PCSX2 PlayStation 2 emulator releases its first public Qt build; improves UI, adds per-game configs
PCSX2 has been receiving new features and improvements consistently these last few months, and the trend continues with the latest build of the PS2 emulator. As of the v1.7 development build, PCSX2 now uses Qt framework instead of the older Wx. Plenty of new changes and upgrades are available, including a new gamepad mapping tool, a more modernized UI, per-game options, and more, as well as an auto-updater. For now, Wx builds will also continue to release, until all of the older features are available in the Qt version.
The nightly builds that feature the new content can be gotten from the official PCSX2 site, They're also available on GitHub, where the PCSX2 team has also introduced a sponsor page, where users can help fund the emulator project.
What we're doing at the project:
We are currently bringing PCSX2 kicking and screaming in to the 2020's with a new Qt interface with game lists, per game settings and loads of other great stuff! We are never done though, emulation has improvements to be made, however things are getting harder requiring better and better tech and more PS2 tests to work out bizarre behaviours!
What are the funds going to be used for?
These two things mean that we need alternative funding methods to help fund everything. Any additional money will be split between the developers for their hard work and go towards helping them financially or funding game purchases for debugging.
- By funding the project you will be mainly helping pay our server costs, since advertisement on the website is not really feasible any more due to the fact it's difficult to fit ads in without destroying our great website look, and we don't want to do that.
- Additionally new versions will have an auto updater, and so less people will have reason to visit our website.
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