PKHeX adds experimental Sword/Shield support

pkhex_swsh.jpg

The devs promised an update shortly after the new games' release and they have kept their word! PKHeX now sports experimental support for the latest Pokémon titles on the Nintendo Switch, Sword and Shield: not only all your usual Pokémon genning and modification functions are in, but Pokédex, Item and Trainer Info editing are there as well. An initial legality checker for 8th gen species is also included!

People who have already messed around with their Pokémon likely need no introduction to PKHeX, however, if it's the first time you hear about it, this tool can be described as a PC based general-purpose save editor for the series' games. All mainline titles are supported, from Gen I all the way to VIII, including LGPE. Its usage is simple: you only need to obtain your game's save file (emulators and consoles are both supported, you will need to use a dumper if playing on the former) and open it in the program, then you'll be greeted with a UI that can be described as an amped-up Pokémon Storage Box. After that, the sky is the limit: you can either modify your own creatures or generate new ones from thin air! You can also export your Pokémon as individual files that can be shared to other users and get re-imported later, making PKHeX also a sort of free homebrew bank, transfer and cloning service. And, as hinted before, it doesn't stop there: many more features are also available, such as legality checking, bag editing as well as other game-specific ones (ribbon editing, mystery gift injection and so on)!

Other minor improvements for earlier games have also been added. Here are the official release notes:
release notes said:
19/11/15 - New Update:
- Introducing Sword/Shield support! Thanks @SciresM and @sora10pls for troubleshooting prior to release!
- - Initial Legality Checking is provided. Please refer to the forums when reporting legality issues for Generation 8 parsing.
- - Bag editing, Pokédex, and Trainer Info editing is provided.
- Changed: PKHeX.Core.dll is now merged in with the main executable.
- Changed: PKHeX.WinForms spriting has now been split into a separate project. On build, it is merged into the main executable.
- Changed: .NET Core 3 support added for WinForms builds. .NET Framework 4.6 build is still the main build option.
- Changed: Project internals now use C# language version 8, the latest. Nullable compiler checks enabled for PKHeX.Core.
- Removed: Mono build no longer required due to font loading rework. No platform specific code remains!
- Changed: Slot grids are now generated instead of manually created. Party and Battle Box now appear differently.
- Changed: Encounter Slot generators now use game-specific logic to yield slots.
- Fixed: Gen6 Fashion for females now exposes the remaining fields.
- Fixed: Legality parsing for misc things fixed. Thanks @Rayqo, @steph9009, @iiippppk!
- Fixed: Mystery Gift received flags are now set correctly. Thanks tsubasa830!
- Fixed: Loading box data binaries now applies it to the current box. Thanks @PKMWM1!
- Fixed: Gen4 Poketch now behaves correctly in the editor, no longer deleting itself.

However, as it's been said from the get-go, keep in mind Sword/Shield support should be considered experimental for the time being. Even if PKHeX offers automatic backups, it's always a good idea to make your own if you care about your save file - so it should be twice as important to keep an original, unedited copy somewhere when even the devs tell you there may be unexpected results. Be sure to warn them if anything's not right: reporting issues on their GitHub repo (linked below) is encouraged!

Keep your game progress safe - one pre-emptive backup can solve a million headaches later!

:download: Downloads
:arrow: Source
 
Last edited by RattletraPM,

MYFW

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Hi, PKHex cannot open PK Shield Checkpoint savegame :/
 

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Manurocker95

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Online play won't be destroyed. You can only use legal Pokémon online. All modifying Pokémon does is save the hours of breeding.
Glad I read this before telling my friend I can get him any Pokemon he wants whoa

--------------------- MERGED ---------------------------

Online play won't be destroyed. You can only use legal Pokémon online. All modifying Pokémon does is save the hours of breeding.
Follow up question, so as long they have a ditto they can breed with the illegal Pokémon and make legal babies? Or is pkhex just for collections sake?
 

Tom Bombadildo

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Follow up question, so as long they have a ditto they can breed with the illegal Pokémon and make legal babies? Or is pkhex just for collections sake?
PKHex can make legal Pokemon, you don't need to breed to get "legal" ones. So long as they pass PKHex's legal checks, whatever you generate will be perfectly fine to use online and such. What the guy you quoted was saying is that PKHeX is usually used so you don't have to spend 500 hours trying to breed a perfect IV, perfect nature etc etc Pokemon to use in online battles and such.

