ROM Hack New super mario bros deluxe!

gridatttack

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Here is World 7 part 2


9-4 from lost levels is the hidden part of 7-5. Its entered from the red pipe....but not the one in the top....

Also, all levels will be in, except C-3 from lost levels since it just basically 7-7(7-3) but with a lakitu.
 

XxXShadowXxX

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so is there gonna be a release soon?
laugh.gif
 

Civori

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This looks awesome, I remember sitting on the stairs in the driveway playing Deluxe on my gameboy when I was younger xD.

Can't wait for a release.
 

Demonbart

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gridatttack said:
So I thought of this. While I was playing a castle in the hack, would it be better to have the blocks colored in blue or grey? I think they look better in gray. Which one would you like more?

Also, I might be using some of Orengefox smb sounds like the castle or underground,etc.
Grey does look better indeed. And the video looks great
yay.gif
 

gridatttack

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Ive changed the night BG in the lakithunder battle with this one:
nite.png

Stars looks better than last time.
Also ive cleaned the first post, adding an image section.
 

Demonbart

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gridatttack said:
Ive changed the night BG in the lakithunder battle with this one:
nite.png

Stars looks better than last time.
Also ive cleaned the first post, adding an image section.
From that I take it that you're going to leave the nsmb bosses in instead of replacing them all with Bowser?
May I ask if that's a matter of preference or was Bowser hard to get into the other castles?

EDIT: New BG looks awesome by the way.
 

SKJmin

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I had a lot of trouble to build in the bosses...
Everytime when I tried to make another background or a special enemy group, the sounds and background music of that areas boss disapperaed!
I think there s no way to replace them without taking some "damage"...

Hmm, I see you put a darker background to the Lakitu boss, do you have the 100% correct sound now?
Or did you "replace" the original lakitu background with that!

Nintendo made a lot of security-bridges in the game...
"A" won't work without "B" and "B" is only working when "G" is deactivated...
(A, B, G = example-letters for items, backgrounds etc.)
 

Demonbart

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@SKJmin
I see, those bridges would indeed make it very hard to hack properly.
I bet nintendo was jealous of the high quality fangames floating around on teh interwebs, so they decided to make this game almost impossible to hack completely without modifying the code.
 

gridatttack

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Demonbart said:
gridatttack said:
Ive changed the night BG in the lakithunder battle with this one:
nite.png

Stars looks better than last time.
Also ive cleaned the first post, adding an image section.
From that I take it that you're going to leave the nsmb bosses in instead of replacing them all with Bowser?
May I ask if that's a matter of preference or was Bowser hard to get into the other castles?

EDIT: New BG looks awesome by the way.

I have been thinking of putting bowser for a long time and I came with an idea. I have yet to try it,thought, without a feature in the current editor will be somewhat difficult, so for now they are just a hammer/fire brother before every world boss.

@SKJmim: Yes. It sounds fine. Ive replaced another BG and then change the BG to the level. The level does not have any problems after changing sprite sets or enemys or music. Maybe is the rom?
 

Cafezinho

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gridatttack said:
Demonbart said:
gridatttack said:
Ive changed the night BG in the lakithunder battle with this one:
nite.png

Stars looks better than last time.
Also ive cleaned the first post, adding an image section.
From that I take it that you're going to leave the nsmb bosses in instead of replacing them all with Bowser?
May I ask if that's a matter of preference or was Bowser hard to get into the other castles?

EDIT: New BG looks awesome by the way.

I have been thinking of putting bowser for a long time and I came with an idea. I have yet to try it,thought, without a feature in the current editor will be somewhat difficult, so for now they are just a hammer/fire brother before every world boss.

@SKJmim: Yes. It sounds fine. Ive replaced another BG and then change the BG to the level. The level does not have any problems after changing sprite sets or enemys or music. Maybe is the rom?

It can't be the rom because i sent SKJmin the level area and the problem still ocurr...
 

gridatttack

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Cafezinho said:
It can't be the rom because i sent SKJmin the level area and the problem still ocurr...

Maybe Nintendo released a new version of the game, with those AP things, making the rom harder to hack? The rom I am using is kinda old now that I remember the time when I got it.
 

jceggbert5

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gridatttack said:
Cafezinho said:
It can't be the rom because i sent SKJmin the level area and the problem still ocurr...

Maybe Nintendo released a new version of the game, with those AP things, making the rom harder to hack? The rom I am using is kinda old now that I remember the time when I got it.
Ninty hasn't released a new version... Just make sure you have the same region ROM
wink.gif
 

gridatttack

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jceggbert5 said:
gridatttack said:
Cafezinho said:
It can't be the rom because i sent SKJmin the level area and the problem still ocurr...

Maybe Nintendo released a new version of the game, with those AP things, making the rom harder to hack? The rom I am using is kinda old now that I remember the time when I got it.
Ninty hasn't released a new version... Just make sure you have the same region ROM
wink.gif

Or maybe is a bad rom dump? I experienced similar issues with another game that was a bad dump...
 

jceggbert5

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Gridatttack: I compiled r102 of NSMBe so that I could use the new background features in the editor (it lets you put a BG behind the level in the editor and move it, so that you can more easily duplicate it...)

I figured you might like to have it too...

Download (MediaFire, ZIP):http://www.mediafire.com/download.php?u1gedtdzngh
 

gridatttack

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DV_881 said:
Cool, But I dont like the black background in some levels.
keep up the good work!
tongue.gif

Ive aleady replaced the plain black Background with a custom night grassland one.

@jceggbert5: Thanks! It will became useful!
 
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