I use now static random encounter & Pokemon trainer. Works great now much more fun random is the best
https://gamebanana.com/mods/336970
https://gamebanana.com/mods/336970
I can't help any more than that, I'm sorry. I would guess some flags are still set that lock you into diamond (dialga spawning etc) Maybe you can look at PKhex and see what events are checked for you in Event Flag Editor button other than that, I don't know, I apologize my friendThank you very much for the answer, I've done all you said me, I opened saveData.bin with Pkhex and I changed from 48 to 49 the save file (of Brilliant Diamond) and I paste in Pearl save folder, but now when I start there is the title "Pokemon Shining Pearl" but on the mountain crown when I must defeat all the team Galactic with the boss Cirus there is Dialga and not Palkia, I've tried to insert in Pearl Save folder with backup (of Diamond) and saveData.bin (modified) and only saveData.bin but it's the same, can you help me ?
Did not work for me in Yuzu.(always on) [I know what I'm doing so take this report legitimately instead of the average person who says it doesn't work and then just did it wrong]No clue. Also since it uses an activation button, Yuzu seems to not like those codes. On top of that, if you change the code so it's always on, your game WILL crash when realloc/deallocing the memory the code changes.
PS: If you end up testing it, could you let me know if it works please?
Cheers for the info, I figured the way Yuzu handles memory would break the code. Much appreciatedDid not work for me in Yuzu.(always on) [I know what I'm doing so take this report legitimately instead of the average person who says it doesn't work and then just did it wrong]
Will try with press LS though because pressing does work, just holding doesn't.
I will try press before encounter diglett and after(separately)
edit: rip still nope (press buttons does work but I assume yuzu holds the memory differently in some way same thing as why the item codes won't work on yuzu for example. Could potentially work in ryu but im too lazy to try it
use pkhex and higher your amount or buy more ingame.There any code to not consume TM's? I don't mind getting the TM's normally, but going back to the limited use system was really silly.
Never had this, but I’m not seeing any difference when turning the cheat on and off
New Code
Ok i finally did it. here is a code at least for Brilliant diamond 1.1.1 to have 100 Lv. 99 Rich poffins
Took me a fair bit longer than i had hoped.
I don't know if it works on emu.
I have not tested on Pearl so let me know.
Code:[Max Lv. 99 Rich Poffins] 580F0000 04AA5CE8 580F1000 000006E8 780F0000 00000520 300E0000 00000064 640F0000 00000000 00636319 780F0000 00000010 310E0000
Yes it is :3 and pearl support maybe soon ish idk. My buddy is still borrowing my pearl so i can't testSP Support when?
And Is this the Boost All Stats Poffin?
P.s. Good Work. (:
by "no bugs" you mean actually calculating the exp in battle instead after it(skipping learn moves & evos)?Some exp multipliers codes (no bugs, tested and working on Yuzu). Credits: Here
PBD v1.1.1 [D9E96FB92878E345]
by "no bugs" you mean actually calculating the exp in battle instead after it(skipping learn moves & evos)?
i can confirm all of then working as intended in both yuzu/ryujinx. can't confirm in consolesYep, I tested the x32 code and it's working fine on Yuzu. I don't know if it's okay on switch, if you test the codes tell us.
Woo! thank you (and all involved) for the codes. Tested the x4 one and works as expectedSome exp multipliers codes (no bugs, tested and working on Yuzu). Credits: Here
PBD v1.1.1 [D9E96FB92878E345]
[Max Lv. 99 Rich Poffins]
580F0000 04C12B78
580F1000 000000B8
580F1000 00000438
780F0000 00000020
300E0000 00000064
640F0000 00000000 00636319
780F0000 00000010
310E0000