Illegal Pokemon are Pokemon that are generated with impossible characteristics, like making a Bulbasaur with Wonder Guard and fire type moves that you caught in Mt. Moon or whatever, that would be considered illegal.

So long as the Pokemon you generated matches what the game would expect (ie right moves, right ability, right met level and location, etc etc) then there would be no problem using it online and such.
 
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AlexofTheSwitch

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PKHex can make legal Pokemon, you don't need to breed to get "legal" ones. So long as they pass PKHex's legal checks, whatever you generate will be perfectly fine to use online and such. What the guy you quoted was saying is that PKHeX is usually used so you don't have to spend 500 hours trying to breed a perfect IV, perfect nature etc etc Pokemon to use in online battles and such.

Illegal Pokemon are Pokemon that are generated with impossible characteristics, like making a Bulbasaur with Wonder Guard and fire type moves that you caught in Mt. Moon or whatever, that would be considered illegal.

So long as the Pokemon you generated matches what the game would expect (ie right moves, right ability, right met level and location, etc etc) then there would be no problem using it online and such.

Sick thanks for the in depth guide
 

anhminh

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It is weird. After I modify the nature, it does change but the color of increase/decease on their stat didn't change. Like even though it is adamant, the atk is till blue and spd is still red like it used to be. I do see the change in stat so I guess it work but why is the color not change?
 

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if you're having an issue sending edited mons back, solution is simple

stop using that trash checkpoint

use edizon instead

also to those curious about pkhex, it's a save editor that can make any pokemon legal or not in your game. it's used by vgc players to save on tons of time. it's also used to cuck nintendo and their shitty mythical pokemon distribution habits

pkhex was successor to pokegen which succeeded pokesav

interesting fact about pokesav, rumor has it was supposedly made by a former game freak employee who got fired and as a revenge or something he made pokesav
 
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HinaNaru Cutie

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The devs promised an update shortly after the new games' release and they have kept their word! PKHeX now sports experimental support for the latest Pokémon titles on the Nintendo Switch, Sword and Shield: not only all your usual Pokémon genning and modification functions are in, but Pokédex, Item and Trainer Info editing are there as well. An initial legality checker for 8th gen species is also included!

People who have already messed around with their Pokémon likely need no introduction to PKHeX, however, if it's the first time you hear about it, this tool can be described as a PC based general-purpose save editor for the series' games. All mainline titles are supported, from Gen I all the way to VIII, including LGPE. Its usage is simple: you only need to obtain your game's save file (emulators and consoles are both supported, you will need to use a dumper if playing on the former) and open it in the program, then you'll be greeted with a UI that can be described as an amped-up Pokémon Storage Box. After that, the sky is the limit: you can either modify your own creatures or generate new ones from thin air! You can also export your Pokémon as individual files that can be shared to other users and get re-imported later, making PKHeX also a sort of free homebrew bank, transfer and cloning service. And, as hinted before, it doesn't stop there: many more features are also available, such as legality checking, bag editing as well as other game-specific ones (ribbon editing, mystery gift injection and so on)!

Other minor improvements for earlier games have also been added. Here are the official release notes:


However, as it's been said from the get-go, keep in mind Sword/Shield support should be considered experimental for the time being. Even if PKHeX offers automatic backups, it's always a good idea to make your own if you care about your save file - so it should be twice as important to keep an original, unedited copy somewhere when even the devs tell you there may be unexpected results. Be sure to warn them if anything's not right: reporting issues on their GitHub repo (linked below) is encouraged!

Keep your game progress safe - one pre-emptive backup can solve a million headaches later!

:download: Downloads
:arrow: Source


Weeeeeellll!!! Loook at here -lol. Nice to know you shared this. I hope to see you alive on here again, and not dying of work.

giphy.gif
 
D

Deleted-236924

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It is weird. After I modify the nature, it does change but the color of increase/decease on their stat didn't change. Like even though it is adamant, the atk is till blue and spd is still red like it used to be. I do see the change in stat so I guess it work but why is the color not change?

Did you edit both the nature and the stat nature?
 

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