Pokémon Nova Sun & Umbra Moon: Fully-featured, challenging Sun/Moon ROMhacks!

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Dio Vento, Feb 25, 2017.

  1. Dio Vento
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    Dio Vento GBAtemp Regular

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    Project Pokémon OP
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    Reddit /r/3dshacks OP
    [​IMG][​IMG]

    ROM hack of: Pokémon Sun and Pokémon Moon (3DS)



    Pokémon Nova Sun and Umbra Moon are mods for Pokémon Sun and Moon. Like my Rutile Ruby and Star Sapphire hacks, their main purpose is to provide a more challenging game experience while not artificially limiting the player. The premier feature of Nova Sun and Umbra Moon is the ground-up redesign of Pokémon Trainers in the world to increase the game's challenge. Every trainer in the game has been edited, and the level curve expects use of the Experience Share, which means that the player levels up very quickly. Every Pokémon in Trainers' teams has a hold item and a proper moveset. The end-game of the main story features trainers with Levels in the mid-nineties.

    Nova Sun and Umbra Moon's secondary focus is inspired by Super Smash Bros. Melee's "20XX Hack Pack" which enables features for competitive players to practice and grind. In Nova Sun and Umbra Moon's Legit Build, everything obtainable is 100% legal and legitimate for real online battles or trades. In all Builds, some features are designed to make preparing competitive teams much less of a hassle. Competitive hold items are much more available, a 6IV Ditto is available through an in-game trade (holding a Destiny Knot), Eggs hatch in one cycle, and Level 100 Memento Blissey battles are available in the Battle Buffet once the main story has been beaten.​

    [​IMG][​IMG]

    These mods are very expansive. In addition to Trainers, Nova Sun and Umbra Moon also feature edited:
    • Wild Pokémon availability (in three different ways!)
    • Wild Pokémon hold items
    • Item availability in Poké Marts and from special vendors
    • Evolution methods for Trade Evolutions and "Level up in a specific area/version" Evolutions
    • And much more!

    [​IMG][​IMG][​IMG]

    [​IMG]Trainer Changes[​IMG]

    view spoiler for detailed information
    • Harsher Level Curve: Balanced to the EXP Share!
    • All-new Trainer teams, designed from the ground up, many featuring six Pokémon!
    • All Captains, Kahunas, and other bosses have six Pokémon!
    • Every fully-evolved non-Legendary Pokémon (and Mega Evolution) will be encountered in a Trainer's team during the main story!
    • Totems are powered up and pack new strategies!
    • Post-game Memento Blisseys added to Battle Buffet in Hau'oli City!
    • Trainers are capable of EV Training their Pokémon!
    Warning: Spoilers inside!

    [​IMG][​IMG]

    [​IMG]Wild Pokémon Changes[​IMG]

    view spoiler for detailed information

    There are four builds available of NS/UM! They only differ in Wild Pokémon availability:
    • Legit Build: All Wild Pokémon are 100% legit for trade and will not appear as "hacked" by any legitimacy testers. Island Scan Pokémon are available in the wild normally. Most nocturnal Pokémon are available in the day (rarer than they are at night, usually). The converse is true for diurnal Pokémon. Rare and interesting Pokémon have been moved into more common slots.
    • Leveled Build (Recommended!): Wild Pokémon are the same as in the Legit Build, but are leveled up to keep pace with NS/UM's harsh level curve. A quick adjustment in PKHeX (editing Met Level) will make them 100% legit.
    • Expanded Build: Wild Pokémon are altered so that every non-Legendary (Tapu/UB/Mythical Pokémon count as Legendary) species is available, at the same level as the Leveled Build. Legendary encounters are not changed in this or any Build. Click here to see where you can catch every Pokémon!
    • Lite Build: No changes to the Wild Encounter Tables of Sun and Moon were made.
    All (non-Lite) Builds feature the following:
    • Island Scan Pokémon are available in the wild!
    • Rarity within areas adjusted!
    • Certain patches of grass are optimized for painless and early SOS EV training!
    • Lots more Wild Hold Items! (Even in Lite Build)
    • Meowth, Wimpod, Murkrow, Pikipek, and more can now hold Bottle Caps or Golden Bottle Caps in the wild! (Even in Lite Build)
    Warning: Spoilers inside!

    [​IMG][​IMG][​IMG]
    [​IMG]Item Changes[​IMG]
    view spoiler for detailed information
    • Less useless junk in Poké Marts!
    • All Poké Balls and Repels are on sale for 90% off!
    • Sacred Ash available in addition to Revive. Revives cost much more, to discourage their use in battle (Sacred Ash is unusable during battle).
    • Certain healing items cost more, to balance the drastically increased money gain due to higher-level opponents.
    • Competitive consumables are available in standard Poké Marts!
    • Thrifty Megamart is now the go-to place to purchase competitive items like Leftovers and Life Orbs. Don't forget to grab a Discount Coupon at the door!
    • Konikoni's Incense Shop sells the six EV Reduction Berries. Removing unused EVs (SpA on Machamp, etc.) is a great way to passively optimize your team!
    • Full list of Shop Changes.
    Warning: Spoilers inside!

    [​IMG]Evolution Changes[​IMG]

    view spoiler for evolution methods
    • Trade Evolutions now have alternate methods. You can still evolve them through their normal trade methods.
    • Non-Eevee Pokémon that evolve in specific areas now have alternate methods. You can still evolve them through their normal level-up locations.
    • Version-based Evolutions now Evolve using the Sun or Moon Stone.
    Warning: Spoilers inside!

    [​IMG]Other Changes[​IMG]

    • Custom Title Screens!
    • Eggs now hatch incredibly quickly. Every species now has a 1-cycle hatch rate. Note this doesn't apply to Event eggs or Traded eggs.
    • Switch Mode no longer reveals the incoming Pokémon.
    • An in-game trade for a 6IV Ditto (holding a Destiny Knot) now exists!
    • Learnsets have been adjusted to provide better access to moves, particularly in Expanded and Leveled Builds. Species no longer "miss out" on moves because they were encountered at a high level, and most "Level 1" moves have been added to the standard level-up learnset. All Pokémon movesets remain 100% legal. Only moves in the Level-up learnset have been adjusted.
    • New, improved Pickup tables!
    • All species can now SOS call.
    • Custom Banner and Icon for .cia installs!

    [​IMG]Notes[​IMG]

    • If you haven't done so already, please purchase Pokémon Sun or Moon! They're excellent games and if you enjoy them (or this mod), Game Freak deserves your money.
    • The GARC file that contains Sun and Moon's Encounter Data is 330MB. Unfortunately, that means that distribution packs for this mod (aside from Lite Builds) are quite large (160MB to 460MB thanks to .7z compression) and will take quite a while to download.
    • If you're running this with HANS or using the Drag & Drop pack, it will use your regular Sun/Moon save file. To back up your original save file on a Homebrew or CFW setup, use JKSM.
    • You cannot install a CIA of Nova Sun alongside a CIA/eShop copy of Sun. The same restriction applies for (Umbra) Moon.
    • This mod is capable of multiplayer. With the Drag & Drop package, it's capable of online multiplayer. Desyncs may occur in certain online battle situations. It's best to avoid using Game Sync while using any Sun / Moon mods.
    • Since this mod makes no changes to save file structure, it works perfectly fine with Pokémon Bank.
    • Text has been edited for the English language only.
    • Any Sun/Moon code.bin patches for v1.2 of Sun/Moon will work with the Drag & Drop versions of the mod. If you want to use extra code.bin patches on the .3DS or .CIA versions of the mod, make sure you're using patches designed for Sun/Moon v1.0. Do not apply a SaltySD patch to the Drag & Drop package of this mod, it will cause the mod's files to not be loaded. To add additional mods to Nova Sun & Umbra Moon, place them in the appropriate folder within SD:\luma\titles.
    • This is NOT designed for Nuzlocke play. I don't believe a Nuzlocke of this game will be possible, let alone an enjoyable game experience.

    [​IMG]Limitations[​IMG]
    • Unlike in RR/SS, I cannot add Triple, Rotation, and Horde Battles to the world. I also cannot turn Single Battle trainers into Double Battle ones.
    • Enemy Trainers cannot use unique Z-Moves like Extreme Evoboost or Malicious Moonsault.
    • Certain battles won't force you to black out if you lose, instead progressing the story the same as if you won. I can't change this function.
    • Island Scan Pokémon normally cannot SOS or be SOS'd, so to preserve legality in NS/UM when encountered without Island Scan they simply SOS for normal Pokémon that are in their area's encounter table. In the Expanded Build, they can be SOS'd like any other Pokémon.
    • Sun and Moon's event scripts cannot currently be modified. This means that I cannot make cutscenes shorter or skippable.
    • The ability to use Mega Evolution is independent of the "Key Stone" item and is only set by triggering a flag in the save file after the battle with Dexio on Poni Island. This means that Mega Evolution is not accessible throughout gameplay unless save editing tools are used.

