Downloaded, Played, Reviewed:
Gameplay: like SS on pc you just get mass of monstres jumping at you in an endless stream and you do mostyl only one thing: keep down the trigger. in fact the game has not more to give than running around and getting a soar finger from pressing the A button. it reminds me on the one day my university pal showed me doom I in nightmare mode on his laptop
. you see quickly where the game aims and then you have also seen it already.
Graphics: an fps usually means pixelate graphics and although some manage to do this fair well SSA just sux plainly there. the graphics are really pixelating and FPS is slow. it definitly was not a good choice to do it 3d and the laking controls don't help it neither.
Music: not the worst i've seen yet but also not blistering. it's at least not annoying so you won't put it off that soon. otherwise nothing special here to see.
Controls: a sore part. turning around is way to fast and aiming at a particular point is a nightmare to tell it friendly. if the game would have a decent auto-aiming it could be ok but like this it's just like trying to walk on a road line after having drunk heavily. if you wanna hit something take this simple advice: don't aim. just look in the general direction and use the shoulder buttons to strafe until your target is locked. strafing is more accurate and the only way to clear rooms and aim at something somewhat easy.
VBA: you'll love it. you can get past the password crap easy with save states. although i never really used them in a hard game mode this could be the only way to get past difficult locations. speed up is of course not a topic here and i've not tested it. otherwise no issues with VBA.
Overall: a poor game compared to other FPS on the gba and surely one worth of the 'golden-ass-with-ears' price. unless you really have nothing better to do i would stay away from it. stick ot the other FPS on gba which are better than this.
Score: