Hello, I've wanted to start a project and develop an IPS/AMOLED (or just brighter and more visible in general) screen for the original Nintendo DS that improves the screen brightness and clarity, much like the existing IPS screen mod for the GBA SP. I tried to see if I could use the same or similar screen as the GBA SP mod and use that on a DS, since they have similar sizes, but they seem incompatible given the schematics I've looked at (different number of pins on the ribbon cables). I will likely need to develop my own screen, which I would love to try, but it will likely take a lot of research. While I recently received my bachelor's degree in computer engineering, I have not took on a project like this and feel pretty clueless on how to go about this. I wanted to ask for any help here, whether that be resources, sites, documents, or personal help. If anyone is able to contribute, please let me know. I already have some schematics of the Nintendo DS and GBA SP, as well as some hardware programming documents. I really hope to make this project come alive soon, any and all help is appreciated!
After writing this post, I've noticed an existing thread which discusses adaptor cables to connect a DS Lite Screen to a GBA. If I can figure out a way to use the same concept on the original DS, I may have just what I'm trying to accomplish. If anyone is more knowledgeable on these adaptors, any information is very appreciated.
(I just made this account for this post, so I am unable to post links, but I will attempt to share those later. A link to the previous thread I mentioned, as well as the GBA schematics and GBA and DS hardware programming.))
After writing this post, I've noticed an existing thread which discusses adaptor cables to connect a DS Lite Screen to a GBA. If I can figure out a way to use the same concept on the original DS, I may have just what I'm trying to accomplish. If anyone is more knowledgeable on these adaptors, any information is very appreciated.
(I just made this account for this post, so I am unable to post links, but I will attempt to share those later. A link to the previous thread I mentioned, as well as the GBA schematics and GBA and DS hardware programming.))