Gaming Pocketnes Cheats

DjoeN

Captain Haddock!
OP
Member
Joined
Oct 21, 2005
Messages
5,489
Trophies
0
Age
54
Location
Somewhere in this potatoland!
Website
djoen.dommel.be
XP
2,857
Country
Belgium
For those cheatfreaks!
QUOTE said:
I'm gonna post randomly cheats here for use with pocketnes
I'm not gonna spend much time on it, just when i feel like i want to search for cheats in pocketnes and find some, i'm gonna try to update this
tongue.gif

Alfred Chicken:
9 Lives
- 01AE:09

Batman Returns:
Always 5 batwings
-0141:05

Batman: Return of the Joker
Livebar does not decrease
- 0255:75
- 02B7:30

1942:
Unlimmited Rolls
-0436:03

Unlimmited Lives
- 0432:02

Wide Weapon?
- 04E4:0D
- 04E5:0D

1943:
Unlimmited Power-Ups
- 0347:03
 

GoooRooo

Member
Newcomer
Joined
Sep 13, 2018
Messages
11
Trophies
0
Age
44
XP
154
Country
United States
If someone like me will get to this page while looking some cheats for PocketNES emulator on GBA, here is a hint.

1) Follow the URL: http://www.romdetectives.com/Wiki/index.php?title=Cheat_Archive
2) Download EasyCheats for FCEUX
3) Find a file with a game name you are looking for
4) Make a note of required cheat, e.g.:
Code:
S:03b3:09:Infinite Lives
5) Navigate to "cheats" menu in PocketNES, add a cheat manually
6) Type 4 hex value that goes after "S:" and following 2 hex values
7) Give it a name and go back (cheat will save)

Unfortunately, there is no way to avoid manual addition of the cheat.
When added, cheats are stored in a game's binary save file of unknown structure.
It would be great if someone can implement editor for those files.
 
  • Like
Reactions: Titney

DanTheManMS

aka Ricochet Otter
Member
Joined
Jun 2, 2007
Messages
4,453
Trophies
1
Age
34
Location
Georgia
XP
751
Country
United States
It's also possible to permanently patch cheats into roms with Game Genie Guy:
https://www.romhacking.net/utilities/1054/
Didn't try it with PocketNES specifically but it should work.

There's also the "Game Genie Thing" patcher program which was available on the PocketNES downloads page. This one directly modifies the input file, so make sure you're only opening up a copy of the ROM and not your original. I know for a fact this one works with PocketNES, never tried Game Genie Guy or CCCGP myself.

This is the last archived snapshot of the website. The "Game Genie Thing" download still works from it.

https://web.archive.org/web/20130105015042/http://pocketnes.org/downloads.html

Funny enough, one of the only results for that in Google is my own post on GBATemp here.
 
  • Like
Reactions: GoooRooo and Titney

Titney

Well-Known Member
Member
Joined
Feb 1, 2014
Messages
131
Trophies
1
XP
1,704
Country
There's also the "Game Genie Thing" patcher program which was available on the PocketNES downloads page. This one directly modifies the input file, so make sure you're only opening up a copy of the ROM and not your original. I know for a fact this one works with PocketNES, never tried Game Genie Guy or CCCGP myself.

This is the last archived snapshot of the website. The "Game Genie Thing" download still works from it.

https://web.archive.org/web/20130105015042/http://pocketnes.org/downloads.html

Funny enough, one of the only results for that in Google is my own post on GBATemp here.
Looking at the cache of of the PocketNES download site I saw it mentions that Hoe's builder tool can add cheats on the fly. I had forgotten all about that, but it sounds like it adds Game Genie type cheats to the roms, so it's probably similar to manually adding game genie style cheats before building.

https://web.archive.org/web/20050226154852/http://hoe.pocketheaven.com/
https://web.archive.org/web/20050226154907/http://hoe.pocketheaven.com/indexold.php

@patters this might be of interest to you?
 
  • Like
Reactions: DanTheManMS

patters

Well-Known Member
Member
Joined
Jan 28, 2006
Messages
170
Trophies
1
XP
875
Country
@patters this might be of interest to you?
I don't think so really. If it was somehow inserting the cheat data into the header then I would probably add it, but since there is no such accommodation in the source code that I've seen then I expect it's just patching the ROM. And if you really want to do that, you would just do that manually before building a compilation. Having the builder doing it doesn't really add value. Also, for a GUI builder this would be easy, but my design of command line builder makes that much more difficult - because the romfile arguments are treated as a big list, so it would be tricky to add additional arguments associated with specific list items. It would break the versatility of just being able to drag and drop a bunch of files onto the command line.

EDIT, well I suppose it could search for the existence of an IPS file with the same filename as the ROM, and apply that. I thought most cheat codes are memory addresses that get patched though, not so much IPS files to patch the actual ROM.
 
  • Like
Reactions: Titney

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    Sonic Angel Knight @ Sonic Angel Knight: :ninja: