New Super Mario Bros. Wii

Discussion in 'Wii - Backup Loaders' started by Blue-K, Nov 8, 2009.

  1. airpirate545

    airpirate545 GBAtemp Advanced Fan

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    Sep 5, 2007
    United States
    Do pre-patched PAL versions work 100% off of a disc without a modchip on an NTSC Wii?
     
  2. jakejm79

    jakejm79 GBAtemp Fan

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    Jun 18, 2009
    United States
    OK I have never made a GCT file before or used Ocarina but give this a go.
    http://www.mediafire.com/?mmddyyutzzj
     
  3. GolfDude

    GolfDude GBAtemp Advanced Fan

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    Feb 2, 2009
    United States
    if you have usb loader rev 830, it should work without issues... make sure your running cios 222 and not 249 when loading it ( in the settings area for the game on the loader)
     
  4. W hat

    W hat Rhythm Heaven Fan

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    5
    Feb 28, 2007
    United States
    I'm using ios 222. Still nothing.
     
  5. bzaigege

    bzaigege Member

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    Jul 27, 2007
    United States
    thank you jakejm79. i don't know how hex editing works or making codes for ocarina. i saw ur posts b4 regarding what value to change this and that and thought to give it a try out of luck try to make a .gct but it doesn't work. what did u put in ur txt file? mines was this.

    SMNE01
    New Super Mario Bros. Wii

    Bypass Error
    9421FFD0 4E800020

    oh yea.. your file is working so far. THANK YOU. i'll continue playing and see what happens
     
  6. airpirate545

    airpirate545 GBAtemp Advanced Fan

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    Sep 5, 2007
    United States
    Do you need GeckOS and CiosCorp for this to work, or can NeoGamma use codes now? Also, does it matter if this is the NTSC scrubbed or 1:1 copy?
     
  7. jakejm79

    jakejm79 GBAtemp Fan

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    Jun 18, 2009
    United States
    I took the GCT for the PAL version, then found the difference between the offset in the GCT file and the offset for the PAL dol, I then added that difference to the offset for the NTSC dol.
    The offset in the GCT file is different than in the dol file, but I am not sure how they differ, if whomever created the PAL GCT file could let me know what the did to figure it out I would be happy to try and make a working NTSC one.

    bzaigege, are you saying my GCT file does work or doesn't? If it doesn't then let me know and I will try and figure it out, I originally thought u were saying it didnt work, but I reread your post and it appears it is.

    airpirate545, I don't know if neogamma works with gct files, but I know gecko OS does, I believe if playing by disc tho you need a modchip and gecko OS/neogamma, the only way to get it to work in a softmod only scenario is USB loading, tho there are some confirmations of people using the disc loading function of uloader and getting it to work via disc without a modchip, but I believe that has only been tested on the PAL version (should work for NTSC too tho).
     
  8. bzaigege

    bzaigege Member

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    Jul 27, 2007
    United States
    it's working. i've been playing and leaving it on for like 30 minutes and no disc read error yet.
     
  9. airpirate545

    airpirate545 GBAtemp Advanced Fan

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    Sep 5, 2007
    United States
    Thanks, I'll try that, does it matter if its scrubbed?
     
  10. jakejm79

    jakejm79 GBAtemp Fan

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    Jun 18, 2009
    United States
    If you read the very 1st post it gives all the details regarding the different loading methods, same apply to both PAL and NTSC, but note that you will have to use different cheats and/or patched dol depending on the ISO region.
     
  11. CockroachMan

    CockroachMan Scribbling around GBATemp's kitchen.

    Member
    4
    Jan 14, 2006
    Brazil
    Brazil
    I have D2CKey here with no cIOS whatsoever..

    From what I understand.. instaling IOS 53 with the Trucha Patch will make the game work. Is that it? Just it? [​IMG]
     
  12. TeenTin

    TeenTin GBAtemp Maniac

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    Jun 20, 2007
    Hong Kong
    Simply use the latest CFG Loader v48b which auto patch NTSC NSMB, and do nothing.

    Finished.
     
  13. shwink

    shwink Newbie

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    Mar 31, 2009
    United States
    I can not get my retail copy to run on my soft mod (get error 002 eject disc). I am using system menu 3.2 but do not want to update as I am afraid of bricking my wii. I am using backup loader gamma 002 fix. Also tried with gecko os and get same error.
     
  14. Jaz808

    Jaz808 GBAtemp Fan

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    Jan 21, 2003
    Melb Aus
    I understand IOS53 is v5406, but do i need to re-install IOS60 v6174 ??
     
  15. maxpouliot

    maxpouliot GBAtemp Regular

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    Apr 9, 2007
    Canada
    i don't understand step :
    6) Change 4 bytes starting at 0x1ab750 to 4e 80 00 20
    can someone help me? Which hex editor are you using exactly.
     
  16. gokuguy

    gokuguy GBAtemp Fan

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    Dec 5, 2008
    United States
    I'm wanting to play the NTSC version of this game. I don't have a chipped console, I'm using softmod. I'm using CIOSRev14 because I heard Rev15 is a broken release right now. I've tried to use Neogamma, Gecko OS with cheat, but no go. It just goes back to the wii menu. Haven't tried Neogamma R8 beta 7 yet, because I cant remember if uninstalling Neogamma then installing a newer version will effect CIOSCorp. Any help? I'm using a clean iso.
     
  17. sideshow

    sideshow Newbie

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    Nov 16, 2009
    United States
    Thank you so much for the cheat code. I have the USA version and this has so far worked great. I have gotten to 1-4 without the game giving my the error code message.
     
  18. airpirate545

    airpirate545 GBAtemp Advanced Fan

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    Sep 5, 2007
    United States
    Would you mind giving your setup?
     
  19. gmrnguyen

    gmrnguyen Member

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    Apr 4, 2007
    United States
    i also getting this blue error #002 screen

    i'm running from a disc
    FW 3.2u
    CIOS36_rev5-64-v1042
    3.0 gamma

    please help!
     
  20. Lakerfanalways

    Lakerfanalways GBAtemp Advanced Fan

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    Feb 20, 2009
    United States
    I used the dol file and it works perfectly! Thank you so much. I play it through the backup launcher and its perfect so far..on world 1-3
     
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