyro Ball: Becomes a move that can hit a target using a move such as Protect or Detect this also lifts the effects of the move.
Chewtle - Jaw Lock: Becomes a 90 BP Water-type move.
Drednaw - Jaw Lock: Becomes a 90 BP Rock-type move.
Mega Drednaw - Jaw Lock: Becomes a 95 BP Rock-type move that ignores the target defense.
Dracovish - Fishous Rend: Becomes a 95 BP Move that ignores the target defense.
Arctovish - Fishous Rend: Becomes a 95 BP Move that may boost the user speed.
Dracozolt - Bolt Beak: Becomes a 95 BP Move that may boost the user speed.
Arctozolt - Bolt Beak: Becomes a 95 BP Move that may boost the user speed.
-Added snap trap as a Grass-type version of Jaw lock and gave it to Stunkfisk(Galar) and Carnivine
-Gave Sacred Sword to Gallade
-Modified some in-game text to make some stuff more clear to the player
-Nerfed Bolt Beak and Fishous Rend to only have x1.5 if your Pokémon attacks first so I can give it to other mons in the future
-Gave some new abilities to Mawile and Galar Starters
-Made some small map changes to some routes or towns
-Made the main Pokeball prices cheaper
-Fixed some Pokémon not being able to learn their signature moves
-Fixed Dexnav Trainer skill
-Fixed Drednaw mega stone not being available
-Fixed some signature moves
-Fixed Kleavor not having tutor moves and gave its line Close Combat
-Fixed PP being restored before each battle
-Fixed some mon stats not working correctly if they were too high and going back to lower stats(Ex. Tank Shuckle)
-Other small fixes
Download Link
R.O.W.E. Home
 

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