Homebrew Picroxx!, the ultimate Picross clone!

ww97

Wajiro
Member
Joined
May 5, 2016
Messages
192
Trophies
0
Age
24
Location
In Temple of Form
XP
192
Country
Iran
So COOOOL!!! Hope to you making a stable version of this, and it'll be dumped for Citra :wub: (maybe until complete it, the encryption be no longer annoying, cuz I didn't use the word "decrypted")
 

uyjulian

Homebrewer
Member
Joined
Nov 26, 2012
Messages
2,555
Trophies
1
Location
United States
Website
sites.google.com
XP
3,025
Country
United States
You should use the latest development version of LÖVEPotion so you can get .ogg streaming support.
Then convert your .wav to .ogg
Code:
find . -name \*.wav -exec ffmpeg -i {} -acodec libvorbis {}.ogg \;
Code:
find . -name \*.wav.ogg -exec rename 's/.wav.ogg/.ogg/' \;

Also, you should do a git rebase, and remove the .wav files to make clone times faster.

I'm working on a fork of LÖVEPotion that uses LuaJIT, and when I try it with this game, it crashes, probably because it ran out of ram. (LuaJIT is quite a bit faster, but it also uses quite a bit of RAM)
 
  • Like
Reactions: PrincessLillie

cearp

瓜老外
Developer
Joined
May 26, 2008
Messages
8,542
Trophies
1
XP
7,441
Country
Tuvalu
I saw that we were seriously lacking on homebrew puzzle games, so I decided to make one. The goal of the project is to port almost every single puzzle from all mainstream Picross games, like Mario's Picross, Picross 2, Super Mario's Picross, Picross DS and the Picross e series.

i had this idea a month or so ago - i'm very happy someone has started it before i even thought of it :D
i was wondering how difficult it would be to rip the levels from the picross games, did you have any luck or did you resort to doing it manually?
nice work
 
  • Like
Reactions: Substance12

Substance12

Well-Known Member
OP
Member
Joined
Aug 2, 2015
Messages
562
Trophies
0
XP
519
Country
Argentina
You should use the latest development version of LÖVEPotion so you can get .ogg streaming support.
Then convert your .wav to .ogg
Code:
find . -name \*.wav -exec ffmpeg -i {} -acodec libvorbis {}.ogg \;
Code:
find . -name \*.wav.ogg -exec rename 's/.wav.ogg/.ogg/' \;

Also, you should do a git rebase, and remove the .wav files to make clone times faster.

I'm working on a fork of LÖVEPotion that uses LuaJIT, and when I try it with this game, it crashes, probably because it ran out of ram. (LuaJIT is quite a bit faster, but it also uses quite a bit of RAM)

The game is currently being rewritten on C++, it doesn't use LÖVEPotion anymore.
 

cearp

瓜老外
Developer
Joined
May 26, 2008
Messages
8,542
Trophies
1
XP
7,441
Country
Tuvalu
i had this idea a month or so ago - i'm very happy someone has started it before i even thought of it :D
i was wondering how difficult it would be to rip the levels from the picross games, did you have any luck or did you resort to doing it manually?
nice work
it turns out it's pretty easy to rip the levels of picross.
at least, mario's picross.
outside of japan, some of the puzzles were 'censored' (beer etc), so it's good to remember that if you really want 'all' of them.
the gameboy versions are only black and white, but snes, ds, 3ds etc, they have color information in the puzzle i guess, so that will make things a little harder.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
    KennieDaMeanie @ KennieDaMeanie: Fucking TurboTax wants $120 just to file my taxes