PlayStation All Stars is its own game. I think that’s really the only way I can answer that. I understand that Smash players – some Smash players, not all Smash players do this – will sort of base how successful PlayStation All Stars as a game is on how accurately it recreates the Smash Brother’s experience. But that’s not really our goal. Our goal is to create a unique combat experience for PlayStation All Stars that we fully admit borrows from many different kinds of games including Smash, but our goal is not solely replicate the Smash Brother’s experience. I think based on ten minutes… maybe if you played it ten more minutes you’d have a different appreciation for the game. I just really would ask that players like you, approach it with an open mind. - director Omar Kendal http://www.gonintend...story&id=180897 And no one is surprised. They even had a Wii in the development studio. I don't care too much about that, though. The entire game seems flawed with the only way to kill an opponent being with 'supers' and characters that clearly don't fit together.