    [​IMG]Installation Instructions[​IMG]

    Luma3DS 7.0+ Drag & Drop Installation (CFW) (Recommended Method)
    Requirements: N3DS/3DS/2DS with Luma3DS CFW (7.0+), Pokémon Sun or Moon (Cartridge or eShop)
    • If you have previously used the SaltySD packs of Nova Sun or Umbra Moon (v1.4 or below), or any other SaltySD hacks, read this post and follow the instructions to delete the old version before updating the hack to v1.5+.
    • You need to be on Luma3DS v7.0 or later. All 3DS models on firmware versions 11.3 or lower can install CFW using this guide with no additional purchases/hardware/games necessary.
    • Update Pokémon Sun or Moon to Version 1.2 if you haven't already done so. If your 3DS is on a firmware verson 11.3 or lower, use ctr-httpwn to bypass the System Update requirement and install the Sun/Moon update.
    • Download and unzip the Drag & Drop pack for the Version and Build you want to play.
    • If your language isn't English, run the NonEnglish.bat file.
    • Copy and paste the contents of the Drag & Drop pack directly to the root of your 3DS's SD card. Merge and overwrite if prompted.
    • Hold SELECT when booting Luma3DS (this is when you turn on the 3DS if you're using B9S/A9LH)
    • Enable the option "Enable Game Patching" and press START to save. This is a persistent option, you don't have to do it every time you want to play NS/UM.
    • Boot up your cartridge or eShop copy of Pokémon Sun or Moon and the romhack's modifications should be present!
    • Back up your game save with JKSM, start a fresh save file, and enjoy the mod!

    .CIA/.3DS Installation (CFW)
    Requirements: N3DS/3DS/2DS with Luma3DS CFW, Decrypt9WIP and FBI installed, Pokémon Sun or Moon (Cartridge or eShop)
    • You need a 3DS running Luma3DS CFW. All 3DS models on firmware versions 11.3 or lower can install CFW using this guide with no additional purchases/hardware/games necessary.
    • Installed Pokémon Sun / Moon updates will cause conflicts with the Nova Sun / Umbra Moon mod. Uninstall any Sun / Moon updates before using a CIA or .3DS build of Nova Sun / Umbra Moon.
    Warning: Spoilers inside!

    HANS Installation (Homebrew Launcher, no CFW) (Not Recommended)
    Requirements: NEW 3DS with a way to launch Homebrew Launcher, Pokémon Sun or Moon (Cartridge or eShop)
    • Because of HANS's limitations, it is recommended you instead install CFW on your 3DS instead of using this method. All 3DS models on firmware versions 11.3 or lower can install CFW using this guide with no additional purchases/hardware/games necessary.
    • NOTE: Pokémon Sun and Moon run in Extended Memory Mode on Old 3DS systems. HANS uses memory that is overwritten by Extended Memory Mode. Therefore, players need to have a New 3DS to run this hack through HANS.
    • NOTE: Poké Mart data is stored in a .cro file. Without custom firmware, the 3DS will crash when attempting to use edited .cro files. Therefore, players that only have the Homebrew Launcher will not get the Poké Mart changes in Nova Sun and Umbra Moon.
    Warning: Spoilers inside!

    [​IMG]Special Thanks[​IMG]

    • Kaphotics: for creating the stellar PK3DS.
    • SciresM: For making everything possible and coding the tools that form the base of PK3DS.
    • evandixon: For 3DSDotNetToolkit.
    • smealum: For HANS, making piracy and specialized hardware unnecessary to run ROMhacks.
    • shinyquagsire23: For SaltySD, making installation a snap on CFW systems and further bypassing the need for a pirated game install. This mod no longer uses SaltySD, but it was instrumental in creation and distribution until Luma3DS's Layered FS feature improved.
    • Aurora Wright: For Luma3DS, especially Luma3DS 7.0+ LayeredFS. This is the ultimate form of "simple installation with no piracy required"!
    • neobrain: For Braindump.
    • dnasdw: For 3dstool.
    • WolfLord: My dedicated beta tester, without her help this mod would be much more broken and much less fun.
    • Nintendo/GAME FREAK: For making a game series I've been devoted to for my entire life.

