What does one thing have to do with the other? If your argument is that they should be making more games for their consoles instead of making Amiibos or whatever - they've been doing exactly that. Nintendo so far has done a pretty good job making up for their lack of 3rd party support, either by putting their strongest IPs on it - Mario, Smash, the upcoming Zelda and Star Fox, developing new IPs (like Splatoon) or by hiring other studios to make games for them - like Bayonetta 2 and Wonderful 101.
The mere fact that the Wii U has lack of 3rd party support it really makes it hard on the console's library because there's worth so very little to purchase, so this definitely needs to change. Also, Nintendo did not do enough this year for the Wii U customers to be satisfied.
Kirby Paintbrush - A touchscreen game on a home console, really? (
-)
Mario Party 10 - Mostly automated and with the need of amiibos. (
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Mario Tennis Ultra Smash - Huge lack of content. (
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Devil's Third - Press heavily criticised and in top of it NoA only released it recently in US, complains aside, it seems like the multiplayer is fun (but single player is pants). (
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Animal Crossing: Amiibo Festival - More or less MP10 reskinned. (
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Yoshi's Woolly World - Lovely 2D platformer. (
+)
Project Zero: Maiden of Black Water - My favourite 2015 Wii U game but sadly NoE made a very limited print in EU and US is digital only. (
+)
Splatoon - at launch it was barebones but then with time it became filled with content and it's worth buying. (
+)
Rodea the Sky Soldier - The Wii U version is horrible, only got it for the Wii version. (
-)
Super Mario Maker - A game where you make Mario stages. (
+)
Xenoblade X - It's Xenoblade. (
+)
So out of 11 Wii U games I listed only 5 are really worth getting, imo. Only 5 games.