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Discussion in 'Wii - Backup Loaders' started by Bloodlust, Dec 3, 2009.
Is there a easier way besides using a hex editor? I would like to try it out for avatar...
found this somewhere
BCA DATA for James.Camerons.Avatar.The.Game.USA.Wii-ALMoST
Ok guys heres what we know so far... your going to need to use this BCA code and patch the game to get a complete working rls. From now on we will include this info with our rips and hopefully a auto patcher out soon! Atleast this keeps us playing for now!
0000000000000000 0000000000000000 0000000000000000 0000000000000000
0000000000000000 0000000000000000 0000000050444d43 200e0c0e3b003f3e
BIG THANX to the unamed guy who knows who he is Even if i did do it all on my own
Thanks for the info guys but I would just like to know how to implement it for CFG usb loader at the moment as there's no program to patch the BCA data into an ISO to burn to disc.
Just got the NTSC Avatar...works with no hitches
On disc or USB? XD
The game shouldn't need patched, no games with BCA should need patched and they should load the BCA data from an external file. Ocarina type codes are also a good solution but patching the games has so many downsides that it shouldn't even be considered.
so the PAL dump is bad?
only tried USB, played for about an hr straight
Thats what I need to know.
so was that the whole fuss? the pal rip was bad, here i am thinking it was the ntsc that everyone was going nuts about. i'm gonna try the ntsc one, been waiting to get it as i thought it wouldnt work
Does anyone know how crediar checked the ISO image and was able to determine that certain blocks were corrupt?
is there a fix avaible for this PAL game?
No. If I could be bothered, I wold start to play my release from another site, to find out if that one works. But, I'm too lazy...
the pal release off espalwii should work (they told me)
do you have a release name for this one?
crap , cant find it on NZB , just torrent.... ??