PALib or uLibrary

Discussion in 'NDS - Emulation and Homebrew' started by TheGreat2nd, Jul 29, 2008.

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  1. PALib

    1 vote(s)
    100.0%
  2. uLibrary

    0 vote(s)
    0.0%
  1. TheGreat2nd
    OP

    TheGreat2nd [No Title]

    Member
    2
    Nov 22, 2003
    United States
    New York City
    I just found out about uLibrary. Been programming in PALib.
    Has anybody programmed using uLibrary? Any advantages/disadvantages to it over PALib?
     
  2. cory1492

    cory1492 GBAtemp Maniac

    Member
    3
    Jun 23, 2005
    Canada
    Home, WhereElse?
    Since you "found out" about it, did you actually check into what "it is"? (besides somewhat dated, not old per se, but maybe not working with the current toolchains)
    http://brunni.dev-fr.org/index.php?page=ndssoft_ulib
    It's not a PALib replacement, it is not a choice between one and the other - and whether or not to use it really depends on what it is you are trying to do.
     
  3. TheGreat2nd
    OP

    TheGreat2nd [No Title]

    Member
    2
    Nov 22, 2003
    United States
    New York City
    Soooo, what can PALib do that uLibrary can't do?
    uLibrary has input and graphics. But, after looking through the Doxygen Documentation again, no sound?

    Then, uLibrary can't build a complete game alone.
    But, uLibrary does handle graphics. So, why would a person use PAlib sprites instead of using uLibrary's system? Drawing 2 screens at 30fps.
     
  4. gangsterboi

    gangsterboi GBAtemp Regular

    Member
    1
    Feb 27, 2008
    At my girlfriends house
    Does it have wifi?
     
  5. chuckstudios

    chuckstudios Putting the pro in procrastination

    Member
    2
    Jul 19, 2006
    United States
    North Carolina, USA
  6. TheGreat2nd
    OP

    TheGreat2nd [No Title]

    Member
    2
    Nov 22, 2003
    United States
    New York City
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