Cant believe a guy alone was able to do all this, and make it look this good on the old consoles. Well done for not giving up! Keep it going you are super talented.
Thanks man for the kind words and compliments, they mean a lot for me, indeed. All these Screenshots are from the PC Version of the game, as I dont have a capture card to capture PS3 Gameplay at high quality. But as I am using the same assets, models, textures, on all versions, they look practically identical to the PC Version. However, some big maps, on consoles have lower shadowmap resolution, i.e, the shadows are more blurred than PC. I had to do this for optimization. And on consoles, some assets (objects) show the textures at lower resolutions (mip maps). But both PS3 and Xbox360 versions run at 60fps, something big studios were not able to achieve it, on that time.
I will be uploading my game to steam next month, and will provide a new demo, an updated demo for all versions, PC, PS3, XBOX360, which will reflect the game's final quality.
And at the same time I wil make a new trailer, showing off the gameplay on PS3, showcasing all these new maps I made running smoothly on my PS3 4K HEN. I will use my mobile phone to record the gameplay, so I can show to people my game running on PS3 witthout issues.