Gaming Place To Find Hash Information For Dumps?

DeadSkullzJr

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Hello everyone, recently I discovered I had three dumps of Metroid Prime Trilogy. The problem is two of them have the same hash info while the third dump has different hash info. This bugs me because I don't like using bad dumps let alone like keeping them period. Does anyone know any type of database (similar to Dat-o-Matic) that shows hash information for these dumps?

Current information on the ones I have at the moment:

First two dumps:
File: Metroid Prime Trilogy (USA).iso (7.92 GB)
CRC-32: 8a4b439d
MD4: a3f499d9fdd8c4d5157a12e5cda51e0d
MD5: 823df1c3c425f1383529f368f6479359
SHA-1: 2204e5b19039d44b2379ab2065fd548c800ba680

Third dump:
File: Metroid Prime Trilogy (USA).iso (7.91 GB)
CRC-32: 1bc1947a
MD4: 17ac6788cdbfcadfc12aa03b648ac001
MD5: da4fc9304933fe9137ecd5e156a1cf07
SHA-1: 48f6f45086a8d93cdfb773cdda844fd761624529

Which one is the proper dump?
 

driverdis

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NOTE: This is quite a necrobump but I wanted to share that the disc I have that looks brand new (so little to no chance of read errors) just finished ripping via friidump on my PC and the SHA1 matches your 7.92GB dump for anyone who finds this post while ripping their own game.

SHA1: 2204E5B19039D44B2379AB2065FD548C800BA680

I believe there is two valid versions floating around as a bad rip would not explain how the other SHA1 posted matches other people's including GameTDB. an invalid dump by even one bit would change the checksum and would not match anyone else's unless they had the exact same read error on the same sector.
 

DeadSkullzJr

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NOTE: This is quite a necrobump but I wanted to share that the disc I have that looks brand new (so little to no chance of read errors) just finished ripping via friidump on my PC and the SHA1 matches your 7.92GB dump for anyone who finds this post while ripping their own game.

SHA1: 2204E5B19039D44B2379AB2065FD548C800BA680

I believe there is two valid versions floating around as a bad rip would not explain how the other SHA1 posted matches other people's including GameTDB. an invalid dump by even one bit would change the checksum and would not match anyone else's unless they had the exact same read error on the same sector.
I managed to modify one of my Wii's sometime after I posted this and dumped my copy of the game, I already figured out which one was right (the first one) afterwards using CleanRip. However I would like to thank you for at least looking at this old thread considering I never got a response from anyone on the matter, I appreciate the big effort and trouble you went through to confirm the right one. At least now we can both confirm now that the first one is the right information.
 
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