Ocarina/Wiird on gamecube retail games

Discussion in 'Wii - Hacking' started by WiiPower, May 23, 2010.

May 23, 2010
  1. WiiPower
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    Member WiiPower GBAtemp Guru

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    What's required?
    Latest NeoGamma:
    http://gbatemp.net/t219243-neogamma-r9-beta-test

    A compatible cMIOS:
    http://gbatemp.net/t228430-i-have-my-own-cmios-now-yay
    (WiiGator's cMIOS is also compatible)

    For Ocarina, you need a sd card or some FAT formatted usb storage

    For the debugger you need an usb gecko and a pc of course

    And retail discs

    (A cIOS shouldn't be required, and deleting stubs should also be not required, but it's only tested with a cIOS installed)

    Ocarina/Wiird doesn't work for backups, because the required code for running GC backups on a softmodded Wii uses the same memory as the Ocarina/Wiird code handler.
     


  2. rmbell

    Newcomer rmbell Advanced Member

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    Thats some great work WiiPower! thanks kindly!
     
  3. Slimmmmmm

    Member Slimmmmmm GBAtemp MoNkEeE

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    Great stuff [​IMG]

    I think this is a lot better than the Action Replay imho.

    - Codes will be updated more often.
    - Easier for people to write their own codes.
    - No AR disc needed.
    - No need for a 251 blocks (2 MB) mem card in slot B.
    - Should work on backups too if you have a hard mod.
     
  4. linuxares

    Member linuxares GBAtemp Maniac

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    You have once again out done yourself! Excellent work! [​IMG] [​IMG]
     
  5. linuxares

    Member linuxares GBAtemp Maniac

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    I know this isnt a retail disc, but how well do you think a GCOS disc would work?
     
  6. Slimmmmmm

    Member Slimmmmmm GBAtemp MoNkEeE

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    Only one way to find out [​IMG]


    and... let us know [​IMG]
     
  7. linkinworm

    Member linkinworm GBAtemp Maniac

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    does this support AR codes? i dont think people will want to find stuff like debug rooms again in games like wind waker
     
  8. mousex

    Member mousex GBAtemp Advanced Fan

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  9. WiiPower
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    Member WiiPower GBAtemp Guru

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    I think AR codes can be converted to Ocarina codes, but i don't know how. This also allows to finds codes yourself, and i guess once i released a non backup version of it, there will be more than enough codes created.
     
  10. Slimmmmmm

    Member Slimmmmmm GBAtemp MoNkEeE

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    I posted this on the WODE forum earlier about this
    Thought I'd paste cause I'm lazy...erm busy [​IMG]
    Other modchips would be the same too, and some other stuff I could explain about how to convert them, or make them etc, but am off to bed, knackered and cant be bothered [​IMG]
     
  11. chartube12

    Member chartube12 GBAtemp Addict

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    crap, now that this out, I can finally beat sunshine. Of course I have to buy the game, only rented the one time. Got like 70 stars or something like that in a week.
     
  12. tj_cool

    Supervisor tj_cool Stuff

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    Shines, not stars [​IMG]

    I'd love to test this, but none of the games I own have codes on the WiiRD database -_-
     
  13. WiiPower
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    Member WiiPower GBAtemp Guru

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  14. chartube12

    Member chartube12 GBAtemp Addict

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  15. panmusic

    Member panmusic GBAtemp Advanced Fan

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    These are excellent news!!!!
    Congratulations WiiPower and thank you for all you have accomplished in the Wii scene so far!

    Just a question:If I use Neogamma to load a GC retail disk with some .gct codes in the 'codes' folder in the root of my SD,is it going to work?
     
  16. chartube12

    Member chartube12 GBAtemp Addict

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    Ok i have decrypted and convertered codes for the sonic mega collection. going to test. Let you know if the programs worked.

    None of the codes worked. I used code manager to turn them on and make a gct file. Neo doesnt give me a no codes found message. So i don't know.

    update: After searching for awhile i found a link to this http://geckocodes.org/index.php?chid=G&r=E&l=all
    Been awhile didnt know there was a cube section. Too bad i don't own any games listed on there.
     
  17. Yyhhggtt

    Member Yyhhggtt GBAtemp Fan

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    Wewt, GC USB Loading is around the corner!! (hope)
     
  18. chartube12

    Member chartube12 GBAtemp Addict

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    This has nothing to do with gamecube usb loading. It gives us cheat codes. Nothing more, nothing less.
     
  19. WiiPower
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    Member WiiPower GBAtemp Guru

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    Nope.
     
  20. Mega-Zelda

    Newcomer Mega-Zelda Member

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    thx WiiPower u just made my day
    btw would it be possible to convert the wiird/ocarina gamecube codes using gcncrypt to use them in gamcube action replay
     

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