OpenEMU DesMume and the mic/blow issue

Discussion in 'NDS - Emulation and Homebrew' started by klouud, Jun 4, 2015.

  1. klouud
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    klouud Member

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    Hi guys!!

    I know that this has been discussed at length on the interwebs, but no one has come up with a solution for changing out the microphone sample sound using OSX, OpenEMU, and the DesMume core.

    Currently, there is no way to swap out a different core (to the best of my knowledge). And there is no option to change mic sample sounds (like in the windows version).

    I have manually scoured the OpenEMU.app and "Library" files to find the sound file to replace it to no avail.

    It would be awesome if:

    1. Someone could tell me the location and file name of the mic sample sound

    or

    2. Confirm that save states are cross compatible. If I have to swap to another emulator with a different core to progress past parts that require a puff or blow into the DS then so be it.

    please and thanks!

    tim
     
  2. migles

    migles Mei the sexiest bae

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    my dad works for nintendo.
    the saves should be compatible. the default save on desmume is .dsv but you can import .sav files.
    there is also converters from different types of .sav
    unless that emulator is super special and decides to use a shaddy save there is no issue.
     
    klouud likes this.
  3. klouud
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    klouud Member

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    ok thanks. from what I have read -this is the only option as of right now (with OpenEMU for mac).
     
  4. klouud
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    klouud Member

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    The mic "just works" in the DesMume stand alone emulator for mac.

    ok next question.

    No, switching between OpenEMU for Mac and Desmume (stand alone emulator) save states is not as simple as it seems.

    OpenEMU uses a .oesavestate bundle while Desmume uses .dsx (where x = 1-0 values; slot 1, 2, 3...) and/or .dst files.
    I tried copying a .dsx file, renaming it to "State" and dumping it into a .oesavestate file over top of the old "State" file. This causes OpenEMU to crash.
    Somehow I got it to overwrite the autosave file and it sorta worked. But I would like a more reproducible and reliable method.

    Any ideas?

    thanks

    PS: I don't understand why the mic in the DesMume core doesn't work as well in OpenEMU as is does as a stand-alone emulator.
     
  5. klouud
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    klouud Member

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    Ok - the common denominator is the "battery save files" are exactly the same format. BOOM! DONE! Problem solved.