Pokèmon ORAS 1.1 update

Discussion in '3DS - Flashcards & Custom Firmwares' started by Kibido, Nov 29, 2014.

  1. Kibido
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    Kibido GBAtemp Advanced Fan

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    I can't find the .cia file of it anywhere and no one is asking for it, this means I can download it directly from eShop right? It may seem obvious but I've never done it before so I'd like to be sure. Thanks.
     
  2. Meteo

    Meteo GBAtemp Regular

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    updating games through e-shop is fine. And you should do it soon before Nintendo releases an update and you lose access to it.
     
  3. Kibido
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    Kibido GBAtemp Advanced Fan

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    I think the only next update will be in December with 1.2, but what do you mean exactly by losing access to it? Anyway thanks, I'll update right away.
     
  4. Meteo

    Meteo GBAtemp Regular

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    I meant if Nintendo release a firmware update. Sorry should have been more clear.
     
  5. Ericthegreat

    Ericthegreat Not New Member

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    If theres a firmware update you wiill no longer be able to access the e shop then you cannot download updates.
     
  6. Searinox

    Searinox <3

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    This should no longer be a big deal actually, as we now have the ability to convert updates into installable .cia files so somebody would eventually put them up for those who initially missed the update.
     
  7. Kibido
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    Kibido GBAtemp Advanced Fan

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    Thanks guys. Just a quick question, if I activate 3D in battles my framerate drops like hell, is this just me?
     
  8. ut2k4master

    ut2k4master Lord Tourettes

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    thats normal
     
  9. longgt

    longgt Advanced Member

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    I'm playing JPN ROM now. Will 1.1 update from US eShop work? Or i have to wait for JP update 1.1 .cia file?
    Sorry if this is a stupid question :(
     
  10. sj33

    sj33 GBAtemp Addict

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    I can't promise but it *should* work fine, because Pokemon is one of the few games where the cart is the same in all regions.
     
  11. MichiS97

    MichiS97 "Leftist snowflake milennial"

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    It does work fine.
     
  12. Ante0

    Ante0 GBAtemp Regular

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    It's a bug that they left in from X/Y.
    It's "normal", but a bug/glitch/lazydevs
     
  13. ut2k4master

    ut2k4master Lord Tourettes

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    its not a bug
     
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  14. Pounou

    Pounou GBAtemp Regular

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    I updated my jap rom with eur eshop. All is ok and i have access to network
     
  15. codezer0

    codezer0 Gaming keeps me sane

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    It shouldn't be, but it annoyingly is; all because Game Freak did the laziest job ever and didn't bother update the Gen6 graphics' engine.

    Seriously, if Sakurai could commit and succeed at 60fps on Smash 3DS and have a far more graphically intensive game in the process, Tajiri has no *expletive* excuse. Outside of Nintendo's internal offices, Game Freak has had the 3DS SDK longer than anyone. So it just comes off as contempt, or some lazy ass coders.
     
  16. TheOne61

    TheOne61 Member

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    I have the JAP rom and downloaded the update using North American eShop. Worked fine and have connectivity as well.
     
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  17. Steena

    Steena GBAtemp Advanced Fan

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    I believe it was a calculated choice, not a result of bad coders. They intentionally left the models at a higher polycount than the 3DS could handle (that's essentially what has to cause the lag, the models of the pokemon themselves are insane, you can't notice in 240p, but if you use an editor you'll see better), so that they could re-use the same exact models for the games on the next handheld without any work whatsoever.

    Since it's very time-consuming to add more polygons compared to dowscaling a 3d object, they kept the hi-poly models and said "fuck you, deal with the frame drops, we gotta make free money for the next 8 years."
    Still a result of being lazy and cheap, but yeah.
     
  18. shamzie

    shamzie Oh David de Gea <3

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    I dont even notice it that much, I notice it at the start of the battle but really, I'm not even that bothered. Is it still an issue with the improved hardware of the N3DS though has anyone tried it on that?
     
  19. Aman27deep

    Aman27deep GBAtemp Fan

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    It's the same. Doesn't utilise N3DS' additional power.