pokeCalcNTR for Pokemon Transporter - RNG Suite for GB to 3DS transfers

Discussion in '3DS - Homebrew Development and Emulators' started by zaksabeast, Aug 9, 2017.

  1. zaksabeast
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    zaksabeast GBAtemp Regular

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    pokeCalcNTR for Pokemon Transporter - v0.2.0

    The updates for Gen 2 begin!

    Features as of v0.2.0

    • Updated for Transporter version 1.3!

    Keep in touch with us at The Official pokeCalcNTR Discord!

    If you need help, please check out our Troubleshooting section!


    Please download wwwwwwzx's 3DSRNGTool if you want to RNG with PCalc-Tport!

    Current Key Combos
    • X+Up: Key Combo Menu
    • Start+Up: RNG Tools
    • Start+Left: Pokemon View
    • Start+Select: Pause Game
    • Pause+A: Unpause Game
    • Pause+Start: Unpause Game
    • Pause+Select: Advance One Frame
    Troubleshooting
    • The plugin isn't working/doesn't load
      • Update your console to 11.5
      • Update NTR to 3.6
      • Update Pokemon Bank to 1.3
      • Update Pokemon Transporter to 1.2
      • Do not use Mode 3 NTR for Transporter
      • If the plugin doesn't load, reboot - this is common for non-extended memory plugins (like PCalcG6)
    • I pushed "A" and the game unpaused, but my battle didn't start/didn't press "A"
      • Make sure you hold down "A" instead of just tap it

    Features
    • Multiple Menus and Views
      • X+Up for Menu, help, and features
      • Transporter Pokemon View
      • And RNG View!
    • RNG Tools!
      • View Initial Seeds
      • View Current Seeds
      • View Frames
      • Pause and Unpause the game Live
      • Frame Advance while paused
    • Stats Affected by Nature
    • IVs highlighted green or red depending on really high or really low stats
    • A Pokemon's PSV will be highlighted if it matches its TSV (meaning that it's a shiny Pokemon)
    Please post screenshots In #bragging on The Official pokeCalcNTR Discord!

    Notes
    Installation

    Guides

    Help fund us on Patreon
    ! This will never be a requirement to use our software!

    • 100% not a requirement - You will never need to do this, but you can choose to only if you want to help support us in this way - there are plenty of other ways to help too :)
    • You get a Patron Status on our Discord
      • Access to our #newbuilds channel where our Bot builds every new piece of code, tells you who added it, what features were added, and gives it to you 20-60 seconds after any new code was added to any pokeCalcNTR branch
      • Special Patron role and color on our Discord
      • The ability to help try and test new features before anyone else
    • Helps fund development of pokeCalcNTR for Gen 7
    • Helps fund development of pokeCalcNTR for Gen 6
    • Helps fund development of pokeCalcNTR for Transporter
    • Will help fund in the future with development of RNGWare - our Android app for Untethered (computerless) RNG for various types of RNG that will be made iPhone compatible

    Credits
    Patrons - @Real.96, @Mike007899, @Djura, @gyaratoast, Chimera[a]Discord, Moxxx[a]Discord, CptnObvious[a]Discord, Bumba[a]Discord, Vovvy[a]Discord, TORNADO[a]Discord, Evo100hrs[a]Discord, IcedPlatinum[a]Discord, Kamali[a]Discord, Sipanale[a]Discord - Thank you so much!!!

    Shiny_Sylveon for being my encouragement, someone I can count on, and someone I'm so grateful is in my life :)
    Admiral_Fish, Zep715, wwwwwwzx, Real96, and EzPzStreamz for helping the development get to where it is today
    CptnObvious, Bumba, Vovvy, Subject21_J, and FrostByte_Manuel for being amazing moderators for our community.
     

    Attached Files:

    Last edited by zaksabeast, Sep 6, 2017
    soprano1, telon22, KunoichiZ and 3 others like this.