    [​IMG]Let's Plays[​IMG]
    Message me if you're doing a YouTube playthrough of these ROMs! I'll feature you in this section.
    The first six complete Let's Plays will have their team immortalized in a post-game Trainer on Poni Island!
    Addition to the romhack pending approval. No inappropriate or blatantly "Internet Alias / Channel Promotion" Trainer names. Must also complete the postgame content on Poni Island.

    [​IMG]Change Log[​IMG]
    Current Version: v1.8 (7/25/2017)​
    • Ace Trainer Yuki now uses the correct Rotom Forme.
    • Minor Trainer changes
    • Minor text changes

    Version 1.7 (5/31/2017)
    Warning: Spoilers inside!

    Version 1.6 (5/19/2017)
    Warning: Spoilers inside!

    Version 1.5 (5/17/2017)
    Warning: Spoilers inside!

    Version 1.4 (3/21/2017)
    Warning: Spoilers inside!

    Version 1.3 (3/12/2017)
    Warning: Spoilers inside!

    Version 1.2 (3/8/2017)
    Warning: Spoilers inside!

    Version 1.1 (3/7/2017)
    Warning: Spoilers inside!

    Version 1.0 (2/25/2017)
    Warning: Spoilers inside!


    [​IMG]Downloads[​IMG]
    Download Here!

    .7z files can be extracted with 7-Zip.
    [​IMG]
    This 100% free project took over 375 hours of work (plus 40 hours of testing!) to complete, and while it was a labor of love, I won't turn you down if you want to buy me a beer. Or a pizza.

    Pokémon, Pokémon Sun, Pokémon Moon, the Pokémon logo, and all other related content are intellectual property of GAME FREAK, Creatures Inc, The Pokémon Company, and Nintendo.
    This project is a free modification that requires an existing copy of Pokémon Sun or Pokémon Moon to function. It does not require, endorse, or encourage piracy of Nintendo or GAME FREAK content. If you want to play this mod, please purchase Pokémon Sun or Moon.

    When Pokémon Ultra Sun & Pokémon Ultra Moon release this November, I intend to give them the full ROM hack treatment with Supernova Sun & Penumbra Moon!
    [​IMG] [​IMG]
     
    Last edited by Dio Vento, Aug 7, 2017


  2. Dio Vento
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    Dio Vento GBAtemp Regular

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    READ THIS POST BEFORE YOU COMMENT "THE DRAG AND DROP DOESN'T WORK FOR ME"

    HOW TO UPDATE from Nova Sun & Umbra Moon v1.4 (or lower) to v1.5+:
    If you're updating the Drag & Drop pack of Nova Sun or Umbra Moon to v1.5+ from a previous version, you need to delete the old files. v1.5+ places the ROM hack files in a different SD card location, and no longer requires code.bin. Delete THESE files/folders from your SD card before copying v1.5+ to the SD Card.
    • SD:\luma\titles\0004000000164800
    • SD:\luma\titles\0004000000175E00
    • SD:\luma\code_sections\0004000000164800.bin
    • SD:\luma\code_sections\0004000000175E00.bin
    • SD:\SaltySD\Nova_Sun
    • SD:\SaltySD\Umbra_Moon
    You also NEED to update Luma3DS if you're on a version lower than 7.0.
    Drag & Drop packages of Nova Sun & Umbra Moon v1.5+ support (and require) Pokémon Sun & Moon v1.2.

