No wifi co op for Dragon Quest IX DS?

Discussion in 'User Submitted News' started by granville, Jun 19, 2009.

Jun 19, 2009
  1. granville
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    Member granville GBAtemp Goat

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    This is pretty bullshitty here. I and apparently a lot of other gamers thought the upcoming Dragon Quest 9 on DS would have online Wifi co operative play that you could use via friend codes to play. I'm sure I'm not the only person here who thought this. Sadly, according to a recent statement by Square Enix to clear things up, this is not so. The co op will be local only.

    "From the beginning of development, co-op play hasn't been via WiFi, but rather DS wireless play."

    From Square Enix themselves sadly. This means no wifi for co op. I guess there is trading and other minor things for wifi, but this bites big time. Especially with the 4 month delay they just pulled. I hope this is a misunderstanding, but there's really no room for it in this quote.

    http://kotaku.com/5296019/is-dragon-quest-...p-wifi-or-local

    EDIT- But with every sad and disappointing bit of news, at least here we get some new information recently translated from some scans of a Q&A on a blog-

    - originally conceived as an evolution of Dragon Quest III
    - the game's theme is 'independence'
    - wouldn't be far-fetched to see people spending, 100-200 hours with the game
    - quests that follow the story, side-quests that do not
    - damage bonus for attacking the same enemy consecutively
    - dexterity stat affects chances to run away, get a critical hit
    - items pulled from broken pots/barrels may replenish later on
    - some downloadable quests will involve side-stories for main characters
    - treasure map bosses are very tough
    - treasure map dungeon layouts and treasure are randomized to a degree
    - when dying in multiplayer, you can choose to wait for help, or revive at the church
    - exchange items during multiplayer
    - 'medal king' is a former king who wants to be a pirate, Captain Medal

    http://gonintendo.com/viewstory.php?id=86460
    http://vjumpbooks.com/staffblog/
    http://www.neogaf.com/forum/showpost.php?p...p;postcount=703
     


  2. Hop2089

    Member Hop2089 Cute>Hot

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    Hopefully this won't impact the quality of the game. Online Co-op was something I was expecting to be in the game.
     
  3. Celice

    Member Celice GBAtemp Advanced Maniac

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    The pushed back the game that much to fix up Wi-Fi. Which should of been online. Instead, they polished local...?

    Remove it altogether if it's going to be that fucking limited. What could've been an excellent reason to buy the game has fell through completely. Sometimes I really do think of opening some amateur business to create the shit that actual companies don't >:(
     
  4. DrCaptainHarlock

    Member DrCaptainHarlock Hustle bones comin' out my mouth

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    Wait, there's co-op? Does this mean they've gotten rid of the traditional DQ gameplay? That'd really suck.
     
  5. granville
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    Member granville GBAtemp Goat

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    There is still every good reason to PLAY this game. It promises an incredible turn based single player RPG in itself. Modeled after classic DQ games after all. But it's pretty deceptive of SE to do this. I'm sure I recall almost every media source stating that you could connect over wifi to play co op. Am I mistaken in that recollection?

    Ridiculous really. I never trade things even in local play like with Pokemon. I just like either competitive play or most importantly local wireless. Maybe they'll wise up and make wifi for the US release. Doubt it almost 100% though.

    @DrCaptainHarlock-

    Hardly. There is co op and single player. The exact same gameplay is there, no changes. It's just up to 4 people can play together and travel the world separately in missions I hear. I CAN assure you it's just the same as always. Very similar to DQ8 I assume from all the info. There is a heavy emphasis on character customization though as we've seen a fancy equipment grid system.
     
  6. Law

    Member Law rip ninjacat that zarcon made me

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    People just seem to expect too much of videogames these days, I really don't know why though.

    You may recall media saying that, but the media may not have been directly quoting SE. One media source may have had it listed as a rumour, and another source might have taken that rumour and tried to make it fact in their own news publication, causing other news sites to take this as "fact", because they all leech from each other. In the end the rumour spirals out of control and what started is a rumour everybody now thinks of as fact.



    Also, really? You'd really expect this to have Wi-Fi Co-Op? I mean it would be a nice touch and all, and Wi-Fi co-op has been done before, but really? It wouldn't exactly be a feature I'd be using very often, if at all. Do people really want it? Would they get a lot of use out of it? Do people really sit at their computers and chat on IRC whilst playing an RPG to see who else wants to play online with them? I can see people doing it out of the novelty value at first (i.e. If it's there, why not use it.) but I doubt it'd be something done often, if more than once. Most of the time I spend playing DS RPGs is in bed, or on the bus, or those 3 hour breaks I used to get in the middle of a college day. Logging on to IRC and finding people to play co-op with is never high on my list of things I feel like doing when all I want is some traditional RPG action.
     