  2. SoslanVanWieren

    SoslanVanWieren GBAtemp Advanced Fan

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    nice
     
    zaksabeast likes this.
  3. Real.96

    Real.96 GBAtemp Advanced Fan

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    Great Zak! :D
     
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  4. zaksabeast
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    zaksabeast GBAtemp Regular

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    Thank you! :D
     
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  5. SoslanVanWieren

    SoslanVanWieren GBAtemp Advanced Fan

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    you can only do ivs with this though will there poke pokecalcntr for the gen 1 vc games
     
    Last edited by SoslanVanWieren, Aug 10, 2017
  6. Real.96

    Real.96 GBAtemp Advanced Fan

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    We all know this lol this why zak made the plugin
     
  7. zaksabeast
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    zaksabeast GBAtemp Regular

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    With how Gen 1 RNG works, it'd be difficult even with a pokeCalcNTR for Gen 1. Also since there's hardly any Pokemon that can actually be shiny naturally in the game, things like nature are done with experience points (so rng isn't required), and anyone who does want a shiny Pokemon can use Zep's lua scripts on an emulator, then inject the save into their console, there's little reason anyways.

    However, an IV, Nature, and shiny checker is something that would be good. I know when does exist, and that could be handy to check out and use with this. :)
     
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  8. SoslanVanWieren

    SoslanVanWieren GBAtemp Advanced Fan

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    this doesn't work very well because you won't get the same delay every time it can take alot of trys to get it to work
     
  9. RustInPeace

    RustInPeace Samurai Cop

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    Zak's guide acknowledges it, and since you can do it as many times as you want without soft resetting, it's at least a good tradeoff. I'm thinking this will work with Gen 2 VC coming next month, I hope so, shiny HA Ho-Oh/Lugia for the win.
     
  10. SoslanVanWieren

    SoslanVanWieren GBAtemp Advanced Fan

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    hopefully they don't change shiny dvs in gs vc because i already got them shiny in my save
     
  11. zaksabeast
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    zaksabeast GBAtemp Regular

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    Saying 'this doesn't work well' doesn't really make sense considering the pokeCalcNTR plugin works great - Transporter's just has a variable delay based on network, unrelated to pokeCalcNTR.

    However, the guide has plenty of ways around this, and like RustInPeace said, you have a quick and unlimited amount of times to try again.
     
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  12. SoslanVanWieren

    SoslanVanWieren GBAtemp Advanced Fan

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    not really quick since you need to wait for another frame that has the Pokemon 6 iv
     
  13. Real.96

    Real.96 GBAtemp Advanced Fan

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    Did you even try? Zak wrote a great guide and if you can see, there is also a method to get everything at the first try. Look at my RNGs:

    [​IMG] [​IMG] [​IMG] [​IMG]
     
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  14. zaksabeast
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    zaksabeast GBAtemp Regular

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    The alternative is to not use pcalc and Transporter, then there's no waiting at all. :)

    Regardless, thanks for your question!
     
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  15. Koroze23

    Koroze23 Newbie

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    @zaksabeast Hi, I'm trying to RNG from 1Gen! I have a 2DS with 11.5 firmware, 1.2 P.Transporter and the P.Bank at 1.3 and put the plugins in my SD. But pokeCalcNTR does not work, I've tried many times :( Can you help me figure out where I'm wrong?

    Thank you very much and congratulations for great job :D


    EDIT: Now it works, thank you very much :D Congratulations again!
     
    Last edited by Koroze23, Aug 13, 2017
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  16. zaksabeast
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    zaksabeast GBAtemp Regular

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    Thank you as well! :D I'm glad to hear it works and hope you can RNG some great Pokemon!
     
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  17. Koroze23

    Koroze23 Newbie

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    Now I'm trying to RNG Shiny Mewtwo Timid 0Atk ;)
     
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  18. Koroze23

    Koroze23 Newbie

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  19. SoslanVanWieren

    SoslanVanWieren GBAtemp Advanced Fan

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    my delays get 100s apart which is a problem tried the other method but the ivs are still wrong and i end up getting 300 off or 400 etc for example i did my delays 3 times and i got this
    557
    557
    884 first two i got the same but the 3rd one is hundreds off
     
    Last edited by SoslanVanWieren, Aug 20, 2017
  20. zaksabeast
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    zaksabeast GBAtemp Regular

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    Great job!!! :D Thank you for sharing!

    How many attempts in a row did you try get your delay?
     
    Koroze23 likes this.