Panzer Dragoon: Remake's 1.3 update is available, adds 60fps, cheat codes, and more improvements

QUifdlG.png

Just as promised, Panzer Dragoon: Remake got a comprehensive update that makes numerous changes to the game. A v1.3 update is available in all regions except Japan, and adds improvements such as 60fps support, gyro controls, HD rumble, less input lag, a better targeting system, cheat codes, an episode 0, and much more, as noted in the changelog. Lastly, there's also a bonus for those interested in picking up the game on the Nintendo eShop; the game is 20% off if you own any of the publisher's--Forever Entertainment--games already.

Your feedback and patience were amazing - big THANK YOU to you all!




Please read the full patch note below:


Changes in v1.3

NEW: - Episode 0 - Super Weapon Mode - New gameplay options: rumble, classic reticle, auto-aim zoom, HUD toggle, performance mode (60FPS)
Cheatcodes in the main menu allowing the player to cheat in a campaign (god mode, infinite credits, super weapon mode) - Gyroscope controls
IMPROVEMENTS - SFX system and sounds rework - Multi-button fire (A and B) - Input lag removed from all actions - Camera rotation speed increased - Easier and more responsive targeting system - Full options access trough pause menu
Blue Dragon motion re-work - Start language based on console account language - New, reworked Pandora's Box is now available after beating the game at any difficulty

:arrow: Source
:arrow: Panzer Dragoon: Remake Review
 

Fyrus

Artilleur Carmin
Member
Joined
Jul 6, 2010
Messages
926
Trophies
1
Age
33
Location
Marseille - France
XP
2,168
Country
France
For the record, Panzer Dragoon was inspired by Starblade, not Star Fox. According to that wiki, Star Fox was also inspired by Star Blade.

seeing gameplay of it starblade mechanical wise is very diferent its just a standard rail shooter which means you are the screen itself, you cant dodge or move or have a character its no diferent from oldshcool 2d texture rail shooter before imo.

while on starfox while its a rail shooter you have a character that can move on the screen to avoid hits and so on, starfox is basicaly an on rails shmup where you need to avoid and protect your craft, its clearly diferent and that was what panzer dragoon made even the lock on missiles and such, unless starblade was just inspiration for the sci-fi setting on starfox becuase i can see that, it looks like the whole ships engines and such inspiration because mechanical wise its the same as any rail shooter from back then like star wars arcade, jurassic park shooters and so on.

whilei dont see any inspiration of this game on panzer dragoon, there is no visual asthetic resemblenses and its not a standard rail shooter mechanical wise either so im at a loss at what inspired panzer dragoon here, or if they didnt want to admit they were inspired by the competition since they were rivals back then.

It seems according to wikipedia that both Starblade and Star Fox were made by Argonaut. Maybe why the similarities are there too.
 
  • Like
Reactions: Darksabre72
General chit-chat
Help Users
  • No one is chatting at the moment.
    K3N1 @ K3N1: https://youtube.com/shorts/PArWUK0WyDQ?feature=share