On improving Screens for DS2

Discussion in 'General Off-Topic Chat' started by Skyhunterjim, Nov 25, 2006.

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What do you think is more important if Nintendo were to improve the DS screens for DS2?

  1. Bigger Screens

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  2. Shorter Distance Between Screens

    0 vote(s)
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  3. Double Touch Screens

    0 vote(s)
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  4. Better Screen Resolution

    0 vote(s)
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  5. Improved Touch Sensitivity

    0 vote(s)
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  6. More Scratch-Resistant

    0 vote(s)
    0.0%
Nov 25, 2006
  1. Skyhunterjim
    OP

    Newcomer Skyhunterjim Advanced Member

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    I am curious as to what you guys would say.I'm more inclined towards the Double Touch Screens,but shortening the distance even further would be really nice too.I am perfectly ok with the size but IMHO an increase in resolution is absolutely necessary for the next console, when it appears
     
  2. Elrinth

    Member Elrinth :Master beyond your imagination:

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    Personally I hope they won't continue with Dual Screen!
    One big screen is enough. GameBoy ftw [​IMG] [​IMG]
     
  3. mthrnite

    Former Staff mthrnite So it goes.

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    Yeah, me too Elrinth,
    I voted "closer screens" but then realized the solution to putting them close enough was to just use one big widescreen.
    It would be cool if you could set the controls in such a way as to use it in "portrait" and "wide".
    And while we're at it throw some faster processing in there so we could up the emu capabilities as well.
    Maybe they could just knock Sony over the head and Nintendo-ize a PSP!
     
  4. Jax

    Member Jax Pip Pip Cheerioink!

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    Like this?

    [​IMG]
     
  5. mthrnite

    Former Staff mthrnite So it goes.

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    ..or maybe this, but yeah, that's the idea..
    [​IMG]
     
  6. Skyhunterjim
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    Newcomer Skyhunterjim Advanced Member

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    I don't know.I actually like the two separate screens, although I would like them to be close enough.I see most people ask for better resolution.I 'm guessing 3d is playing its role, as FF3 showed that you can't have a detailed 3d game, without a screen with high pixel-count.
     
  7. Excelerate

    Newcomer Excelerate Member

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    I'd prefer one big touchscreen. (I really try to avoid most dual-screen games, I have a hard time following both screens with my eye problems)

    The only problem is how to make it portable.

    In the case of keeping both screens, I'd go for closer screens.
     
  8. OSW

    Former Staff OSW Wii King

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    Hmm, now i reckon they're probably all pretty good ideas.

    I wouldn't mind them abandoning the dual screens, but i wouldn't be upset if they kept them either.

    better resolution (at least as good as psp) and slightly bigger (u don't really need it much bigger) is a definite, but moreso if they abandon 1 of the screens.

    touchscreen is a definite keeper and increasing the sensitivity would be brilliant.

    that said, the next ds is likely to be backwards compatable and thus have two screens.
     
  9. .TakaM

    Member .TakaM .II

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    some bigger screens would be nice
    everything else is perfect already
     
  10. kingeightsix

    Member kingeightsix GBAtemp Fan

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    heck, why not add a third screen??? that shit would be bomb!

    seriously, though... i'd say what osw did; higher res & larger screens.

    they should add rumble feature to the pen, though... but i wonder how that'd work.
     
  11. adgloride

    Member adgloride Its A Wii Wario

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    I like the DS lite the way it is. The way I would improve it though is to make sure the build quality was as good as the phat DS quality. So the DS2 would need to be like the DS lite but better build quality and no dead pixels.
     
  12. azndragonguy115

    Member azndragonguy115 GBAtemp Advanced Fan

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    ds2 = bigger screens, and better gfx
     
  13. The Teej

    Former Staff The Teej Also known as The Tjalian

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    I'd like to see Rumble implemented as a standard feature in the next handheld, it's about time. Closer touch screens would be nice, however, I don't necessarily see the point in dual touch screens. It might get a tad confusing.

    Trigger Shoulder Buttons would be great (like on GCN) and an analogue stick would be great. How it could be done is that it can be spring loaded, so when you want to close it, all you'd have to do is just press it in.

    I wouldn't mind seeing 3 degrees of tilt (a la Nunchuk) as well as IR/Bluetooth support. Oh, and an SD Slot would be fantastic. They could even port the Wii Channels.

    Bigger Resolution is necessary, do you think it would be possible to make it at 480p?
     
  14. Extreme Coder

    Member Extreme Coder GBAtemp Advanced Fan

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    I'd rather have a TS than a DS2, thank you. The touchscreen experience was a much better one than the dual screen experience.
    So I want the next handheld to be something like the PSP that is NOT a widescreen and has a touchscreen.(Something like the GP2X with a touchscreen would be better even)
     
  15. DestyNova

    Newcomer DestyNova Newbie

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    I'm happy with my [​IMG] , but to be honest there are some things I would want to have in case of a DS2:

    - 2 Bigger screens or 1 big touchscreen, emulation of DS1 could be handled by the Wide/portrait Mode
    Idea...

    - a REAL mobile 3D GPU instead of a that secondary ARM CPU for the graphics, ATI anyone? [​IMG]

    - bigger Res is good when we have bigger screens,

    - Touchscreen technology should use the System used by Wacom, not the sensitive foil like the DS.
    Wacom showed the technology can be used for a Touchscreen TFT...

    - Optical Media instead of Gamecarts, so they have more space for Games!

    - Backward compatibility to DS!
     
  16. Qpido

    Member Qpido Call me Q.

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    It be cool if the DS2 would have more pixels, so you can have nicer drawings as well as better graphics.

    Q~
     
  17. Harsky

    Member Harsky Madmin

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    I hope that they don't use the D pad again. I want something like the one used on Neo Geo Pocket. Also more scratch resistance.
     
  18. Kyoji

    Member Kyoji ウッーウッーウマ

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    Lol, dude, I dont even think the DS's screens are VGA. QVGA at best. 480p would mean a slightly bigger screen, but much much higher resolution. Thats going to cost some serious dollars to manufacture.

    As for trigger "buttons", wouldn't these totally screw the form factor of any handheld? Most handhelds are flat so they fit in small places, triggers hanging down would ruin it. Unless the triggers were placed sideways..which could work, but that would be awkward.
     
  19. iza

    Member iza gbatemp, the new crack

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    as with the analog idea...they would be spring loaded...
     
  20. HugeCock

    Member HugeCock Oh My....

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    I like my DS lite ....screens are a perfect handheld size my PSP is just tooo bulky, my DS phat is too bulky....DSL for the win. I also like the screen being protected so a lid kicks ass and if there is a lid...why not put a screen there. I'd love the screens to be closer but I don't think it's possible. The only idea I see that I like so far is the spring loading stick. Seriously any bigger on the screens and it would be a nother home portable like my PSP.
     

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