New Megadrive/genesis emulator for the DS

Discussion in 'NDS - Emulation and Homebrew' started by FAST6191, Jun 7, 2006.

Jun 7, 2006
  1. FAST6191
    OP

    Reporter FAST6191 Techromancer

    pip
    Joined:
    Nov 21, 2005
    Messages:
    21,455
    Featured Posts:
    6
    Country:
    United Kingdom
    When I first heard that the megadrive had been emulated on the DS my heard skipped a few beats or depending upon which ex you spoke to my heart may have in fact starting beating in the first place.
    I knew it was a quick and dirty port but that did not matter.

    Now a new one has arrived:
    http://forum.gbadev.org/viewtopic.php?p=86430#86430

    Update new version adds save support and a few gui enhancements:
    http://cryptosystem.org/projects/nds/picodriveds-0.1.3/

    I tested it on an EZ4 but it did not work (.ds or .ds.gba extensions).
    The intial posts on GBADev say it is quite good and compatibility is not bad, hopefully it will be made open source and a few more people can contribute.

    Oh and anyone looking for a good megadrive (and other sega systems) emulator on the PC that works on XP check out:
    http://www.eidolons-inn.net/tiki-index.php?page=Kega
     


  2. alexp2_ad

    Member alexp2_ad Certified Smart Ass

    Joined:
    Aug 13, 2004
    Messages:
    829
    Featured Posts:
    0
    Location:
    Scotland, UK
    Country:
    United Kingdom
    Wow, nice! I'm gonna give this one a try asap. [​IMG]

    Shame about the sound, but if games are working well now... sound in a future release seems entirely possible. [​IMG]
     
  3. teh_raf3

    Member teh_raf3 Whatever suits you

    Joined:
    Oct 5, 2004
    Messages:
    1,992
    Featured Posts:
    0
    Location:
    Belgium, Bruges
    Country:
    Belgium
    Looks great, hope the sound will be emulated soon ^^
     
  4. Opium

    Former Staff Opium PogoShell it to me ™

    Joined:
    Dec 22, 2002
    Messages:
    8,185
    Featured Posts:
    0
    Location:
    Australia
    Country:
    Australia
    looking good so far [​IMG] Great work by the author
     
  5. lumo

    Newcomer lumo Advanced Member

    Joined:
    Dec 6, 2005
    Messages:
    71
    Featured Posts:
    0
    Location:
    England UK
    Country:
    United Kingdom
    Ive been waiting for someone to port this over. picodrive worked so well on ppc and on s60 phones, sounds even worked on those so im sure eventually the sound code will be optimised for the DS hardware.
    Also, it plays great, just tried sonic 3 and gunstar heroes, both run slightly slower than normal, but not enough to damage the gameplay
     
  6. wohoo

    Member wohoo GBAtemp Fan

    Joined:
    Dec 6, 2005
    Messages:
    490
    Featured Posts:
    0
    Location:
    Uppsala
    Country:
    Sweden
    meh.. emulator without sound... very funny... it's not even fun ;P
    BUT, if they get the sound working this emulator may be something good, and defenetly something to get ;D but for now... i have to be happy with the good old NES games ^^
     
  7. The_Cylon_Surfer

    Member The_Cylon_Surfer GBAtemp Regular

    Joined:
    Jul 5, 2005
    Messages:
    130
    Featured Posts:
    0
    Location:
    Base Beach 1
    Country:
    United Kingdom
    YEEEEHAAA AT LAST !!!! I've been waiting for this for a long time. I hear that there may be an issue for people using CF cards ? ...anyone tried this on a SuperCard CF? i hope it works !!! cant wait to give this emu a try ...i just hope the author continues to update - i have been waiting for genesis emulation on the DS for ages.
     
  8. The Teej

    Former Staff The Teej Also known as The Tjalian

    Joined:
    Jun 27, 2004
    Messages:
    4,210
    Featured Posts:
    0
    Location:
    England
    Country:
    United Kingdom
    Has anybody got any pictures of this running on a DSL? [​IMG]
     
  9. smashing

    Newcomer smashing Member

    Joined:
    Jun 6, 2006
    Messages:
    22
    Featured Posts:
    0
    Country:
    Can't wait to see the familar "All your base are belong to us" (Zero Wing, 1989) to show up on the DS. [​IMG]
     
  10. FAST6191
    OP

    Reporter FAST6191 Techromancer

    pip
    Joined:
    Nov 21, 2005
    Messages:
    21,455
    Featured Posts:
    6
    Country:
    United Kingdom
    @woohoo it is only the first public release give it time, I can not see how sound is that vital for playing: except perhaps the death sounds of the first boss in Streets of Rage.
    My understanding of megadrive hardware is fairly limited but I should imagine sound should not be far off seen as it already has some code in that area and the GBC (which has a processor similar to the Z80 which augments the sound and occasionally main processor in the megadrive) was already done on the GBA and a quick deconstruct of the emulator appears to say the ARM7 does not do much. Hopefully the source gets released fairly soon and others can join in.