  7. granville
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    Member granville GBAtemp Goat

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    I have to say Law, have you been on the GBAtemp irc ever? They do that all the time when a game comes out. They used to do it for any game on wifi night. This happened even for a rather average-ranked game like FFCC Echoes of Time. That was VERY popular when it came out and the wifi irc was flooded. Yes it is a big deal to people. Me though, I'm mostly just a little weirded out because it WAS promised and stated to exist and now it doesn't.

    A popular PC RPG I can think of where this happens is Phantasy Star Online Blue Burst. I just now started playing it and I can attest to the fact that people DO sit at their PC's chatting to get people to play with them. It's quite addictive for better or worse.

    At any rate, no need to blame anyone on a massive misinformation by tons of news sites. It DOES have some sort of wifi apparently, but just not co op.

    I just updated to top post with some nicer news anyways.
     
  8. Law

    Member Law rip ninjacat that zarcon made me

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    There's a difference between an online game series and a Dragon Quest game, also yes I have been on GBAtemp IRC, although I have never gone to Wi-Fi night, from what I've been told though not many people tend to go to Wi-Fi night these days.

    Also, like you said, when it came out. Which sounds to me like "Because it was there, people used it". Although the FFCC games are far from traditional RPGs, unlike Dragon Quest. It's not the type of game where you obsess over online features, Dragon Quest games are primarily about single player gameplay and story.


    As long as there's a casino where I can gamble away my hard earned gold, I'll be happy.
     
  9. granville
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    Member granville GBAtemp Goat

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    I actually agree with you Law on the "DQ is a single player game". It's just the misinformation that really sticks out in my mind. I'm actually a single player gamer. I don't usually play multiplayer games at all and just recently even got into online gaming. I plan to enjoy the single player game in DQ9 to my fullest ability and I probably wouldn't even have used the wifi much anyways if at all. But I think it was important to post this information as a topic because many people DO believe the game has wifi co op and are going to wonder about it when the game comes out.
     
  10. elixirdream

    Member elixirdream GBAtemp Legend

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    well... maybe it got to do with how they failed on FFCC:EOT for the wifi co op
    that resulting the delay on february and yet till today they can't fix it ...
    therefore, they have no choice but remove it [​IMG]
     
  11. Jiggah

    Member Jiggah GBAtemp Maniac

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    I like that they are bring back the same system used I think in 6-8, which is points distribution to create a unique character. However, I still have some questions.

    Does each player in multiplaye represent a single player or are they the player's party from their own game? The whole reviving thing just brought this issue up because I could have sworn that each player was partied together rather than each player actually representing a whole party.

    Also, I'm curious about how the multiplayer affects the single player storyline, or is the multiplayer just part of the side questing/optional dungeon thing that is present in most games ala the pokemon underground thing.
     
  12. Celice

    Member Celice GBAtemp Advanced Maniac

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    I would think side quests aren't essential to the main quest--and any effects are superficial in regards to the main plot.
     
  13. shakirmoledina

    Member shakirmoledina Legend

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    for me wifi is just a name and nothing to do with gameplay due to the scarcity of ds (or none availability) and lack of good internet connection
     
  14. elixirdream

    Member elixirdream GBAtemp Legend

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    they have brought back the job transition system [​IMG]
    furthermore is the enhanced version of dq6

    based on the producer for some aspects, this is the enhanced version of dq3 + dq6 [​IMG]
    hahahahaha

    even the DQ3 and DQ9 posters looks the same
     
  15. imz

    Member imz GBAtemp's vigilante

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    why did they boast about it so openly at the start then? Oh well, I suppose it would've been really laggy anyway, like Echoes of time. I certainly hope they don't cut back on anything else, this game is two years overdue so I'm expecting a lot from it
     
  16. pitman

    Member pitman Addicted to Magical Girls

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    Does that mean that the quests themselves are already included and is needed to be downloaded is an unlocked code ?

    Since I don't have local friends to play with it sucks that there is no WiFi but its easy to cheat on Wifi so I don't like playing on Wifi.
     
  17. granville
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    Member granville GBAtemp Goat

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    The world map was featured in the blog article I believe. Here it is-

    [​IMG]
     
  18. Celice

    Member Celice GBAtemp Advanced Maniac

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    The best thing about retro RPGs and Dragon Quest in general: the terrain is always unrealistic. Like the trajectory of deserts on the surface of the worlds--it's just so artificial that's it's kinda good [​IMG] Nostalgia speaking, that is.
     
  19. Leo Cantus

    Member Leo Cantus So zeta slow!

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    that sucks/
     
  20. DSGamer64

    Member DSGamer64 Canadian, Eh?

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    Ugh, it's an RPG, why are you bitching about not being able to play over WFC? How many other RPG's have online co-op? Hell, how many of them have local play aside from the Final Fantasy: Crystal Chronicles games? Just be thankful there is local wireless, you can keep QQing about it if you want but it's a treat that one of the best RPG franchises in existance is exclusive to the DS as it is, asking more out of what is going to be an amazing game could wind up killing it's quality. Local wireless is fine, that means they aren't cutting corners on the single player in favor of WFC play.
     

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