New: 1385 - Famicom Mini Vol 2 Donkey Kong (J)

Discussion in 'GBAtemp & Scene News' started by T-hug, Feb 16, 2004.

Feb 16, 2004
  1. T-hug
    OP

    Chief Editor T-hug Always like this.

    pip
    Joined:
    Oct 24, 2002
    Messages:
    8,599
    Location:
    England
    Country:
    United Kingdom
    [​IMG] 1385 - Famicom Mini Vol 2 Donkey Kong JAPAN 8Mbit (Rising Sun)
    [​IMG] [​IMG]
    Languages: Japanese.
    Save Type: EEPROM_V124
    NOTE: PLAYABLE ON HARDWARE ONLY
     
  2. Leo111

    Banned Leo111 One day I was going to GBATEMP and lololo !!!

    Joined:
    Oct 3, 2003
    Messages:
    794
    Country:
    Brazil
    A Mini-Famicom that isnt oversized??? Ill try this...
     
  3. Gaisuto

    Former Staff Gaisuto Lose 2 Levels.

    Joined:
    Oct 27, 2002
    Messages:
    5,925
    Location:
    Palm Coast
    Country:
    United States
    Donkey Kong rules. *Plays it on Animal Crossing*
     
  4. megabug7

    Member megabug7 Forum Relic

    Joined:
    Feb 4, 2004
    Messages:
    1,047
    Location:
    London
    Country:
    United Kingdom
    More ports ... 'Sigh'
     
  5. assassinz

    Member assassinz Visoly 512 Flash Advance Linker Xtreme Master!

    Joined:
    Mar 17, 2003
    Messages:
    1,086
    Location:
    The Internet
    Country:
    United States
    I don't get it. If these roms don't work on emulators then where did the screenshots come from?

    If you want something new for your GBA check out Good Magazine Advance. [​IMG]
     
  6. EarthBound

    Member EarthBound a/s/l?

    Joined:
    Aug 28, 2003
    Messages:
    825
    Location:
    Fort Worth,Texas
    Country:
    United States
    It says "nintendo 1981", maybe its a NES port to a .gba file.
     
  7. Leo111

    Banned Leo111 One day I was going to GBATEMP and lololo !!!

    Joined:
    Oct 3, 2003
    Messages:
    794
    Country:
    Brazil
    they didnt change the game... they only ported it.
     
  8. dEC0DED

    Newcomer dEC0DED

    Joined:
    Nov 7, 2003
    Messages:
    2,367
    Location:
    .bin
    Country:
    Canada
    they used pocketnes and vba for the screenies.
     
  9. TonyCool

    Member TonyCool GBAtemp Fan

    Joined:
    May 19, 2003
    Messages:
    410
    Country:
    Spain
    you mean those snapshots are not real ROM ones?
     
  10. weaaddar

    Member weaaddar GBAtemp Regular

    Joined:
    Mar 9, 2003
    Messages:
    181
    Country:
    United States
    still massively overdumped. Use GBATA and trim it down to 2mbit and then from there clear out the extra FFs.
     
  11. chetzboy

    Member chetzboy The Best Navi in the World

    Joined:
    May 3, 2003
    Messages:
    549
    Location:
    Indonesia
    Country:
    Indonesia
    A funny game
     
  12. sigfried

    Member sigfried GBAtemp Advanced Fan

    Joined:
    Nov 7, 2002
    Messages:
    591
    Country:
    France
    I heard of 10 volumes only why not the 8840 roms of the nes... It's ridiculous. Snes ports are unbearable but they are 16 bits game meaning at least graphics qualities and some extras like smoother anim. Honestly you buy a gba for playing nes game on it ? I am more than happy to emulate the gba when i see things like this.
     
  13. berlinka

    Member berlinka You have sustained a lethal injury.

    Joined:
    Jul 31, 2003
    Messages:
    3,147
    Location:
    Harderwijk, Netherlands
    Country:
    Netherlands
    What I don't get is why this is interesting. I mean all of this stuff was seen on Gamecube multigame collection. And it was under 800 kb. The collection contained a dozen top famicom games, also this and Super Mario Bros was on it.
     
  14. matt1freek

    Member matt1freek GBAtemp Fan

    Joined:
    Nov 12, 2002
    Messages:
    442
    Location:
    tampa,fl
    Country:
    United States
    well apparently it was a good idea for nintendo, as it is fairing very well in the land of the rising sun check out these sales
    Here are the Top 10 Console Games in Japan for the week of Feb 2 - Feb 15, Koei has sold 624,977 copies of Sengoku Musou (Samurai Warriors) over the weekend.

    Sengoku Musou (PS2, Koei) - 624,977 / 624,977 units
    Pokemon Fire Red / Leaf Green (GBA, Pokemon) - 236,936 / 1,478,899 units
    Dragonball Z 2 (PS2, Bandai) - 87,733 / 421,463 units
    Famicom Mini: Super Mario Bros (GBA, Nintendo) - 60,286 / 60,286 units
    007: Everything or Nothing (PS2, EA) - 47,838 / 47,838 units
    Famicom Mini: Legend of Zelda (GBA, Nintendo) - 32,441 / 32,441 units
    Puyo Puyo Fever (PS2, Sega) - 26,186 / 103,072 units
    EyeToy: Play (PS2, Sony) - 22,720 / 22,720 units
    Famicom Mini: Donkey Kong (GBA, Nintendo) - 22,197 / 22,197 units
    Famicom Mini: Ice Climbers (GBA, Nintendo) - 21,246 / 21,246 units
     

Share This Page