Okamiden: Chisaki Taiyou AP Problem

Discussion in 'NDS - Console and Game Discussions' started by kpanthony, Oct 1, 2010.

Oct 1, 2010
  1. kpanthony
    OP

    Newcomer kpanthony Member

    Joined:
    Sep 13, 2009
    Messages:
    22
    Location:
    United States
    Country:
    United States
    Hope this is the right place to post this since its asking for help but if not then please delete this thread or tell me where to actually put it in, thank you.

    Anyway, I was playing Okamiden and noticed that I couldn't advance when I've gotten the cut/slash skill and left the area where you get the skill. After leaving the area and later gaining back control I noticed that Kuni wasn't on Chibiterasu's back and when I try to enter another area the game pauses for about 0.5 secs and can't move into the next area, basically stuck in that single area.

    Not sure if this has happened to anyone else but I am using an R4 (original) with Wood V1.13 (Latest version).
     
  2. DS1

    Member DS1 伝説の雀士

    Joined:
    Feb 18, 2009
    Messages:
    1,240
    Location:
    Yes!
    Country:
    United States
    I'm on the same card and firmware and I've almost finished the game. Try reformatting your card.
     
  3. kpanthony
    OP

    Newcomer kpanthony Member

    Joined:
    Sep 13, 2009
    Messages:
    22
    Location:
    United States
    Country:
    United States
    Just tried it and used a saved file from previous and a new one and I still have the same problem. I guess it my be the rom that is bad.
     
  4. pokefloote

    Member pokefloote GBAtemp Addict

    Joined:
    Mar 20, 2009
    Messages:
    2,670
    Country:
    United States
    00004460: FA 9A 6A 0E 09 DC B0 BE 62 51 27 BC 47 A4 47 58 ? 24 00 9F E5 00 10 90 E5 20 20 9F E5 02 00 51 E1
    00004470: 2C 03 4A 88 26 02 6F 60 66 8D F5 E3 08 AE AF 8C ? 1C 10 9F 05 08 10 80 05 48 11 80 05 14 10 9F 05
    00004480: FE 8F 1A 40 E2 AC 29 93 89 56 1C E6 05 0F E3 EB ? A8 10 80 05 E8 11 80 05 1E FF 2F E1 04 FD 07 02
    00004490: 52 8F C9 3A 4A EF 32 FD 47 A2 2B 67 ? 4F 03 5F E1 37 B3 AA 36 6A E0 AA 36
    000049F8: 1E FF 2F E1 ? 98 FE FF EA

    Credits to 2ch.

    Here's a patch I made, it's the same as doing the hex-edit above. Use xdelta GUI.
    Okami Patch
    xdelta GUI patcher
     
  5. kpanthony
    OP

    Newcomer kpanthony Member

    Joined:
    Sep 13, 2009
    Messages:
    22
    Location:
    United States
    Country:
    United States
    Thanks for the Hex code, it is actually my first time doing the Hex code fix using xvi32 and the code helped me advance and the patch you made, didn't work with the xdelta GUI, thanks again for the help.
     
  6. pokefloote

    Member pokefloote GBAtemp Addict

    Joined:
    Mar 20, 2009
    Messages:
    2,670
    Country:
    United States
    That's weird, it worked for me.
    Was the ROM, patch, and xdelta in the same folder? But anyways, glad it helped.
     

Share This Page