Does it look like it would be possible to patch the IOS that a game runs on so that the game would then support these new features? I guess USB2 isn't really the issue at this point since I have yet to hear of a game that uses USB for anything other than peripherals, which wouldn't really benefit from USB2 (unless maybe the mic on GHWT or RB2 would have less lag). The bigger issue would be patching whatever IOS that GHWT and RB2 use to be able to use SDHC so you can fit more downloaded songs on a card. I don't know if this is how things work. Does a game use a console IOS to start up and then run everything from its own IOS? Or is there still a low-level one running that we could have patched? Or is it something that can be patched on the fly or something.
Thanks for any input
Thanks for any input