After going through multiple emulators, injection methods, and firms to run GBA games, I have determined that:
-The N3DS has enough power to run GBA games at full FPS.
-The N3DS can output the audio without distortion.
-Something is holding the N3DS back while running some games though VC Injection.
Open_agb_firm:
+No audio issues
-Frame drops
VC Injections (UGBAVCI 1.6b and NSUI beta26):
+No audio issues
-Frame drops
mGBA Emulator:
+No frame drops
-Audio distortion
GBARunner2 :
+No audio issues
+No frame drops
-Ripple effect at the bottom of the screen
I want to have these games as individual tiles on the home screen so I can run them directly. All I need is a way to stop the N3DS from handicapping itself when running the VC Injections.
I've been beating my head against the wall for 3 days and need any help I can get for this. Infinite thanks in advance!
-The N3DS has enough power to run GBA games at full FPS.
-The N3DS can output the audio without distortion.
-Something is holding the N3DS back while running some games though VC Injection.
Open_agb_firm:
+No audio issues
-Frame drops
VC Injections (UGBAVCI 1.6b and NSUI beta26):
+No audio issues
-Frame drops
mGBA Emulator:
+No frame drops
-Audio distortion
GBARunner2 :
+No audio issues
+No frame drops
-Ripple effect at the bottom of the screen
I want to have these games as individual tiles on the home screen so I can run them directly. All I need is a way to stop the N3DS from handicapping itself when running the VC Injections.
I've been beating my head against the wall for 3 days and need any help I can get for this. Infinite thanks in advance!