    FAQ

    "HELP! The game freezes when I talk to a shopkeeper!"
    • This happens when you have a version mismatch on the Shop.cro file
    • If you're using a Drag & Drop install of the game, make sure Sun or Moon are updated to v1.2. If you're getting shop freezes while Sun or Moon are updated to v1.2, update the ROM hack by redownloading the Drag & Drop package and follow the instructions for updating from NS/UM v1.4- to v1.5+.
    • If you're using a *.3ds or *.cia install, make sure Sun or Moon are not updated at all. Uninstall updates from "Data Management" on the 3DS. You can also apply the Drag and Drop package over the NS/UM CIA; if you do this, you can update Sun/Moon and continue to play NS/UM.
    "I want to randomize the game and still use the Drag & Drop pack!"
    • PK3DS currently requires a complete ROM file system to be present to function. This means you need to follow these instructions to play a randomized game through Drag & Drop.
    • Download the Drag & Drop pack of the Lite Build of NS/UM and copy the /luma/ folder to your SD card. Follow all instructions included with the Drag & Drop
    • Download the Distribution Pack for NS/UM and follow the instructions as if you want to build a CIA of the Expanded Build.
    • When you reach the part where you can randomize your wild encounters, say Yes and use PK3DS to randomize them.
    • Once you've randomized your Wild Encounters, copy /Extracted_ROM/romfs/a/0/8/2 and /Extracted_ROM/romfs/a/0/8/3 to the /luma/titles/16DIGITTITLEID/romfs/a/0/8 folder on your SD card. If there is no "8" folder inside romfs/a/0, create one.
    • Booting Sun or Moon should load Nova Sun or Umbra Moon with randomized wild encounters.
    "HELP! I want to use a cheat menu or NTR plugin, but (insert tool here) breaks with this mod!"
    • It's not up to me to fix these sorts of tools.
    • The reason these tools will sometimes break with Nova Sun / Umbra Moon is that they aren't capable of handling Luma3DS's LayeredFS implementation.
    • If you want to complain to someone about incompatibility, complain to the developers of the cheat menu or plugin that their tool doesn't support Luma3DS LayeredFS.
    "HELP! I get a black screen or crash dump error when I click Sun/Moon when using the Drag & Drop pack!"
    • Make sure you have properly removed any SaltySD-based hacks (including older builds of Nova Sun/Umbra Moon) from your 3DS SD card as detailed at the top of this post.
    • Try deleting the files from SD:/luma/titles and re-copying them over to the SD. Plug your SD into your computer instead of using FTP or MicroSD Management for best results.
    • Update your Luma3DS install to the latest stable version and make sure "Enable Game Patching" is enabled. It's possible Luma3DS's "hourly" builds could break something important for the LayeredFS feature.
    • Make sure your 3DS firmware is on version 11.0 or greater (this is a requirement to run Pokémon Sun & Moon).
    • Make sure you have the Sun/Moon v1.2 update installed.
    • Remove any code.bin or code.ips patches from your Sun/Moon Title ID folder, then try again. A code patch for v1.0 or v1.1 of Sun or Moon can cause a freeze on startup or a crash dump, depending on which Luma version you're using. Make sure any code.bin patches you're using alongside Nova Sun / Umbra Moon are for version 1.2 of Sun or Moon.
    "HELP! When using the Drag & Drop pack, the game boots as normal Sun/Moon!"
    • Make sure the option "enable game patching" is enabled in your Luma3DS configuration.
    • If you're using the Title Screen to tell the difference and you are playing in a language other than English, run the NonEnglish.bat file included in the Drag & Drop pack before you copy the files to the SD.
    • Make sure you don't have a code.bin in Sun or Moon's Title ID folder.
    • Make sure you're using the latest stable version of Luma3DS CFW. If you're on arm9loaderhax, follow this guide to update to boot9strap so you can use the latest Luma3DS version. The process is very quick (less than five minutes) and mostly consists of downloading and placing files on the SD card.
    • If you want to remain on arm9loaderhax for whatever reason, update your Luma3DS to version 7.0.5, which is the last stable version that supports a9lh.
    "HELP! I am having trouble building a CIA/*.3DS/HANS pack of this!"
    • Because computers are different from user to user, I cannot provide personal troubleshooting for the Distribution Pack used to build *.cia/*.3ds files or HANS packs.
    • If you're using custom firmware on your 3DS, I recommend using the Drag & Drop package if you're having any difficulties whatsoever with building a CIA.
    • The files included in the Distribution Pack can be used to build a CIA or 3DS file with any method (romfs builder, Asia81's PackHack, the included 3dstoolkit by evandixon...).
    "WHICH BUILD HAS LEGENDARIES!?"
    • This ROM hack does not add Legendary Pokémon to the wild. This is a design choice made for the following reasons:
    • 3DS ROM hackers currently (and for the foreseeable future) can't alter the game script to add events, so adding Legendary Pokémon would just be sticking them in random grass patches as low-percentage encounters. That's ugly, feels hacky, and removes the reason Legendary Pokémon are cool in the first place.
    • Nova Sun and Umbra Moon are not balanced around the player using 650+ BST monstrosities. If I added Legendary Pokémon to the grass, they'd turn the supposedly challenging game into a cakewalk. If I balanced the game *around* Legendary Pokémon, you'd basically be required to either use them or grind and overlevel your team.
    • Hacked Legendary Pokémon cannot be converted to legitimate Pokémon by altering their data to make them "hatched from an egg". This means using Legendary Pokémon as a post-game reward is absolutely and completely pointless.
    • And finally: I personally believe the game is more fun without them, and I want to present the most fun (in my opinion) way to play Pokémon in my ROM hacks.
     
