1. FAST6191

    OP FAST6191 Techromancer

    Nov 21, 2005
    United Kingdom
    DCemu have reported a hitherto unknown Japanese developer has been releasing nesterDS+ (a few of you may remember the original nester port in nesterDS http://www.telefragged.com/thefatal/index....t=inc_si_ds.htm )

    Usual mangled machine translation:
    nesterDS +

    ? Summary
    NES emulator for the NintendoDS. MAJIKON from the start, please.
    nesterDS is converted (Incidentally, nesterDS is based nester).
    Mapper is nesterJ, NNNesterJ, VirtuaNES to refer to implementation.

    Changes from the nesterDS
    Corresponding DLDI (ROM, SAVE)
    Decimated the screen instead of simply reducing the area to change Flicker
    Add a lot of Mapper
    A, B button to set the key A, B ? B, Y Change (nesDS same)
    Icon definition (MAJIKON nester menu icon appears)
    Unrestricted mode to add Sprite
    Slightly faster
    Add to skip a few frames display

    Using ?
    (1) MAJIKON from nesterDS +. Nds to start
    (2) ROM image (*. nes) or DISK Image (*. fds) to select
    (Keys to cross, AorB decision button)
    ? disk system software to run if the disk system BIOS (DISKSYS.ROM) to
    In the root directory, please.

    After the keystrokes, please see the item.

    ? keystrokes
    The NES A, B buttons are the DS B, Y buttons assigned to the (A, B button to switch).
    The game might have the following key operations of the emulator operation.
    X + A SAVE export data to files
    X + B above and below the screen SWAP
    X + Y reduced screen set (OFF / ON)
    X + ? / ? screen OFF reduced if the adjustment to offset the up and down
    X + ? sound settings (OFF / ON)
    X + ? sprite display mode (blinking / lit)
    X + L / R skip frame set (AUTO/0/1/2 /…)
    X + SELECT AB quota button to switch BY ? ? AB
    X + START ROM load
    Fast-forward R
    L disk change (1 - A ? 1 - B ? 2 - A ? 2 - B ? EJECT be swapped)
    ? Crazy Climber X mode, the L button is used instead.

    Notes ?
    SAVE export data to the timing
    SAVE export data to the X + A, X + START press time.
    X + A to select "Save SRAM OK" to leave the area to make sure it is absolutely.
    (OK, and displayed at the completion of the SAVE).
    Japanese file names do not correspond to
    Japanese file names that do not support this, so please do not use.
    ShiftJIS especially in the second byte code problems code goes about things
    You can not even supposed to be loaded. The use of Japanese??????.
    SAVE data destruction, and there is no harm if a malfunction is say that with certainty.
    Since no guarantee, to back up their critical data, please.
    When development is to continue, or do not know
    If you're so might be back, please do not expect too much.

    ? Other
    The process is heavy
    nesterDS faster than the piece is a terrible fall.
    Action game is bad.
    The piece fell for the caravan of flashing may be out of sight.
    Corresponding information Mapper
    The following are compatible mapper 121 types.
    0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 16, 17, 18, 19, 20, 21, 22, 23,
    24, 25, 26, 32, 33, 34, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
    57, 58, 60, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
    79, 80, 82, 83, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99, 100,
    101, 105, 112, 113, 114, 115, 117, 118, 119, 122, 140, 151, 160, 180, 181,
    182, 183, 184, 185, 187, 188, 189, 225, 226, 227, 228, 229, 230, 231, 232,
    233, 234, 235, 236, 237, 240, 242, 243, 245, 246, 248, 255)
    However, Mapper 5 (MMC5) and other instruments to support the extension.

