Activision is remaking the Nintendo 64 classic GoldenEye 007 for the Wii, but one man isn't convinced it's coming from a genuine enthusiasm for the game: original GoldenEye designer Martin Hollis. Speaking to Official Nintendo Magazine, Hollis accused Activision of making the remake primarily for the money. "I imagine it is a business decision isn't it?" Hollis said. "This name is valuable, let's use it. I find it hard to picture Activision's top management being excited about the original and wanting to do it justice. In fact, I find it hard to imagine them being excited about any game. It's my perception that they are trying to be EA, only more so. I think they are doing a fine job at that." Despite doubts about Activision's motivation, Hollis still offered support for remake developer Eurocom. "I know and like Eurocom. I think they are a good company. I'm confident they have done their very best," Hollis said. Elsewhere on the Internet, Rare also revealed that for a while, they never expected GoldenEye to become as big as a commodity as it is today in the first place. "When Nintendo asked if we wanted to do it, we said, 'well not really,'" explained Rare studio head Mark Betteridge in the latest issue of Edge (via CVG). "We were trying to build our own IP, and film tie-ins meant a lot of ownership by the film company." Things got even worse, Betteridge said, when they showed GoldenEye off at E3 for the first time. "We went to E3 at the same time as one of our other games and that was getting loads of attention while GoldenEye just had all these empty stands," he said. "We thought, 'Oh, God, here we go -- this is going to be a disaster. Thank God we've got Banjo.'" And now, a GoldenEye remake is coming out for the Wii 12 years later. Who would have thought.[/p] Source Game time! Name one Activision game NOT motived by money?