Nintendo’s Iwata: Wii U Online Structure To Be Flexible To Dev

Discussion in 'User Submitted News' started by CamulaHikari, Jun 15, 2011.

  1. CamulaHikari
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    CamulaHikari Kami Kurai

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    The Chocolate Factory~<3
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  2. Nollog

    Nollog GBAtemp Addict

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    A whole lot of nothing again.
    Nintendo need to straight up say "This is how our online service is work, function, and look like".
     
  3. Selim873

    Selim873 Nunnayobeesnes

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    Agreed, the Wii's online compatibility was okay, but I thought the friend code thing was stupid, good thing they're ditching that.
     
  4. Slyakin

    Slyakin See ya suckers

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    Whoa, so this means that we'll see decent online?

    Holy fuck, what happened Nintendo?
     
  5. ShawnTRods

    ShawnTRods GBAtemp Psycho!

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    About time? [​IMG]

    I remember playing Budokai Tenkaichi 3(or whatever DBZ game that was [​IMG]) on the Wii and online was literally at 10% speed of the game or even worse.
    Before I knew it, I lost the match lol.
    Not sure if the problem was with ATARI or Nintendo's server. Nevertheless, I hope we dont experience something like that in the next gen [​IMG].
     
  6. KingVamp

    KingVamp Great... AETHER!

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    Wow, gaming has became very complicated. [​IMG]

    Seriously tho, even I want more info on this.
     
  7. JoyConG

    JoyConG GBAtemp Advanced Fan

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    It sounds like devs will have tools to make the experience their own in respective games..

    But I want to hear about the Hub, and what Nintendo is doing to make some quality online for once
     
  8. Rydian

    Rydian Resident Furvert™

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    Did you read the article? It was stating that there won't be any single rigid look and feel, that the online portions of games will be customizable as the devs see fit.
     
  9. Nollog

    Nollog GBAtemp Addict

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    And that's why it's a whole lot of nothing.
     
  10. Kuschel-Drow

    Kuschel-Drow GBAtemp Fan

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    I'd appreciate REAL online play... Not only 4 people or nosense like that.
    I mean the PS had been able to handle real MMO's ages ago, so it's about time Ninty comes up with better online play...
     
  11. OmegaVesko

    OmegaVesko GBAtemp Regular

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    The Wii could always support more the 4 players online. See: Goldeneye, CoD: Modern Warfare Reflex, Conduit, Conduit 2
     
  12. Clydefrosch

    Clydefrosch GBAtemp Psycho!

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    I guess it would be for the better

    though, after the first Wii-U child abduction/[censored] case, we will never hear the end of it.
     
  13. comaX

    comaX Member

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    All of that seems very fine, but please, keep the "social networks" out of it. Really.
     
  14. libertas34

    libertas34 Member

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    Giving flexibility to developers... that's the way to go. Also, don't be a Sony.
     
  15. Midna

    Midna Banned

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    Er, um, Mario Kart maybe?

    I think Kuschel is thinking specifically of SSBB with no other examples in mind. That game only supported 4 players anyway. Online was not part of that limitation. What are you thinking..?
     
  16. KingVamp

    KingVamp Great... AETHER!

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    Just give me a thought to 8 characters SSB battle. That would be crazy. [​IMG]
     
  17. Rydian

    Rydian Resident Furvert™

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    It's news that it's going to be different than how the previous console did it (which people disliked).
     
  18. purplesludge

    purplesludge anyone have any ideas for this space

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    It seems like this could work but if it doesn't Nintendo can blame someone else.
     
  19. Rydian

    Rydian Resident Furvert™

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    Nintendo's the company that admitted that shitty games don't sell because of piracy, but because they're shitty.

    This isn't Sony we're talking about.
     
  20. sonicsmash2

    sonicsmash2 GBAtemp Regular

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    It seems Ninty want to target Experienced Gamers (Mostly) with WiiU, while it still is a family console, Online capability was the main downside for quite alot of us. (Lag)
    Lets hope this shoots correctly.