Newer Moonshell?

Discussion in 'NDS - Emulation and Homebrew' started by geokilla, Aug 10, 2008.

  1. geokilla
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    geokilla GBAtemp Regular

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    Hi all. I'd like to know if Moonshell will be updated anytime soon. Reason I ask is that the latest version of Moonshell came out in 2007 I believe. Did they halt the development of Moonshell or are they just working on a really good/updated version of Moonshell?
     
  2. noONE

    noONE ~~~~~~~~~~~~

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    it is no longer developed, the final version is sadly 1.71 :/
     
  3. arctic_flame

    arctic_flame GBAtemp ATMEGA8 Fan

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    It won't get developed anymore because no one can compile it.
     
  4. strata8

    strata8 Look! A pointless distraction!

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    over there
    Sakura is probably the newest version you can get, as it uses an updated code base from 1.71
     
  5. MysteriousCookie

    MysteriousCookie Advanced Member

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    why cant anyone compile it??
     
  6. kobykaan

    kobykaan GBAtemp Addict

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    use the version thats in the hacked dldi sakura that works on any card its a much better player [​IMG]
     
  7. link459

    link459 GBAtemp Fan

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    Where could one get that?
     
  8. OSW

    OSW Wii King

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    yeah the best you can get is dldi sakura atm.
    might be in the download centre.

    moonshell seems to be a dead project... hell even moonlight's website seems to be down (i just checked)

    moonlight changed work onto sakura but now sakura seems dead too.
     
  9. spinal_cord

    spinal_cord Knows his stuff

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    somewhere
    I think it was coded using a specific [expensive] dev kit, and the trial period has ran out.
     
  10. geokilla
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    geokilla GBAtemp Regular

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    What's this dldi Sakura? Do you mean the M3 Sakura or is it something else?

    I'll search the download center and see if I can find anything with Sakura in it.

    Edit: I used the search function in the downloads and I didn't find anything except for the M3 Sakura.
     
  11. psycoblaster

    psycoblaster Divine

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    infantile parylisiser (is that right?)'s program trial ended... it's supposed to be some heck an expensive program. Now he works for the M3 sakura team or something.
     
  12. MysteriousCookie

    MysteriousCookie Advanced Member

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    cant someone else get the trial for the program?
     
  13. Sephi

    Sephi fool

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    That's what I was thinking
     
  14. DanTheManMS

    DanTheManMS aka Ricochet Otter

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    Anyone can get the trial, yes, but from what I remember the sourcecode for Moonshell is hard as heck to figure out (not to mention that all the comments would be in Japanese).

    The compiler used for Moonshell 1.7x is the ARM SDT, and it costs about $5000 from what I remember. Moonlight used it to add some ARM assembly optimizations that weren't possible with DevKitARM and GCC, and once the trial ran out he stopped development.

    Also, for all those wondering why nobody picked up development of SNES, NES DS, or any of Flubba's or Dwedit's emulators for the GBA, this is the same reason. Recently Dwedit has been making an effort at porting many of them to GCC so anyone can update them, but for several years the only people capable of making updates had halted development on the emulators.
     
  15. Toni Plutonij

    Toni Plutonij *has TrolleyDave & tiny p1ngy on moderating shelf!

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    Nope it isn't....It just takes time until they finish it..I don't know why that long, but I've got message from M3 Team yesterday, and M3 Sakura isn't dead at all!!

    (but I agree it does seen pointless sometimes!!)
     
  16. adriande2

    adriande2 GBAtemp Regular

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    you can't just keep updating something... there will always be a final version for something
     
  17. FAST6191

    FAST6191 Techromancer

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    DanTheManMS is on the money as usual but I would add a few people did take it up:
    http://kuwanger.net/gba/
    A fair few universities do use arm kit though and the SDT should be part of that somewhere.
    Also being a silly money app it is not your basic download and play demo (I went looking at the time). I appear to be wandering into the realms of goto when it comes to coding faux pas but I have to wonder if a bit of machine code could not be left in.

    Moonshell sourcecode, I did not play around with the DS side of things much but as I recall even the dpgenc app was a pain (I messed around with it when I did a demo/fork of batchdpg) and most comments (aside from the libraries used) were in Japanese and few in number. That might have had something to do with my lack of familiarity with the computer language being used (Borland C or pascal/similar if I recall correctly).
     
  18. DanTheManMS

    DanTheManMS aka Ricochet Otter

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    Can't believe I forgot about Kuwanger, as I talked about his Goomba Paletted fork just hours ago in another topic. Thanks for catching that FAST691. Even still, his purpose was mostly to extend the secondary functionality of the emulators, not necessarily to update their core emulation capabilities.