[ORAS ROM-hacking] Editing maps models (and permissions) in Generation VI

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by mikelan98, Nov 11, 2015.

  1. mikelan98
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    mikelan98 Member

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    I don't know if anyone have managed to do this, but:



    Map, textures and texts are changed. Changes loaded using Hans ^^
     
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  2. shinyquagsire23

    shinyquagsire23 SALT/Sm4sh Leak Guy

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    Oh cool! Would you be willing to share how you did it? I think a lot of people would actually be interested in this.
     
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  3. Sora Takihawa

    Sora Takihawa AFF (Akiba Freedom Fighter)

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    yeah i waited for this
     
  4. Kaphotics

    Kaphotics badc0ded

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    I believe this is currently doable with pk3DS's OWSE, but it currently doesn't save changes.

    I'm unfamiliar with what you did exactly; if it was just modifying the sign's coordinates and the GR's movement permissions...

    Previously had crashing issues last year causing us to move on to other things, so am curious to what exactly you did :)
     
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  5. mikelan98
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    mikelan98 Member

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    The model map is split in different meshes, I just deleted the mesh of the ledges and imported a new ones (made by me with SketchUp and 3DS Max). But, as you can see, textures give me problems, I have to research more about this.