[ORIGINAL] Injectiine - Wii U Virtual Console Injector

Discussion in 'Wii U - Hacking & Backup Loaders' started by CatmanFan, Dec 8, 2017.

  1. draftzero

    draftzero Member

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    Yeah that's what I originally had.

    Note that I'm trying to convert Chrono Trigger (not MarioKart) I used Mario Kart DS as the base since it was what the wiki had listed.

    I know it's a working .nds file, should I try and find another?
     
  2. draftzero

    draftzero Member

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    Woohoo! I figured it out! I was using Java 12. Downgraded to Java 8 and bam!

    Edit: Seriously CORE thank you for your help!
     
    Last edited by draftzero, Apr 18, 2019
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  3. CORE

    CORE 3:16

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    I think most DS games work well. I am in the process of doing mass DS injects only one I have done is REDS. Awful lot of Icons to make:glare: but should be worth it in end:yayu:

    I have been heavily researching N64 Injects.
     
    Last edited by CORE, Apr 18, 2019
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  4. draftzero

    draftzero Member

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    I plan on doing about 32 games. I still haven't found a good template to go off of. Do you have one? Perhaps we can partner up?
     
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  5. CORE

    CORE 3:16

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    Sure that sounds good @cucholix has a good template to get started and a git repo with some icons.
     
  6. Andrehws

    Andrehws Newbie

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    the program closes when I choose a type of game, right at the beginning. how to solve?
     
  7. draftzero

    draftzero Member

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    Probably means you don't have the image files named properly. you need bootTvTex.png and iconTex.png
     
  8. Andrehws

    Andrehws Newbie

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    is not that, the moment I open the injectiine and press 5 to choose nds mode, it closes.
     
  9. draftzero

    draftzero Member

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    What you describe is usually what happened to me when I was trying to build. Come to find I was missing a "T" in BootTvTex.
     
  10. Andrehws

    Andrehws Newbie

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    and where should I save these files?
     
  11. draftzero

    draftzero Member

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    Assuming you're using you're own custom base:
    Injectiine\Files\Base\code
    Injectiine\Files\Base\content
    Injectiine\Files\Base\meta

    Everything else:
    Injectiine\Files\Example.nds
    Injectiine\Files\bootTvTex.png
    Injectiine\Files\iconTex.png
     
  12. Andrehws

    Andrehws Newbie

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    my friend, thank you, really was the problem! I'm getting through the process. one more thing, he's asking for a 4-digit product code, do you have any idea what that is?
     
  13. CORE

    CORE 3:16

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    U can make one up say SM64 which would be Super Mario 64 , However if you want to do things properly open a ROM with a Hex Editor and within the Header you will see a 4 Digit / Letter Code.

    0SME I think that something like SM64 SM for Super Mario and E is for NTSC , P for PAL and J for Japan.
     
  14. Cleish85

    Cleish85 Member

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    Apr 11, 2019
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    I am getting a "request timed out" message when it's trying to ping Google. Any ideas? :)
     
  15. seanp2500

    seanp2500 GBAtemp Advanced Fan

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    how would i use this to inject a nintendo ds rom set to render 2?
     
  16. CORE

    CORE 3:16

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    render 2?
     
  17. seanp2500

    seanp2500 GBAtemp Advanced Fan

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    Yeah I see that it lets you use an ini. Basically I just learned that you can edit ini files when loading ds via loadiine to double the res (changing render = 1 to render = 2). I don't think I can post a link to another forum here.

    Also still reading through the thread but the same place where I learned this also posted how to fix dark n64 roms.

    Anyone use this to get the eng patch for Ninokuni - Shikkoku no Madoushi working as well?
     
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  18. CORE

    CORE 3:16

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    Well if your making an Inject and not using Loadiine you can edit the file via FTP

    I am glad you have pointed this out thanks because I am in the process of making a ton of DS Injects.

     
    Last edited by CORE, May 5, 2019
  19. seanp2500

    seanp2500 GBAtemp Advanced Fan

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    Yeah it's pretty neat. Aren't you the dev of nintendont? I talk about that all the time. I make the corny joke yeah nintendo doesn't let you do it but nintendont does! You are the one that first let me play doshin! I love you for that.

    Sadly I don't understand how to make the magic happen as a home menu bubble or forwarder whatever people call them. But I will figure it out. From reading it's possible. I was surprised people don't talk about it more. Any luck with the ni no kuni fan translation on your side?
     
  20. CORE

    CORE 3:16

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    Lol no Buddy im not the Developer of Nintendont I think @FIX94 is the Developer and a BIG THANK YOU TO FIX94 FOR IT.

    Getting other things setup on your WiiU @seanp2500 there is plenty of Tutorials or I can tell you about my setup.

    If only we had a modern M64+GlideN64 setup for Wii U that only thing that is missing.
     
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