Nintendo's official OS

Discussion in 'User Submitted News' started by coolbho3000, Dec 5, 2007.

Dec 5, 2007

Nintendo's official OS by coolbho3000 at 11:32 PM (2,845 Views / 0 Likes) 19 replies

  1. coolbho3000
    OP

    Member coolbho3000 GBATemp Kikkoman Naturally Brewed SoySauce Fanatic

    Joined:
    Apr 29, 2007
    Messages:
    2,095
    Location:
    Kikkoman Factory
    Country:
    http://www.gamasutra.com/php-bin/news_index.php?story=16503

    Apparently Nintendo is developing an open source operating system called "ES." It's built for x86 processors, strangely, which no Nintendo system uses. Speculation is that it may do for Nintendo systems what XNA has done for the 360. It was first released on August of last year, I've never heard of it, but the above article link is from today so this may be the first time the press has reported on it. [​IMG]

    Just took a look at the code, it seems to be commented in ENGLISH (yay) [​IMG]

    Download links:
    http://nes.sourceforge.jp/
     
  2. sekhu

    Member sekhu moo?

    Joined:
    Feb 14, 2007
    Messages:
    1,156
    Country:
    United Kingdom
    What?! They want more games from Conspiracy Entertainment? Seal of Quality my ARSE!
     
  3. Awdofgum

    Member Awdofgum Wadofgum

    Joined:
    Mar 17, 2007
    Messages:
    1,884
    Country:
    United States
    I still don't understand, what is the purpose of this.
     
  4. sekhu

    Member sekhu moo?

    Joined:
    Feb 14, 2007
    Messages:
    1,156
    Country:
    United Kingdom
    for those too lazy to read the article...

     
  5. coolbho3000
    OP

    Member coolbho3000 GBATemp Kikkoman Naturally Brewed SoySauce Fanatic

    Joined:
    Apr 29, 2007
    Messages:
    2,095
    Location:
    Kikkoman Factory
    Country:
    I know it's experimental, why would they bother developing something open source and not for a Nintendo system? I've heard of Nintendo licensing franchises to the PC (Mario teaches typing comes to mind) but I've never heard of anything from Ninty has been open source.
     
  6. shadow1w2

    Member shadow1w2 Still here.

    Joined:
    Mar 16, 2004
    Messages:
    1,518
    Location:
    CA
    Country:
    United States
    Strange news, I hope this is an early sign for something good in the future.
     
  7. Lukeage

    Member Lukeage GBAtemp Regular

    Joined:
    Feb 24, 2004
    Messages:
    178
    Country:
    Australia
    Because x86 processors are extremely cheap, readily available and there are tonnes of people who already know how to work said hardware. Given I assume it is mostly written in C/C++, porting it to any official Nintendo hardware isn't a huge effort.
     
  8. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    That's strange [​IMG]
     
  9. rhyguy

    Member rhyguy GBAtemp Maniac

    Joined:
    Jul 21, 2007
    Messages:
    1,377
    Location:
    Melbourne
    Country:
    Australia
    nintendo are going to take over the computer scene too:P
     
  10. JKR Firefox

    Member JKR Firefox Back.

    Joined:
    Nov 18, 2006
    Messages:
    1,130
    Location:
    Canada
    Country:
    Canada
    Perhaps it's for the development of WiiWare. Maybe Nintendo will be releasing these kits to budding game designers to make their own games on the service. At a price of course...

    It's just speculation on my part but it sounds like it could be possible. They could do the development on PC and then port the game onto the Wii.

    - Fitzy
     
  11. Lumstar

    Member Lumstar Princess

    Joined:
    Mar 6, 2006
    Messages:
    3,531
    Location:
    Darling
    Country:
    United States
    Maybe they want to have something like the Virtual Console on PC?
     
  12. deufeufeu

    Member deufeufeu GBAtemp Advanced Fan

    Joined:
    Nov 21, 2005
    Messages:
    880
    Country:
    Cote d'Ivoire
    There's already a lot of os features in current development kit for nintendo consoles (for example the home button shows that). The next step for them will be to have a full fledged os to allow wiiware to run non intrusively on the wii.
     
  13. nephdj

    Member nephdj GBAtemp Fan

    Joined:
    Apr 13, 2007
    Messages:
    442
    Country:
    Australia
    proberly just a OS for there dev kits, since they pay companys atm for the software on them... was stated the gamecube dev kit had MS tech in it
     
  14. CockroachMan

    Member CockroachMan Scribbling around GBATemp's kitchen.

    Joined:
    Jan 14, 2006
    Messages:
    3,889
    Location:
    Brazil
    Country:
    Brazil
    Really weird.. looks like something for developers only, probably something like XNA for the Wii. Didn't expect to see something open source from Nintendo..

    Weirdest thing is that Nintendo has not made any official announcement about that..
     
  15. dodol

    Member dodol GBAtemp Regular

    Joined:
    Sep 24, 2007
    Messages:
    148
    Country:
    United States
    why would they do announcement if nothing is going to be made from the OS ? (at least not yet)
     
  16. leetdude_007

    Member leetdude_007 Official GBAtemp Assassin That Has Never Killed An

    Joined:
    Nov 25, 2006
    Messages:
    998
    Country:
    United States
    This gives me the impression of how much work they are doing in R&D. I like the route their taking with their underlying software. Probably something for the developers out there.
     
  17. deufeufeu

    Member deufeufeu GBAtemp Advanced Fan

    Joined:
    Nov 21, 2005
    Messages:
    880
    Country:
    Cote d'Ivoire
    No, only company working with nintendo on dev kits are Metrowerks and Intelligent systems. The latter being a subpart of nintendo. Metrowerks has worked inhands with MS but it's a separated company, well knowned in the ppc compiler world.
     
  18. Banger

    Member Banger Me > | | < You ..Wanna Line dance?

    Joined:
    Oct 31, 2007
    Messages:
    1,783
    Country:
    United States
    Seems interesting hope it works out the way they want... But what that is i dunno.
     
  19. moshii

    Member moshii GBAtemp Regular

    Joined:
    Jun 6, 2006
    Messages:
    216
    Location:
    函館
    Country:
    Japan
    C/C++ (You shouldn't write OS code in C++, that'd be retarded...) can be as un-portable as assembly code. Issues like processor endian come to mind. Aside from that Nintendo hardware is very "console", and the processor etc don't usually include "OS" supportive features like TLB, MMU etc and so forth. This is why Linux DS is a port of the crippled uClinux.
     
  20. coolbho3000
    OP

    Member coolbho3000 GBATemp Kikkoman Naturally Brewed SoySauce Fanatic

    Joined:
    Apr 29, 2007
    Messages:
    2,095
    Location:
    Kikkoman Factory
    Country:
    This can't be just for professional developers, it is open source after all.
     

Share This Page