Ni no Kuni Translation [ENG]

Discussion in 'NDS - ROM Hacking and Translations' started by Zkarts, Nov 7, 2014.

  1. Blackmonster

    Blackmonster GBAtemp Regular

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    Oct 7, 2016
    Netherlands
    ok got it ty
     
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  2. bytar

    bytar Holy Knight

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    Jan 5, 2016
    Japan
    Can anyone work this game with a R4 card?
     
    Last edited by bytar, Dec 9, 2018
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  3. TheGuyMadeOfTofu

    TheGuyMadeOfTofu GBAtemp Fan

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    Nov 18, 2016
    God damn it. Spanish version works fine on my r4 but this one gives me an error=4 load fail....what gives?


    Edit
    Just read posts, guess im screwed till god knows when because im using Ysmenu thing. The error is the =-4. Damn it.
     
    Last edited by TheGuyMadeOfTofu, Dec 9, 2018
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  4. bytar

    bytar Holy Knight

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    Jan 5, 2016
    Japan
    My error is -6. It doesn't work for my both cards. It is very frustrating after 4 years man. I could learn Japanese instead of this. The original one works.
     
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  5. dude1709

    dude1709 Advanced Member

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    Jun 5, 2006
    Australia
    @pleonex Game works fine with the switched arm7.bin with my DSTWO, even trimmed.
    No sleep mode problem anymore :)
     
    Last edited by dude1709, Dec 9, 2018
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  6. Hephaestus

    Hephaestus GBAtemp Regular

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    Sep 29, 2017
    Korea, North
    @Blackmonster Please delete that request from your prior post or you will get, at least, a warning or possibly a ban for that. Just letting you know.
     
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  7. TheGuyMadeOfTofu

    TheGuyMadeOfTofu GBAtemp Fan

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    Nov 18, 2016
    Like adding salt to the wound. Hope they can find a fix for this.
     
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  8. bytar

    bytar Holy Knight

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    Jan 5, 2016
    Japan
    I am also hoping for a quick fix.
     
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  9. Hephaestus

    Hephaestus GBAtemp Regular

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    Korea, North
    Did as @pleonex said and created an .xdelta patch of the resulting file.
    With these changes the Sleep-function works for me now.
    Using an R4i Gold 3DS RTS Plus with 1.64 wood on a DSi XL.

    http://www.mediafire.com/file/w2242ffnwxlo2ue/arm7.rar/file

    Edit by Cyan : Apply this patch on a clean Japanese ROM, not your already English patched file.
     
    Last edited by Cyan, Dec 9, 2018
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  10. prectorian

    prectorian Chef Kirby

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    Oct 10, 2010
    Vanuatu
    Tested, Wood R4 v.1.63 can play it. YSMENU/TTMENU need to request RetroGameFan for infolib.dat fix.
     
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  11. sterob

    sterob Advanced Member

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    Jul 26, 2015
    United States
    Tested with R4 SDHC dual core 2015 and YSmenu got error -4.
     
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  12. makkuu

    makkuu Newbie

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    Aug 5, 2017
    Afghanistan
    Is this real life? Do I have a pulse, am I awake... is this actually happening?? PogChamp O: we got here bois. We lived to see the day! I don't care if there are tech issues on some devices, we'll figure them all out eventually, I have no doubt.

    Thank you so much for this! This amazing game deserved such serious treatment. Best present for the holidays! Sending much love to the whole team, I can't thank you enough really.
     
  13. Alexander88

    Alexander88 Member

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    Nov 21, 2016
    Russia
    Tested with R4 SDHC dual core 2016 got error -6.
     
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  14. avocado

    avocado GBAtemp Regular

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    Apr 17, 2016
    thank you to all programmers and translators.
     
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  15. hausa51

    hausa51 Advanced Member

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    Jan 18, 2016
    Oh, wonderful! Thank you so much!
     
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  16. Anjiera

    Anjiera 漫画 && ROM XL8R

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    May 23, 2015
    Canada
    There is a "How to patch this" text file included in the zip that has the link. :)

    ===================== RE: Praise =====================

    Also praise the ROM hackers and photoshop wizards! :) This game, more than most due to the Magic Master book, needed a lot of photoshop skills. Huge thanks to @1c4rus @3rd and @ants.400149 for all their hard work on the book project!

    I have just been the chief cat herder, I didn't do everything myself. The list of people that worked on this game is included in our Magic Master PDF and it takes up 3 whole freaking pages! Insanity!

    @Zkarts and @pleonex have been working on this for many years longer than I have, and the entire Spanish team proved it was possible years before we started on this project. There are many people to thank here, and we are all very happy to know that (most) people can play the game and enjoy it in English now. :D

    You have exactly captured what everyone on the team is thinking now. haha. We were happy to work on the project, but we are also REALLY happy to be done! :) Well, done the first release. It seems we'll need other releases in the future to fix some things, but... it is not a secret thing anymore, and people outside the team get to play it which makes us all happy.

    ===================== RE: Issues with the ROM =====================
    Thanks for taking a look, @pleonex ! No rush on a fix, I know this is a busy time of year for everyone, and the last few weeks have been a lot of work to get the game ready to release, so take your time please and don't burn out! :)

    Thanks for letting us know, and sorry that it isn't working for you!

    We did know about the sleep issue that @pleonex has now determined is part of the AP workarounds. But, we didn't have too many flashcards to test with, and the ones we did most worked. I'm still working on a full list of what people have tried in the past. The more info we can get here the better, though we don't have all of the cards in the world so even when we do new builds we will not easily be able to test that this is fixed. We might need some people here to help test, but we'll contact you directly if/when we need your help.

    AP workarounds that work in most places but not all. :/

    Interesting, might be a whitelist issues. We'll see what we can figure out, but it might not be immediately as we're all pretty tuckered out right now. It has been a long couple of weeks on top of the many years of work. haha.

    Sounds like it, @pleonex is aware, but it might take us some time to (a) recover from finally finishing the project and (b) to figure out the problem and then figure out a fix. Sorry to hear it isn't working for everyone!

    thanks for letting us know!

    thanks for letting us know! Sorry it isn't working for you!
     
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  17. sterob

    sterob Advanced Member

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    Jul 26, 2015
    United States
    R4i-SDHC also work with the untouched room and didn't work after patch so probably we just need to wait for an AP fix.
     
  18. Anjiera

    Anjiera 漫画 && ROM XL8R

    Member
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    May 23, 2015
    Canada
    Yes, @pleonex did have to swap out the arm7.bin from this game with one from another game to get the patched file to run properly, which may have been the culprit. But it works well on some emulators and flashcards, so we don't know if future fixes will make it stop working for some others, too... :/ Kinda tough to test it all when we don't have all of these cards, but we'll reach out to people here in the community that do have cards that don't work when we have a build with a potential fix.

    Thanks for letting us know!
     
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  19. Aenkyn

    Aenkyn Newbie

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    Jun 26, 2018
    France
    So, after additional tries, here is my situation :
    I tested the spanish version with and without the arm7 patch. I tested the english version with and without the arm7 patch. None work. I load the game and immediately get stuck on a white screen. Not even an error message.
    I have a wood 1.64 on my cart, and as stated earlier I have this flashcart (link to r4ids.cn). Tried on my new 2ds XL and my DSi both up to date. Also, the original japanese rom works perfectly for me.
    I have another r4 but my gf has it so I can't try on that one yet.
     
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  20. J-Machine

    J-Machine Self proclaimed Pog champion

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    Aug 25, 2011
    Canada
    A concrete Igloo
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