New: 1386 - Famicom Mini Vol 5 Zelda no Densetsu

Discussion in 'GBAtemp & Scene News' started by T-hug, Feb 18, 2004.

Feb 18, 2004
  1. T-hug
    OP

    Chief Editor T-hug Always like this.

    pip
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    [​IMG] 1386 - Famicom Mini Vol 5 Zelda no Densetsu JAPAN 8Mbit (Rising Sun)
    [​IMG] [​IMG]
    Languages: Japanese.
    Save Type: EEPROM_V122
    NOTE: PLAYABLE ON HARDWARE AND EMULATOR
     
  2. stivsama

    Member stivsama GBA-Tenchan

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    Finally A Famicom Mini worthy of my "first post"

    Eat your heart out, dice! [​IMG]

    Damn, they still don't work in emulators. [​IMG]
     
  3. .Ken^

    Newcomer .Ken^ The Idiot in Red

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    Wow, Zelda [​IMG]
     
  4. Darkforce

    Former Staff Darkforce DERP!

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    Yay Zelda...Link doesn't look all squashed down, I'm thinking Nintendo might have modified/customised the emu to each game for these Famicom releases...I dunno.

    Hmm... weird; Zelda can be truncated down to 98kb and from what I've played so far the thing actually works. Strange considering the original game alone was on a 128kb cart.

    Also off topic but I can't be bothered to post in the other thread, Star Soldier can be trunacted down to 71.6kb, making it the smallest Famicom Mini release yet.

    Oh and BTW what actual size chips are used in these carts?...The first few games were listed as 32mb and now these ones are listed as 8mb...even that could be an overdump considering all of the games can trunacted to well below 256kb. Meh...

    *Sigh* Where's Pacman?

    [​IMG]
     
  5. dice

    Former Staff dice pansy-ass ex-staff member

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    Damn I wonder which one to get first. . .

    @ stivsama - DAMMIT!

    *waves x-box angrily*
     
  6. Red

    Suspended Red Suspended

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    This one does work on emulators
     
  7. Darkforce

    Former Staff Darkforce DERP!

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    Lol, yeah you're right! Comes up with a message at the start though...doesn't happen on hardware, meh. Also the L+R menu won't work on VBA.

    So does Star Soldier....I think it's more than a coincidence that these two could be trimmed down more than the others...I think that some of the rom on the other games is simply protection of whatever description. Would be great if it could be removed...


    [​IMG] [​IMG]

    (Shots from actual roms; not Pocket NES screens)

    [​IMG]
     
  8. Link_01

    Member Link_01 Advanced Member

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    YEEEEEEEEEEEES ITS FINALY HERE WHOOOOOOO HOOOOOO and why the **** does it say 1986,1992 it should say 1986,2004 but who cares ITS HERE YIPEEEE
     
  9. Smirre

    Member Smirre GBAtemp Regular

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    weeeeeeeeeee [​IMG]
     
  10. glafratte

    glafratte Newbie

    Is all the text in the game Japanese?
     
  11. weaaddar

    Member weaaddar GBAtemp Regular

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    the sound is very good and the sprite is unstreched, this is probably the best famicom mini release I've seen. Although the L+R button menu seems gone when trying it on the emu, hope it appears on hardware. (I really would like to be able to send this to others to try).
     
  12. Ace Gunman

    Former Staff Ace Gunman ~••Lucky҉Shot••~

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    was it ever mentioned if the Famicom Mini series was ever coming to North America?
     
  13. Darkforce

    Former Staff Darkforce DERP!

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    Yes the L+R menu works on hardware.

    Oh and English releases would be cool, though Nintendo hasn't mentioned anything on the matter.

    [​IMG]
     
  14. Altamira

    Newcomer Altamira Member

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    In the L+R menu,

    What does de jap text means,

    save and quit, save and continue or someting??

    Does anybody have more information about this?
     
  15. pikachucrackpipe

    Member pikachucrackpipe President

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    ugh
    i beat this game on the original cart like 3 times
    on nestical like twice
    the zelda bundle for gc like once
    i dont think i'll be sitting through this version.

    still a good game but zelda64 and link to the past where the best
     
  16. weaaddar

    Member weaaddar GBAtemp Regular

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    The bottom one is hibernate and one of the middle ones is send to an attached gameboy.
    There is some save that I can't seem to load... I wish I read japanese.
     
  17. oasis1

    Newcomer oasis1 Newbie

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    anyone not been able to save using zelda on an ezf cart
     
  18. assassinz

    Member assassinz Visoly 512 Flash Advance Linker Xtreme Master!

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    How do you save in this game?
    When you die, you can choose to save, but even when I save-patched this rom, my save gets lost once the power is off.
    What save type do you need to use for save-patching this thing?
     
  19. assassinz

    Member assassinz Visoly 512 Flash Advance Linker Xtreme Master!

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    Has anyone been able to save in this game at all?
     
  20. weaaddar

    Member weaaddar GBAtemp Regular

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