    Last edited by Dio Vento, Jul 12, 2017
  3. zaczac

    zaczac Member

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    O_O Deff going to try this out, looks like you put a lot of work into this, Thanks!
     
  4. Jackson Ferrell

    Jackson Ferrell Naked Banana

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    That's awesome! Good work! :)
     
  5. Soulsilve2010

    Soulsilve2010 GBAtemp Regular

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    So awesome to see you finally release this!Great work and thank you for making this. :grog:
     
  6. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    Nova Sun?
    Why not Lux Sun, Lumen Sun or Ignis Sun?
    Since you went for the latin word for Shadow for Umbra Moon, perhaps one of those might suit better? :P
     
    DrkBeam likes this.
  7. Trainiax

    Trainiax Certified Genius

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    If my LP used cheats (NTR to make game easier) would that still count?
     
  8. Dio Vento
    OP

    Dio Vento GBAtemp Regular

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    Why would you play a challenge ROMhack and then use cheats to make it easier? (No, it wouldn't)
     
  9. Reserved

    Reserved GBAtemp Regular

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    Yes, I love you too.

    Seriously, though, I'm so happy! Thank you for all your hard work. I think I've already expressed how much I love your mods in other posts, though, so I'm just going to leave it at that because I need to start these games right now.
     
    Dayfid and Dio Vento like this.
  10. Trainiax

    Trainiax Certified Genius

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    Because I'm awful at Pokemon. It would only really be no outlines, pokeballs and maybe 100% catch
     
  11. DrkBeam

    DrkBeam GBAtemp Fan

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    This, lumen and umbra like bayonetta
     
  12. Dio Vento
    OP

    Dio Vento GBAtemp Regular

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    No outlines is fine. if by "pokeballs" you mean infinite pokeballs, you should be aware this rom hack already sells all pokeballs for 90% off! 100% catch is definitely a cheat.
     
  13. Trainiax

    Trainiax Certified Genius

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    Oh! Well then I'm good with that! For some reason NTRViewer glitches for me, so I hope PepperTV gets released soon or I fix NTRViewer.
     
  14. AnalogMan

    AnalogMan sumoCheatMenu Dev

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    When you say this does online multiplayer, does that mean it has patch v1.1 embedded into it or is it compatible if we install patch v1.1? Is there a dummy update patch to be rid of the prompt if the update is embedded?
     
  15. Dio Vento
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    Dio Vento GBAtemp Regular

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    Personally, I like kit-kat.

    — Posts automatically merged - Please don't double post! —

    If you're playing on a SaltySD build, just update the game normally before playing. It will embed v1.1, but some files updated in v1.1 will be overwritten by NS/UM (one example is the "learnset" list, which was changed slightly from Sun/Moon v1.0 > 1.1. Don't worry, NS and UM have the fix for movesets like Kadabra built in! I actually hacked that in before Nintendo fixed it properly). Go online at your own risk, but it should work alright.
     
  16. Trainiax

    Trainiax Certified Genius

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    That's what I use. When I was on 11.2 it worked fine but now on 11.3 menus and title work fine but overworld and anything else just blackscreen.
     
  17. PedroKeitawa

    PedroKeitawa GBAtemp Advanced Fan

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    I play and finish Radiant Dawn Hard Mode with evrybody alive...i accept this challege. After i install the Moon version on my system of course.
     
    Hoppy, MaK11-12 and fenixcumber like this.
  18. AnalogMan

    AnalogMan sumoCheatMenu Dev

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    And if I prefer to build a CIA instead? Would I just refrain from updating it?
     
  19. Dio Vento
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    Dio Vento GBAtemp Regular

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    That is correct. Installing an update to a CIA of NS/UM will lose you many if not all features of the rom hack. If you really want to have the custom launch banner/icon, you can do something incredibly silly: build and install a CIA of the game, update the game, then use the SaltySD pack on the already modified rom.
     
  20. KariRaquan

    KariRaquan GBAtemp Fan

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    Thanks a lot my guy!!