New Super Mario Bros. Wii

Discussion in 'Wii - Backup Loaders' started by Blue-K, Nov 8, 2009.

  1. megadeoxys

    megadeoxys Member

    Newcomer
    2
    Sep 15, 2007
    United States
    I patched it like the main post says and it still gives "an error has occured".
    I'm using a disc of course. This sucks!
     
  2. FIX94

    FIX94 Global Moderator

    Global Moderator
    21
    Dec 3, 2009
    Germany
    ???
    How are you launching the game? A loader ? Modchip?
     
  3. megadeoxys

    megadeoxys Member

    Newcomer
    2
    Sep 15, 2007
    United States
    A modchip, D2CKey. For some reason, it also freezes Gecko up.
     
  4. FIX94

    FIX94 Global Moderator

    Global Moderator
    21
    Dec 3, 2009
    Germany
    ???
    If you are trying it with neogamma does it also freeze?
     
  5. megadeoxys

    megadeoxys Member

    Newcomer
    2
    Sep 15, 2007
    United States
    No, the screen actually turns green before it freezes.
    Ok trying to do it with gecko and cheats: I put the cheats in the codes folder, how can I activace the ocarina in gecko?
     
  6. DarkMatterCore

    DarkMatterCore I like turtles.

    Member
    7
    May 30, 2009
    Venezuela
    Cabimas, Zulia, Venezuela
    Options -> SD Cheats. Activate it, then load the game.
     
  7. megadeoxys

    megadeoxys Member

    Newcomer
    2
    Sep 15, 2007
    United States
    I did, and it still says "no sd codes found" just before freezing. I tried both of the region codes, but the game is NTSC. Doesn't work with either.
     
  8. DarkMatterCore

    DarkMatterCore I like turtles.

    Member
    7
    May 30, 2009
    Venezuela
    Cabimas, Zulia, Venezuela
    Maybe you could try the WIP patches with the unpatched ISO in NeoGamma. Seems more "cleaner" to me, I don't really like to patch the games.
     
  9. Blue-K
    OP

    Blue-K No right of appeal.

    Member
    2
    Jun 21, 2008
    Swaziland
    Helvetica
    This would also be my suggestion. I don't have the original PPF-Files anymore, and the WIP-Files are a better solution anyways, imo.

    Btw, I thought that you can also apply the WIP-Files to an ISO, or am I wrong? I couldn't find anything in this direction though, so I would love to hear some Info on this.
     
  10. DarkMatterCore

    DarkMatterCore I like turtles.

    Member
    7
    May 30, 2009
    Venezuela
    Cabimas, Zulia, Venezuela
    Well, I don't really know how the WIP patch engine works, but by taking a look at the file I think the left part represents the game offsets NeoGamma is going to modify on-the-fly, and the right part the new hex values (which will get the game to work). Also, if I'm not mistaken, I don't think the WIP patch is applied to the ISO, but to the main.dol executable.

    Maybe I'm just talking nonsense here and those hex values aren't what I think, since I haven't checked the NeoGamma source code, but it would be better to just ask WiiPower about this.
     
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