For some reason, I couldn't get my FS game to load without neek reporting a disk read error. Unfortunately, I have limited experience with this format and am probably doing something wrong. It could also be a limitation of beta 9.6. Some old discussions suggest cheats have better compatibility with FS vs. wbfs. I also couldn't get wbfs to load the cheat and believe this is due to the code exceeding the .gct max lines. I couldn't find any documentation that suggests neek supported gameconfig.txt. I haven't exhaustively tested this yet as it is is a fairly annoying process and I'm finding the 1+2 menus unstable. I got sucked down a rabbit hole. In my defense, its finals week and I don't have anything better to do. One of the main two outcomes is the Now Loading loop. The other result is a normal loading of the game with no adapter support. vWii cIOS are based on IOS56-58 and the results show those original IOS cannot load the code in its current state. I noticed that I am far more likely to get a Now Loading loop if I leave my Wii U formatted USB device connected. I would still like to do some testing with IOS 38 based cIOS this weekend if you think there is any value to it. I do not have any debugging setups, so this is the only way I can help at the moment. I agree, ideally, we should avoid the end users tampering with cIOS because they always find creative errors and never make backups! I'll see if I can setup Dolphin sometime in the next few weeks. Unfortunately, my Windows Tab & Windows PC have graphics driver issues with Dolphin and I typically like to keep my Macbook in its little walled garden. Good luck with your meme magic!