    Known issues ?
    The process is heavy
    ROM loaded when the APU does not reset (may be wrong)
    Instrument-compliant disk system
    Some have not tested Mapper

    ? history
    2008/04/18 v0.3.9
    Files can also select a list of *. fam
    The maximum number of files to the list of 256 ? 5000 Change
    Error messages to strengthen
    Megami Tensei 2, ROM, CRC 1294 AB5A are worse things wrong with the measures in the area
    To change the icon
    To suppress the screen flicker (double-buffer area)
    OFF offset shrinking the screen to change the value of defaults
    MOTHER in alphabetical and numeric display may flicker wrong with the measures
    Super Mario 2 scroll is wrong wrong with the start-line measures
    Metal Max is wrong and less wrong with the measures

    2008/04/08 v0.3.8
    A disk system to respond (to add 20 Mapper)
    File directory is first on the list be changed
    ROM loaded the re-creation process
    Until that loaded the ROM and wrong wrong with the measures
    Some error messages may not appear to fix

    2008/04/06 v0.3.7
    MOTHER character (B) of the screen is wrong with the measures???
    Add mapper (225, 226, 227, 228, 229, 230, 233, 234, 235, 236, 237, 243,
    245, 246, 248, 255)
    83 Fixed mapper (VirtuaNES as a reference.)
    BG is not black and white mode in response to the defect measures

    2008/04/04 v0.3.6
    BG drawing slightly faster
    Some view the game comes off wrong with the measures
    Mapper 113, 114 to fix (VirtuaNES as a reference.)
    Skip frame to automatically adjust the maximum number of skipped 10.
    Frame skipping too high if the automatic adjustment of measures to defect
    Crazy Climber controller support (auto-switching)
    L / R keys to X + ? / ? Change
    Fast-forward to add functionality (R button)
    Switching to abolish the speed hack
    A, B button to switch the allocation of additional features (A, B / B, Y)

    2008/04/03 v0.3.5
    The frame rate is wrong with the automatic adjustment measures
    Add to skip a few frames display
    Super Mario BG color is wrong with the wrong measures
    Drawing sprites speeds up the process (is little effect.)
    ROM screen, select key change operation (A, B, decision, X in the top level directory)
    Add mapper (62, 74, 80, 82, 83, 85, 89, 90, 91, 92, 96, 100, 105, 112,
    113, 114, 115, 117, 118, 119, 140, 151, 160, 182, 183, 187, 188, 189)

    2008/04/01 v0.3.4 debut

    Play is a bit sluggish but it is certainly playable, I have yet to try many games however.
  2. hova1

    hova1 GBAtemp Advanced Fan

    Oct 26, 2007
    Gambia, The
    is it better than nesDS?
  3. looneyboy784

    looneyboy784 Member

    Dec 4, 2006
    United States
    I have played around with it bit. It seems to support games that NesDS does not, but it is slow and the sound is not as good. This is worth following but I think NesDS is still more refined and useable.
  4. DanTheManMS

    DanTheManMS aka Ricochet Otter

    Jun 2, 2007
    United States
    It seems to be the same as before, just with DLDI support and save support. Speed is about the same as before, requiring frameskip to maintain full speed, but the DLDI support is a welcome addition nonetheless.

    Since it uses a software-based renderer it should be able to run titles that look mangled in NES DS.
  5. Relys

    Relys ^(Software | Hardware) Exploit? Development.$

    Jan 5, 2007
    United States
    Nothing can ever be as good as NesDS.
  6. Jax

    Jax Pip Pip Cheerioink!

    Jul 31, 2006
    Rewind FTW!

    It's the first time I've seen that feature in an emulator.
  7. looneyboy784

    looneyboy784 Member

    Dec 4, 2006
    United States
    PocketNES perhaps? It has actually been improved while NesDS has stayed roughly the same since it forked off. Not to say NesDS is bad, but I miss Punchout.
  8. Spikey

    Spikey Your Special Someone

    Mar 16, 2006
    United States
    nesDS needs properly made touchscreen support for the menus because they are terribly off. Anyways, that's offtopic...

    On Topic: Only DLDI support added? Nothing to see here folks... [​IMG]
  9. TaMs

    TaMs Randomizer

    Nov 15, 2006
    So how is it different from nesDS? :|
  10. DanTheManMS

    DanTheManMS aka Ricochet Otter

    Jun 2, 2007
    United States
    It uses a software-based renderer that's more accurate graphically and more compatible but is much slower as a result, requiring frameskip to maintain full speed.
  11. shinnyuuya

    shinnyuuya GBAtemp Fan

    Jul 20, 2009
    I have place DISKSYS.ROM on root but still can't play FDS games(unsupport file)
  12. TrapperKeeperX

    TrapperKeeperX GBAtemp Advanced Fan

    Dec 27, 2005
    United States
    yah it sucks I tried to do the same thing.
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