Homebrew NUSspli - Install content directly from the Nintendo Update Servers to your Wii U

V10lator

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Today I downloaded and installed two games through NuSspli in many differents way and the end result was always: stuck at splash screen.
That's weird. Is there any crash log (to get this remove all files at storage_slc/logs/ with FTPiiU Everywhere, recreate the softlock and have a look for a newly created .log file inside of that folder you cleared before) ? Also could you tell me the exact title IDs (or at least the region) of the games you mentioned?
 

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That's weird. Is there any crash log (to get this remove all files at storage_slc/logs/ with FTPiiU Everywhere, recreate the softlock and have a look for a newly created .log file inside of that folder you cleared before) ? Also could you tell me the exact title IDs (or at least the region) of the games you mentioned?

Aight, I'll get this to work in around the next 4 hours. It indeed is very weird, thanka for the help.
The Title IDs are 0005000010142000 and 0005000210172601

The log after crashing with Bayo2:
 

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Getting an error loading config file message on application launch, not exactly sure where to get one or what to do about it, any help would be greatly appreciated.

Edit: Fixed, Nuspli created a file on the root directory of the SD named "Nuspli", deleting this file solved the issue.
 
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V10lator

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Aight, I'll get this to work in around the next 4 hours. It indeed is very weird, thanka for the help.
The Title IDs are 0005000010142000 and 0005000210172601
Sadly I can't recreate this.

The log after crashing with Bayo2:
Also can't find any obvious error in that log.

Are you able to recreate this with some small title, like a GBA VC game?
 

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I did so with DK: Jungle Climber and King of Swing, both worked fine downloaded and installed through NuSspli. I tried Watchdogs again the same way and it softlocks in splash still..
 

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This is pretty fantastic. Only one thing I would ask for. I have my Wii U to turn off after so long of inactivity. I was downloading a game, and was only able to sit with it for an hour and a half. I had to leave so I left it running. But when I came back the Wii U was turned off, and sure enough as I installed what I downloaded it errored at the end. Is there a way to disable that, laying having activity every 15 mins or so? Thanks for this home brew.
 

recsis

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Hi guys, i tried to to download Tloz botw with NuSspli 1.36 but i couldn't download it, when it reaches 70% and 7GB it get freeze, i need help, what can i do?
 

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when I came back the Wii U was turned off, and sure enough as I installed what I downloaded it errored at the end. Is there a way to disable that
Can't believe I didn't implement that yet. Sorry, will be available with the next update.
[EDIT] I just checked codes and it is implemented already but re-enables auto standby in case of an error. So the real root seems to be a somehow failed download. Will change it to not re-enable before you react to said error. In the meantime enable auto resume of failed downloads at NUSsplis options. [/EDIT]

Hi guys, i tried to to download Tloz botw with NuSspli 1.36 but i couldn't download it, when it reaches 70% and 7GB it get freeze
Could you tell me the exact title ID, please?
 
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Sowden

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Can't believe I didn't implement that yet. Sorry, will be available with the next update.
[EDIT] I just checked codes and it is implemented already but re-enables auto standby in case of an error. So the real root seems to be a somehow failed download. Will change it to not re-enable before you react to said error. In the meantime enable auto resume of failed downloads at NUSsplis options. [/EDIT]

Ah, very well then. It could be possible that there could have been some kind or error in the download, the world may never know. Ill look for that option though. But that leads to another question. If there is a failure after a long download, can I start where I left off, or do I have to start it all over again?
 

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If there is a failure after a long download, can I start where I left off, or do I have to start it all over again?
Normally it resumes from where it failed but sometimes the Nintendo server doesn't allow to resume in the middle of a file, so the one file (not the whole title) has to be deleted and redownloaded.
 

recsis

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Can't believe I didn't implement that yet. Sorry, will be available with the next update.
[EDIT] I just checked codes and it is implemented already but re-enables auto standby in case of an error. So the real root seems to be a somehow failed download. Will change it to not re-enable before you react to said error. In the meantime enable auto resume of failed downloads at NUSsplis options. [/EDIT]


Could you tell me the exact title ID, please?

The title id of the game is 00050000101c9400
 

recsis

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i tried downloading tloz twilight princess and it gives an error, it downloads to 100% but when it's installing it says "instalation failed
, verify WUP files are correct and complete" am i doing something wrong?
 

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Alright, so last night I was able to sit with it in the corner of my eye landast night, and I saw it fail. So some more details, I was downloading New Super Mario U + Super Luigi U and it crashed on me four times. Three times it crashed while downloading. I wasn't touching the game pad or the pro controller, the screen was dim due to inactivity, and suddenly it would just pop to the "Goodbye!" screen and froze. I had to pull the power to turn it off and back on again. Then one time it oddly crashed when it was starting the download back up, moving threw the files it already downloaded. Every time it crashed I went into WiiUShell and deleted the previous file. I couldn't sit up with it to install the game, but when I got up the next morning, my Wii U was off, but when I turned it on the game was there and it ran great. So I think that's what happened to me. If there's anything else you might need to help you, just ask.
 
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