    As for this file system buisness I would prefer a rom builder style like the GBA emulators and NESDS as opposed to the files being read directly off of the cart but this is just me, keep it up Ryan FB.
     
  11. ShadowXP

    Member ShadowXP ¯\_(ツ)_/¯

    Joined:
    Dec 20, 2002
    Messages:
    3,430
    Featured Posts:
    0
    Country:
    United Kingdom
    I hate DS flashcard owners so, so much right now.

    :'(
     
  12. gbtemp111

    Newcomer gbtemp111 Advanced Member

    Joined:
    May 12, 2006
    Messages:
    73
    Featured Posts:
    0
    Country:
    Azerbaijan
    i wonder how the display is adjusted to fit into the smaller ds resolution.
    anyway, being the big egadrive fan that i am, i can't wait to try this one!!
    gooo cyclone core!!
    going to try this one on an m3 mini sd.
     
  13. pduin

    Newcomer pduin Member

    Joined:
    Mar 1, 2006
    Messages:
    30
    Featured Posts:
    0
    Country:
    Netherlands
    Unfortunately I couldn't get it to work with an m3 minisd [​IMG]
    I can choose the romfile form the emulator itself but it hangs on every rom I try to load
    [​IMG] moonwalker [​IMG]
     
  14. Lord Garvals

    Newcomer Lord Garvals Newbie

    Joined:
    May 13, 2006
    Messages:
    5
    Featured Posts:
    0
    Country:
    Hmmm.
    Golden Axe 3
    X-men: Clone Wars
    Zombies ate my neighbours
    Sonic&Knuckles: Sonic 3
    Is not working... How pity... -___-
     
  15. gbtemp111

    Newcomer gbtemp111 Advanced Member

    Joined:
    May 12, 2006
    Messages:
    73
    Featured Posts:
    0
    Country:
    Azerbaijan
    are you kidding man? sound is 100% crucial when playing most genny games, especially the sonic games. without sound, there's no soul [​IMG]
     
  16. gbtemp111

    Newcomer gbtemp111 Advanced Member

    Joined:
    May 12, 2006
    Messages:
    73
    Featured Posts:
    0
    Country:
    Azerbaijan
    works with m3 mini sd man. use the .nds.gba one, and normal boot, not fast boot.
    testing with rocket knight adventures and it works! wish it could run 2x as fast and that it has better scaling, especially since genesis resolution is 320x240, higher than nds resolution.
    anyway, big kudos to ryan fb for the port!

    ps. what's the speed of the nds's arm?
     
  17. The_Cylon_Surfer

    Member The_Cylon_Surfer GBAtemp Regular

    Joined:
    Jul 5, 2005
    Messages:
    130
    Featured Posts:
    0
    Location:
    Base Beach 1
    Country:
    United Kingdom
    O well - tested on SCCF...no good [​IMG] the emu loads but after choosing a rom i get info of the rom displayed on the lower screen but just a black screen on the top...anyone else had this problem??
     
  18. AshuraZro

    Member AshuraZro Belongs in a museum.

    Joined:
    Feb 21, 2004
    Messages:
    2,409
    Featured Posts:
    0
    Location:
    Stoney Creek, ON
    Country:
    Canada
    Works perfectly on the M3 SD. Guys who are having issues, remember these facts. Do NOT run them through the M3 application. And press Start to boot them. In other words, boot them the exact way you would boot a ds demo, or FlashMe.

    Anyways it's running pretty fast for a first release and I do have high hopes for this baby.
     
  19. SpaceJump

    Member SpaceJump Where's my new 2D-Metroid?

    Joined:
    Aug 18, 2005
    Messages:
    3,640
    Featured Posts:
    0
    Location:
    Zebes
    Country:
    Germany
    Doesn't work on my M3 Mini. I didn't use the GM (never used it for homebrew) and tried both files with the same result: Bottom screen says game was loaded and upper screen stays black [​IMG]

    I wished it would come with a build tool so we wouldn't have these compatibility issues...
     
  20. ViRGE

    Member ViRGE GBAtemp Fan

    Joined:
    Dec 4, 2004
    Messages:
    363
    Featured Posts:
    0
    Country:
    Eh, I disagree. The compatibility is amazing, but it's about 1/2 to 1/3 as fast as the real thing, and that makes it hard to play fast games(especially Sonic). The speed seems to vary on the game too, Sonic games seem worse than say Earthworm Jim.
     

Share This Page

Loading...