New Super Mario Bros U Recreation Project for DS

Discussion in 'NDS - ROM Hacking and Translations' started by JacobKibben, Dec 30, 2012.

  1. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    Hello everybody, after I realized that programing and recreating NSMBU was to difficult on the Wii version, I trashed the project and moved on to DS, because I know from experience that hacking NSMB DS is much easier. Wish me luck!
     
  2. Skixy

    Member Skixy Fight me.

    Joined:
    Dec 14, 2011
    Messages:
    2,329
    Location:
    Away from you.
    Country:
    United States
    Good luck, are you certain you will be able to do this?
    Pics if there are any?
     
  3. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    I just started working on it, but in a while i'll post my custom grassland tileset i'm working, and if I can figure out how to i'll get screenshots from NSMBe.
     
  4. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    Never mind...
     

    Attached Files:

    • 1.png
      1.png
      File size:
      82.1 KB
      Views:
      5,673
  5. Skixy

    Member Skixy Fight me.

    Joined:
    Dec 14, 2011
    Messages:
    2,329
    Location:
    Away from you.
    Country:
    United States
    T
    Tbh, that doesn't look half bad. Good luck.
     
  6. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    Actually, i'm sorry... Should have tested it before posting. Turned out to be a complete fail. I'm now trying again.
     
  7. Skixy

    Member Skixy Fight me.

    Joined:
    Dec 14, 2011
    Messages:
    2,329
    Location:
    Away from you.
    Country:
    United States
    Screw up in-game, aye?
     
  8. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    Yeah. Most of it worked but the slopes were a screwed up. I tryed playing with the slope control feature in NSMBe but with no luck I have to remake it.
     
  9. mariofanatic64

    Member mariofanatic64 The guy who does things

    Joined:
    Sep 13, 2009
    Messages:
    1,200
    Country:
    Australia
    I can help map the tile behaviours properly if you like. Send me the link to your tileset via PM.
     
  10. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    okay
     
  11. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    uploading tileset...
     
  12. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    Here you go, mariofanatic64.

    1.png
     
  13. mariofanatic64

    Member mariofanatic64 The guy who does things

    Joined:
    Sep 13, 2009
    Messages:
    1,200
    Country:
    Australia
    I'll see what I can do. ;)
    But you might have to wait a while, I've got some things to do today first. But I will get it done for you.
     
  14. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    thanks
     
  15. mariofanatic64

    Member mariofanatic64 The guy who does things

    Joined:
    Sep 13, 2009
    Messages:
    1,200
    Country:
    Australia
    The long slopes are too long. NSMBDS can have a maximum slope length of 4 blocks, and the one you have stretches out to 8 blocks.

    You might not be able to remake NSMBU in NSMBDS.
     
  16. JacobKibben
    OP

    Newcomer JacobKibben Yoshi scared...

    Joined:
    Nov 13, 2011
    Messages:
    43
    Location:
    Mushroom Kingdom
    Country:
    United States
    hmm, I may be able to modify the layout of the slopes to correctly work... Thank's for the help!
     
  17. ComeTurismO

    Member ComeTurismO CTO

    Joined:
    Sep 18, 2011
    Messages:
    2,909
    Location:
    4:54 PM
    Country:
    Canada
    Hmm, nice idea, and nice effort.
     
  18. pionki4568

    Newcomer pionki4568 Member

    Joined:
    May 27, 2012
    Messages:
    14
    Country:
    Vietnam
    Can I join your team ? I think i can help you :yaynds:
     
  19. SKJmin

    Member SKJmin Alpha And Omega

    Joined:
    May 14, 2010
    Messages:
    1,193
    Country:
    Turkey
    Not to perform any offence, but you really should work on a Wii/U based iso instead of DS rom...
    It is impossible to create those courses on DS, not even the half, since you can't animate so much as in those games...
    Especially Yoshi, the flying/highing jump items...
    I won't start with the "high amount of enemies" you can set in NSMB...
    There are not even 15 different enemies... The newer games have maybe 3 times more :)

    I remember Spenstar, he tried to create a Super Mario World hack...
    It looked insanly awesome to be honest, he cancelled because of this community.

    To many were for "no Yoshi/No Feather -> boring" .... very sad!
    It had great potential!

    However, enough written, good luck :)
    When you need some help, you can contact me too ;) [testing only]

    Edit:\ NOTE: Any images would be nice...

    Have a nice day!
    ~SKJmin
     
  20. buyme83
    This message by buyme83 has been removed from public view by FIX94, Jan 1, 2013.
    Jan 1, 2013

Share This Page