Hacking New Theme for EZ-Flash Omega!

Sterophonick

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Update v3.7 and v1.3(DE):
- Bump Jagoomba to v0.5 (Thanks Nuvie!)
- Linux compatibility in the DE source code

This is gonna be the last update that I release, I appreciate all the love, but I'm done.
Open source community, do your thing. I pass the torch to you.
Someone here's gotta be much more capable and willing to maintain this than I am.
 

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hippy dave

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Update v3.7 and v1.3(DE):
- Bump Jagoomba to v0.5 (Thanks Nuvie!)
- Linux compatibility in the DE source code

This is gonna be the last update that I release, I appreciate all the love, but I'm done.
Open source community, do your thing. I pass the torch to you.
Someone here's gotta be much more capable and willing to maintain this than I am.
Big thanks for all your work :gba::wub:
 

Camaro678

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Help. Sega ms and gg games don't work. Nothing happens when you click on them. Their icons are just a white square. : грустно:
 

tmp99

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Update v3.7 and v1.3(DE):
- Bump Jagoomba to v0.5 (Thanks Nuvie!)
- Linux compatibility in the DE source code

This is gonna be the last update that I release, I appreciate all the love, but I'm done.
Open source community, do your thing. I pass the torch to you.
Someone here's gotta be much more capable and willing to maintain this than I am.
I wanted to thank you for all your work, been using it for ages and love it. Hope it will be continued to be worked on but what you did is amazing.


@Sterophonick I'm working on a new theme based using your Simple theme as a starting point (along with some graphical inspiration from @Nona_Elexis's theme here.

I want to explore changing the fonts, but I'm not sure how to go about generating a compatible font file. Could you offer any information about how you created a C file from the custom font you used in your theme? Did you use Usenti?

@Nona_Elexis used a different font in their theme and happened to include the original character map as a png, so I was able to decipher the layout and grid size. I can't figure out the correct settings thought to make a C file with the same format as what's in the EZFlash kernel. If you can help I'd appreciate it!
This looks amazingly great, hope you'll share it one day when you think it's time.
If you need testers don't be shy either, I'd love to try it even when it's not entirely done yet.
 
Last edited by tmp99,

the_skdster

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It was driving me crazy why I couldn't get Pokemon Crystal working with SIMPLE 1.09.
Turns out Goomba Color needs the OG Pokemon Crystal rom. It will not work with the REV A rom version. xD
Just wanted to let people know if it's not already common knowledge.
 
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N7Kopper

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How does the kernel's Fire Emblem save suppression work with romhacks? Do you need to softpatch, or does it just work, or do I need to add a config file to activate it? I don't want to blow up my SD card playing Andaron Saga or Swinging Sword or whathaveyou.
 

ranza

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Have you guys been able to save your gbc games after the update of Jagoomba to v0.5? Whenever i save in any of the pokemon games, the save disappear after relaunching the game
 

BBR

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I can't get Pokémon Crystal to save either ever since the update.
I save > Press L + R > Wait 5 - 10 seconds > Exit > Boot the game back > Save gone

Tried a modded GBA with an IPS screen and a GBA SP 001 unmoded if that says anything.

Edit:
Downgraded to previous version and now saving works again.
 
Last edited by BBR,

hippy dave

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@Sterophonick
Does this version of yours remove any features the og ezo one has ?

Do savestates still work ?

When I get the cart back I lent a friend.. I might try it.
Pooshell in 2022, noice.
Doesn't remove any features. Save state patches still work on the same games they work on with the official firmware (most but not all games).
 
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