@whisky9
Exactly! I did the same, and it gave me a black screen too. We need to know how they modified .unity3d for the Steam version, which will probably be similar to how it was done with the switch
UPDATE: I think i find a way, but is more rough to do it! I decrypt unity3d's files using GSenTools from pc version and with UABEA i open the same unity3d file of pc version and switch version. GUIDE:
In UABEA when opened the pc version go to INFO -> SELECT TEXTURE2D Type FILE -> Plugins -> Export Texture -> PNG exported.
Then in UABEA when opened the steam version of the same file go to INFO -> SELECT TEXTURE2D Type FILE -> Plugins -> Edit Texture -> Select the PNG -> Load -> Then Save -> Close Info -> Save Again -> File -> Compress -> Then choose the same name file. Then DONE!! Just use unity3d in switch again.
I need help now to change the sounds
Infelizmente não estou mais trabalhando no projeto. Acredito que tudo que eu fiz foi o suficiente para termos uma boa jogatina. Sobre os audios não consegui resolver.Alguma atualização sobre a dublagem?
Unfortunately, I'm no longer working on the project and I remember that I can't edit the images part, I only decrypt images that have already been formatted correctly by third parties.Hi. Congratulations on the project. Maybe you can help me. Inside the Unity3d files there are two textures (a sprite) that unfortunately I can't replace and so in game the texture overlaps making the visualization ugly. Can you help me to understand?
Thanks
*Poly
Thank you for your reply. But can I also extract .bin files with this program?this tool will help you extract text.
In that case you use this tool.Thank you for your reply. But can I also extract .bin files with this program?
It is a dead-end street. When I try, it starts a whole series of errors for each file, and being so many, it is impossible to do without. I have no more ideas.In that case you use this tool.